Player Matchup

Zhong Kui
Zhong Kui
Alabisi27
Zhong Kui
Level 153
God Stats
6W - 7L
1,384 SR
Queue Stats
292W - 301L
1,446 Elo+
Solo
Aphrodite
Aphrodite
Blackmonsta
Aphrodite
Level 73
God Stats
22W - 12L
1,598 SR
Queue Stats
109W - 109L
1,453 Elo+
Party 1
Thanatos
Thanatos
Kehosky
Thanatos
Level 82
God Stats
20W - 13L
1,540 SR
Queue Stats
129W - 109L
1,456 Elo+
Party 1
Tyr
Tyr
YOLOKebon
Tyr
Level 105
God Stats
2W - 0L
1,904 SR
Queue Stats
42W - 19L
1,624 Elo+
Solo
Maui
Maui
joshovi20
Maui
Level 76
God Stats
8W - 3L
1,792 SR
Queue Stats
101W - 81L
1,556 Elo+
Solo
Team Averages
Level 98
1,643 SR
1,507 Elo+

VS

Team Averages
Level 114
1,573 SR
1,543 Elo+
Chaac
Chaac
FazeDerBlitz
Chaac
Level 107
God Stats
1W - 1L
1,759 SR
Queue Stats
14W - 19L
1,472 Elo+
Solo
Sobek
Sobek
HaZe96
Sobek
Level 127
God Stats
6W - 5L
1,559 SR
Queue Stats
626W - 621L
1,530 Elo+
Solo
Hou Yi
Hou Yi
Kaddylicious
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Solo
Hera
Hera
NicolaSturge
Hera
Level 106
God Stats
4W - 4L
1,550 SR
Queue Stats
151W - 135L
1,519 Elo+
Party 2
Susano
Susano
weemitch15
Susano
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 108L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alabisi27
Zhong Kui
6
0 / 0 / 0
3,511
702
503
2,123
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Blackmonsta
Aphrodite
6
0 / 0 / 0
3,567
713
1,338
1,088
432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Kehosky
Thanatos
6
0 / 1 / 0
3,391
678
1,025
4,411
1,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,957
791
1,679
4,513
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
6
0 / 0 / 0
3,337
667
1,475
3,512
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,596
719
2,096
4,454
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sobek
HaZe96
Sobek
5
1 / 0 / 0
3,882
776
1,357
4,036
2,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
5
0 / 0 / 1
3,096
619
1,783
2,657
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

3
0 / 0 / 0
2,909
582
148
698
119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
weemitch15
Susano
6
0 / 0 / 0
3,250
650
319
3,129
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alabisi27
Zhong Kui
0
0
0
0
W
Aphrodite
Blackmonsta
Aphrodite
0
0
0
0
L
0
0
0
0
L
Sobek
HaZe96
Sobek
1
0
0
1
L
Hou Yi
0
0
1
0.5
W
Thanatos
Kehosky
Thanatos
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Maui
0
0
0
0
L
Susano
weemitch15
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,020
Damage
5,703
15,647
Taken
14,974
8,096
Mitigated
5,920
9,255
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alabisi27
Zhong Kui
503
132
0
1,070
2,123
1,302
0
236
1,887
20,425
0
W
Aphrodite
Blackmonsta
Aphrodite
1,338
69
1,265
900
1,088
432
0
221
867
10,649
0
L
2,096
217
0
1,416
4,454
1,902
0
0
4,454
0
20,692
L
Sobek
HaZe96
Sobek
1,357
132
0
1,851
4,036
2,270
0
2,036
2,000
9,997
0
L
Hou Yi
1,783
940
0
891
2,657
725
0
924
1,733
0
12,727
W
Thanatos
Kehosky
Thanatos
1,025
106
0
2,685
4,411
1,335
0
487
3,924
0
17,643
L
148
36
0
488
698
119
0
0
698
8,041
0
W
1,679
330
0
2,110
4,513
3,206
0
0
4,513
0
25,118
W
Maui
1,475
361
0
1,225
3,512
1,821
0
561
2,951
13,839
5,192
L
Susano
weemitch15
Susano
319
90
0
1,716
3,129
904
0
272
2,857
0
11,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,763
Gold Earned
16,733
171
Minions Killed
98
0
Camps Cleared
0
543,688
Distance Traveled
468,392
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,511
702
47
9
0
94,497
0
W
Aphrodite
3,567
713
16
3
0
110,912
2
L
Chaac
3,596
719
36
7
0
106,014
0
L
Sobek
3,882
776
7
1
0
122,095
0
L
Hou Yi
3,096
619
13
3
0
101,857
0
W
Thanatos
3,391
678
29
6
0
119,528
1
L
Hera
2,909
582
16
3
0
43,765
0
W
Tyr
3,957
791
43
9
0
106,935
0
W
Maui
3,337
667
36
7
0
111,816
0
L
Susano
3,250
650
26
5
0
94,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role