Player Matchup

Bacchus
Bacchus
VicTeam-Scythe
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,495 Elo+
Party 2
Hachiman
Hachiman
VicTeam-Sooz
Hachiman
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,478 Elo+
Party 2
Chronos
Chronos
VicTeam05
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,458 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,477 Elo+

VS

Team Averages
Level 74
1,658 SR
1,462 Elo+
Bellona
Bellona
Blightwing
Bellona
Level 35
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
oVidarr
Sol
Level 116
God Stats
2W - 0L
1,565 SR
Queue Stats
15W - 13L
1,385 Elo+
Solo
Ymir
Ymir
xXxniltoxXx
Ymir
Level 72
God Stats
2W - 0L
1,719 SR
Queue Stats
40W - 28L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,847
681
5,396
16,285
20,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
VicTeam-Sooz
Hachiman
11
0 / 7 / 4
8,374
644
6,961
10,225
4,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
VicTeam05
Chronos
12
2 / 4 / 2
9,228
710
9,592
11,921
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blightwing
Bellona
14
9 / 3 / 5
11,476
883
11,307
12,159
14,636
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
13
4 / 0 / 8
10,964
843
14,296
11,370
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 2 / 10
10,238
788
6,614
12,730
14,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
3
Kills
14
14
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
Blightwing
Bellona
9
3
5
3.83
L
1
3
3
0.83
L
Hachiman
VicTeam-Sooz
Hachiman
0
7
4
0.29
L
Chronos
VicTeam05
Chronos
2
4
2
0.75
W
Sol
4
0
8
8
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
32,217
38,431
Taken
36,259
30,801
Mitigated
34,309
4,639
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Blightwing
Bellona
11,307
2,198
0
1,769
12,159
14,636
891
3,922
8,237
0
26,106
L
5,396
573
0
2,384
16,285
20,999
0
9,182
6,766
11,890
0
L
Hachiman
VicTeam-Sooz
Hachiman
6,961
3,751
0
1,091
10,225
4,347
0
4,722
5,320
0
26,418
L
Chronos
VicTeam05
Chronos
9,592
1,599
0
1,164
11,921
5,455
0
5,860
5,925
45,822
0
W
Sol
14,296
6,208
0
6,547
11,370
5,522
2,043
6,492
4,878
67,825
10,615
W
6,614
804
0
1,580
12,730
14,151
128
5,280
7,450
29,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,449
Gold Earned
32,678
104
Minions Killed
163
0
Camps Cleared
0
679,544
Distance Traveled
720,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,476
883
41
3
0
254,145
0
L
Bacchus
8,847
681
7
1
0
247,258
0
L
Hachiman
8,374
644
34
3
0
198,943
0
L
Chronos
9,228
710
63
5
0
233,343
0
W
Sol
10,964
843
87
7
0
225,318
0
W
Ymir
10,238
788
35
3
0
240,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role