Player Matchup

Chang'e
Chang'e
Azachiro
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,402 Elo+
Solo
Odin
Odin
Csoncsi
Odin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,488 Elo+
Party 1
Bellona
Bellona
Emaraty
Bellona
Level 154
God Stats
3W - 6L
1,361 SR
Queue Stats
399W - 402L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sopup
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
Zoleekah
Cthulhu
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
44W - 47L
1,448 Elo+
Party 1
Team Averages
Level 104
1,518 SR
1,439 Elo+

VS

Team Averages
Level 116
1,380 SR
1,499 Elo+
Sylvanus
Sylvanus
George_Gate-13-
Sylvanus
Level 128
God Stats
2W - 4L
1,279 SR
Queue Stats
188W - 182L
1,519 Elo+
Party 2
Ne Zha
Ne Zha
JoTheSlayer98
Ne Zha
Level 126
God Stats
2W - 0L
1,729 SR
Queue Stats
172W - 163L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
LefterisTim
Sun Wukong
Level 97
God Stats
2W - 5L
1,162 SR
Queue Stats
190W - 166L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
hunter_S1621
Ah Puch
Level 116
God Stats
3W - 3L
1,460 SR
Queue Stats
88W - 99L
1,473 Elo+
Solo
Izanami
Izanami
xDecadeInTheDark
Izanami
Level 113
God Stats
4W - 2L
1,272 SR
Queue Stats
105W - 96L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Azachiro
Chang'e
11
0 / 7 / 1
7,553
581
6,010
11,905
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Csoncsi
Odin
17
4 / 4 / 11
10,386
799
8,032
14,711
19,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Emaraty
Bellona
16
2 / 4 / 11
9,332
718
11,638
14,695
18,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Sopup
Ah Muzen Cab
16
3 / 5 / 8
9,354
720
12,540
12,358
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Zoleekah
Cthulhu
19
7 / 2 / 7
11,062
851
18,730
16,464
20,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
7 / 3 / 13
10,692
822
9,840
17,380
18,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 3 / 16
10,004
770
11,923
10,137
5,517
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
LefterisTim
Sun Wukong
16
5 / 4 / 13
10,003
769
8,640
15,316
17,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
hunter_S1621
Ah Puch
18
5 / 2 / 13
10,253
789
21,668
11,597
6,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 16
9,389
722
11,785
11,901
6,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
16
Kills
21
22
Deaths
16
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Azachiro
Chang'e
0
7
1
0.07
L
Odin
Csoncsi
Odin
4
4
11
2.38
L
Bellona
Emaraty
Bellona
2
4
11
1.88
W
Sylvanus
7
3
13
4.5
W
3
3
16
3.67
W
Sun Wukong
LefterisTim
Sun Wukong
5
4
13
2.88
L
Ah Muzen Cab
Sopup
Ah Muzen Cab
3
5
8
1.4
L
Cthulhu
Zoleekah
Cthulhu
7
2
7
5.25
W
Ah Puch
hunter_S1621
Ah Puch
5
2
13
5.75
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,950
Damage
63,856
70,133
Taken
66,331
68,632
Mitigated
54,789
15,144
Healing
29,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Azachiro
Chang'e
6,010
187
2,081
991
11,905
4,949
0
6,848
5,057
11,115
0
L
Odin
Csoncsi
Odin
8,032
984
987
2,109
14,711
19,041
482
5,053
9,658
336
12,767
L
Bellona
Emaraty
Bellona
11,638
392
1,351
1,725
14,695
18,057
292
5,316
9,379
0
22,906
W
Sylvanus
9,840
1,486
9,033
8,071
17,380
18,982
922
6,744
10,314
18,431
0
W
11,923
1,573
1,898
1,971
10,137
5,517
951
3,439
6,599
0
23,959
W
Sun Wukong
LefterisTim
Sun Wukong
8,640
715
848
2,057
15,316
17,158
49
5,369
9,781
0
14,360
L
Ah Muzen Cab
Sopup
Ah Muzen Cab
12,540
3,001
824
1,078
12,358
5,629
399
6,902
5,456
0
26,753
L
Cthulhu
Zoleekah
Cthulhu
18,730
194
1,270
2,728
16,464
20,956
300
7,389
9,075
38,837
0
W
Ah Puch
hunter_S1621
Ah Puch
21,668
1,210
429
2,055
11,597
6,780
825
4,828
6,568
38,644
0
W
11,785
5,732
1,306
1,828
11,901
6,352
2,213
4,669
6,996
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
50,341
140
Minions Killed
169
0
Camps Cleared
0
1,083,284
Distance Traveled
1,171,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,553
581
26
2
0
171,912
0
L
Odin
10,386
799
15
1
0
227,783
0
L
Bellona
9,332
718
19
1
0
224,651
0
W
Sylvanus
10,692
822
21
2
0
231,314
0
W
Ne Zha
10,004
770
19
1
0
243,243
0
W
Sun Wukong
10,003
769
13
1
0
262,541
0
L
Ah Muzen Cab
9,354
720
35
3
0
209,953
0
L
Cthulhu
11,062
851
45
3
0
248,985
0
W
Ah Puch
10,253
789
54
4
0
226,561
0
W
Izanami
9,389
722
62
5
0
208,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role