Player Matchup

Merlin
Merlin
Gold III
Anttigen
Merlin
Gold III
Level 176
God Stats
4W - 3L
1,667 SR
Queue Stats
94W - 93L
1,606 MMR
Solo
Pele
Pele
Gold IV
ElectricHunter21
Pele
Gold IV
Level 120
God Stats
1W - 1L
1,560 SR
Queue Stats
28W - 28L
1,595 MMR
Solo
Hou Yi
Hou Yi
Gold III
PolyPlayz
Hou Yi
Gold III
Level 128
God Stats
3W - 3L
1,521 SR
Queue Stats
133W - 138L
1,579 MMR
Solo
Xing Tian
Xing Tian
Platinum V
TomYCrAzY8633
Xing Tian
Platinum V
Level 89
God Stats
2W - 2L
1,626 SR
Queue Stats
184W - 187L
1,585 MMR
Solo
Surtr
Surtr
Gold II
phoenix3r3
Surtr
Gold II
Level 123
God Stats
17W - 14L
1,681 SR
Queue Stats
743W - 751L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,611 SR
1,597 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,499 SR
1,597 MMR
Chaac
Chaac
Platinum V
Blhyss
Chaac
Platinum V
Level 136
God Stats
15W - 7L
1,666 SR
Queue Stats
305W - 304L
1,615 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Franckitoo094
Baron Samedi
Gold II
Level 157
God Stats
87W - 79L
1,544 SR
Queue Stats
431W - 434L
1,576 MMR
Solo
Medusa
Medusa
Gold I
Selia
Medusa
Gold I
Level 189
God Stats
58W - 57L
1,584 SR
Queue Stats
365W - 364L
1,618 MMR
Solo
Set
Set
Gold V
lorecron12333
Set
Gold V
Level 106
God Stats
4W - 2L
1,395 SR
Queue Stats
16W - 13L
1,592 MMR
Solo
Raijin
Raijin
Gold III
sistt
Raijin
Gold III
Level 142
God Stats
2W - 2L
1,306 SR
Queue Stats
65W - 72L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anttigen
Merlin
17
1 / 1 / 5
10,593
504
8,916
8,957
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 3 / 2
11,729
559
17,827
20,920
10,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
PolyPlayz
Hou Yi
16
1 / 6 / 3
9,966
475
8,967
18,792
8,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
TomYCrAzY8633
Xing Tian
15
2 / 3 / 4
9,500
452
7,951
18,805
20,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
0 / 4 / 0
9,181
437
9,092
18,621
14,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
IshtarKumbhakarnaAo KuangAwilix

VS

Bans
ChironAgniAthenaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blhyss
Chaac
19
4 / 0 / 4
12,400
590
17,356
20,158
32,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Baron Samedi
Franckitoo094
Baron Samedi
15
2 / 4 / 4
9,411
448
8,564
11,268
4,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Selia
Medusa
19
8 / 4 / 2
12,156
579
15,695
15,758
6,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 3
10,387
495
6,755
19,675
9,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
sistt
Raijin
17
0 / 1 / 5
10,371
494
10,822
10,520
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
13
Kills
17
17
Deaths
13
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anttigen
Merlin
1
1
5
3.5
W
Chaac
Blhyss
Chaac
4
0
4
6
L
9
3
2
3.33
W
Baron Samedi
Franckitoo094
Baron Samedi
2
4
4
1
L
Hou Yi
PolyPlayz
Hou Yi
1
6
3
0.42
W
Medusa
Selia
Medusa
8
4
2
2.25
L
Xing Tian
TomYCrAzY8633
Xing Tian
2
3
4
1.33
W
3
4
3
1.13
L
Surtr
0
4
0
0
W
Raijin
sistt
Raijin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,753
Damage
59,192
86,095
Taken
77,379
58,752
Mitigated
57,246
24,360
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anttigen
Merlin
8,916
225
0
1,750
8,957
3,991
0
4,158
4,661
95,423
0
W
Chaac
Blhyss
Chaac
17,356
1,108
0
11,842
20,158
32,159
147
3,479
16,679
0
114,702
L
17,827
4,478
0
7,136
20,920
10,697
0
3,856
16,808
0
122,075
W
Baron Samedi
Franckitoo094
Baron Samedi
8,564
524
1,422
2,947
11,268
4,911
34
3,600
7,668
47,153
0
L
Hou Yi
PolyPlayz
Hou Yi
8,967
5,480
0
6,187
18,792
8,570
66
3,276
15,276
0
70,900
W
Medusa
Selia
Medusa
15,695
5,542
0
2,636
15,758
6,456
2,869
3,445
12,313
0
108,305
L
Xing Tian
TomYCrAzY8633
Xing Tian
7,951
572
0
2,884
18,805
20,519
0
6,166
12,336
33,509
0
W
6,755
2,713
0
2,653
19,675
9,612
378
3,466
16,209
0
88,367
L
Surtr
9,092
3,022
0
6,403
18,621
14,975
30
1,526
15,856
1,045
68,894
W
Raijin
sistt
Raijin
10,822
191
0
2,899
10,520
4,108
0
3,286
7,234
98,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,969
Gold Earned
54,725
595
Minions Killed
658
0
Camps Cleared
0
2,020,307
Distance Traveled
2,098,153
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,593
504
153
7
0
423,473
3
W
Chaac
12,400
590
176
8
0
440,482
0
L
Pele
11,729
559
151
7
0
491,391
3
W
Baron Samedi
9,411
448
46
2
0
424,436
0
L
Hou Yi
9,966
475
135
6
0
372,539
0
W
Medusa
12,156
579
165
8
0
398,905
8
L
Xing Tian
9,500
452
40
2
0
449,602
3
W
Set
10,387
495
108
5
0
446,605
2
L
Surtr
9,181
437
116
6
0
283,302
5
W
Raijin
10,371
494
163
8
0
387,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role