Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kenshi117-
Charybdis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,320 Elo+
Party 2
Yemoja
Yemoja
PROFFESSORMB
Yemoja
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Odin
Odin
XxChocoX85
Odin
Level 17
God Stats
1W - 3L
1,668 SR
Queue Stats
23W - 26L
1,291 Elo+
Party 1
Thanatos
Thanatos
twinkcel
Thanatos
Level 6
God Stats
4W - 3L
1,450 SR
Queue Stats
6W - 5L
1,277 Elo+
Party 1
Team Averages
Level 43
1,524 SR
1,378 Elo+

VS

Team Averages
Level 38
1,326 SR
1,421 Elo+
Ares
Ares
MinkThankless
Ares
Level 26
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hercules
Hercules
NesquickTheBrave
Hercules
Level 67
God Stats
0W - 1L
1,141 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
TheDirtiestClams
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
XTrexfireX_yt
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,221 Elo+
Party 4
Serqet
Serqet
meliodasgamerX
Serqet
Level 63
God Stats
0W - 6L
1,090 SR
Queue Stats
34W - 37L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
4 / 0 / 0
7,008
637
3,799
2,890
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Kenshi117-
Charybdis
11
5 / 0 / 2
6,654
605
8,514
6,732
2,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
9
2 / 0 / 4
5,608
510
2,800
4,349
2,234
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 0 / 2
7,020
638
7,212
5,028
5,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
twinkcel
Thanatos
10
1 / 0 / 4
5,801
527
2,458
6,274
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,454
405
736
9,237
4,475
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 2 / 0
4,413
401
2,356
8,809
5,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
0 / 4 / 0
4,310
392
1,493
7,300
1,974
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
4,229
384
2,247
3,733
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,492
499
1,570
8,473
3,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
18
Kills
0
0
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
0
0
4
W
Charybdis
Kenshi117-
Charybdis
5
0
2
6
L
0
6
0
0
L
0
2
0
0
W
Yemoja
2
0
4
4
L
0
4
0
0
L
0
3
0
0
W
6
0
2
7
L
0
3
0
0
W
Thanatos
twinkcel
Thanatos
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
8,402
25,273
Taken
37,552
12,918
Mitigated
16,292
12,693
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,799
863
148
231
2,890
1,147
336
939
1,951
47,314
2,477
W
Charybdis
Kenshi117-
Charybdis
8,514
4,678
0
3,492
6,732
2,299
740
655
6,077
0
49,354
L
736
314
0
5
9,237
4,475
204
493
8,726
12,513
0
L
2,356
892
0
3,164
8,809
5,773
0
1,450
7,359
0
15,520
W
Yemoja
2,800
1,161
1,154
280
4,349
2,234
59
219
4,130
14,902
0
L
1,493
280
0
764
7,300
1,974
28
1,702
5,556
0
14,880
L
2,247
214
0
0
3,733
1,020
153
800
2,849
15,625
0
W
7,212
1,058
0
536
5,028
5,152
77
873
4,155
89
44,003
L
1,570
249
0
934
8,473
3,050
142
899
7,540
0
36,443
W
Thanatos
twinkcel
Thanatos
2,458
618
0
6,852
6,274
2,086
0
297
5,767
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,091
Gold Earned
22,898
284
Minions Killed
135
0
Camps Cleared
0
1,098,274
Distance Traveled
998,807
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,008
637
79
7
0
221,146
1
W
Charybdis
6,654
605
72
7
0
207,410
0
L
Ares
4,454
405
14
1
0
205,489
0
L
Hercules
4,413
401
28
3
0
200,457
0
W
Yemoja
5,608
510
17
2
0
191,887
0
L
Neith
4,310
392
14
1
0
214,909
0
L
Merlin
4,229
384
19
2
0
133,182
0
W
Odin
7,020
638
60
5
0
213,397
2
L
Serqet
5,492
499
60
5
0
244,770
0
W
Thanatos
5,801
527
56
5
0
264,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role