Player Matchup

Mercury
Mercury
AKAsigg
Mercury
Level 48
God Stats
12W - 6L
1,610 SR
Queue Stats
74W - 80L
1,456 Elo+
Solo
Ratatoskr
Ratatoskr
DrMav
Ratatoskr
Level 4
God Stats
1W - 3L
1,264 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Skadi
Skadi
Kzoarhin
Skadi
Level 6
God Stats
1W - 2L
1,182 SR
Queue Stats
2W - 5L
1,023 Elo+
Party 3
King Arthur
King Arthur
leblanctherrienc
King Arthur
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,383 Elo+
Solo
Nox
Nox
xredapandax
Nox
Level 39
God Stats
0W - 2L
1,310 SR
Queue Stats
30W - 26L
1,362 Elo+
Party 3
Team Averages
Level 29
1,373 SR
1,345 Elo+

VS

Team Averages
Level 54
1,644 SR
1,449 Elo+
Cthulhu
Cthulhu
AutismoMagnifico
Cthulhu
Level 43
God Stats
8W - 7L
1,483 SR
Queue Stats
40W - 46L
1,396 Elo+
Party 2
Anubis
Anubis
BloatedButWh0le
Anubis
Level 66
God Stats
2W - 0L
1,642 SR
Queue Stats
14W - 9L
1,544 Elo+
Party 2
Skadi
Skadi
UwUbandit777
Skadi
Level 24
God Stats
1W - 0L
1,762 SR
Queue Stats
4W - 3L
1,370 Elo+
Party 1
Guan Yu
Guan Yu
namechanged9234
Guan Yu
Level 28
God Stats
2W - 0L
1,793 SR
Queue Stats
87W - 76L
1,451 Elo+
Party 2
Ix Chel
Ix Chel
xvibexv
Ix Chel
Level 109
God Stats
3W - 1L
1,539 SR
Queue Stats
131W - 106L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AKAsigg
Mercury
11
2 / 1 / 1
6,363
578
4,271
9,256
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
DrMav
Ratatoskr
9
1 / 12 / 2
5,450
495
4,717
12,976
3,472
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Kzoarhin
Skadi
8
1 / 3 / 0
4,998
454
4,641
6,712
2,017
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
leblanctherrienc
King Arthur
9
1 / 3 / 0
5,751
523
3,096
11,779
6,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 3 / 1
6,042
549
1,959
8,108
4,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,323
575
4,218
4,776
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
7 / 2 / 3
7,230
657
9,792
7,548
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 4
5,698
518
4,794
5,527
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 1 / 0
7,116
647
6,687
7,944
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
xvibexv
Ix Chel
12
9 / 1 / 3
8,144
740
8,196
7,215
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
22
22
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
AKAsigg
Mercury
2
1
1
2.5
W
2
0
2
3
W
7
2
3
4.25
L
Ratatoskr
DrMav
Ratatoskr
1
12
2
0.17
L
Skadi
Kzoarhin
Skadi
1
3
0
0.33
W
1
2
4
1.5
L
King Arthur
leblanctherrienc
King Arthur
1
3
0
0.33
W
3
1
0
3
L
1
3
1
0.5
W
Ix Chel
xvibexv
Ix Chel
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,684
Damage
33,687
48,831
Taken
33,010
19,281
Mitigated
19,498
4,510
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AKAsigg
Mercury
4,271
2,736
0
625
9,256
3,096
0
4,557
4,699
0
45,472
W
4,218
562
0
1,377
4,776
3,412
462
818
3,958
22,421
0
W
9,792
732
0
2,596
7,548
3,634
0
284
7,264
57,244
0
L
Ratatoskr
DrMav
Ratatoskr
4,717
1,894
0
150
12,976
3,472
0
8,805
4,171
0
25,521
L
Skadi
Kzoarhin
Skadi
4,641
2,020
0
674
6,712
2,017
0
2,906
3,806
0
27,927
W
4,794
1,573
0
520
5,527
1,858
1,349
857
4,670
0
34,498
L
King Arthur
leblanctherrienc
King Arthur
3,096
453
0
880
11,779
6,382
0
1,927
9,852
0
29,351
W
6,687
445
0
2,828
7,944
8,134
269
0
7,944
0
44,064
L
1,959
407
724
1,457
8,108
4,314
0
4,011
4,097
16,712
0
W
Ix Chel
xvibexv
Ix Chel
8,196
1,961
150
3,260
7,215
2,460
24
0
7,215
50,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,604
Gold Earned
34,511
232
Minions Killed
296
0
Camps Cleared
0
1,084,000
Distance Traveled
1,106,052
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,363
578
81
7
0
260,582
0
W
Cthulhu
6,323
575
26
2
0
219,249
6
W
Anubis
7,230
657
81
7
0
238,420
1
L
Ratatoskr
5,450
495
35
3
0
232,298
0
L
Skadi
4,998
454
38
3
0
212,810
0
W
Skadi
5,698
518
51
5
0
194,183
0
L
King Arthur
5,751
523
51
5
0
185,136
0
W
Guan Yu
7,116
647
63
6
0
232,722
2
L
Nox
6,042
549
27
2
0
193,174
0
W
Ix Chel
8,144
740
75
7
0
221,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role