Player Matchup

Neith
Neith
ImabauuSZ
Neith
Level 7
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
Reltnezz
Ah Puch
Level 21
God Stats
2W - 1L
1,220 SR
Queue Stats
22W - 27L
1,439 Elo+
Party 1
Mercury
Mercury
SalihIsTheKing
Mercury
Level 105
God Stats
13W - 12L
1,515 SR
Queue Stats
77W - 62L
1,489 Elo+
Party 1
Ra
Ra
carlinsvensk
Ra
Level 7
God Stats
6W - 6L
1,414 SR
Queue Stats
9W - 12L
1,384 Elo+
Party 1
Ymir
Ymir
littlepepeofc
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 1
Team Averages
Level 31
1,469 SR
1,429 Elo+

VS

Team Averages
Level 34
1,494 SR
1,476 Elo+
Tyr
Tyr
LuapLuap02
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 74L
1,483 Elo+
Party 2
Hachiman
Hachiman
Rang3Rwt
Hachiman
Level 14
God Stats
1W - 2L
1,543 SR
Queue Stats
11W - 10L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
SmurfingBcBanned
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,539 Elo+
Party 2
Ganesha
Ganesha
illuminati447
Ganesha
Level 40
God Stats
3W - 10L
1,427 SR
Queue Stats
22W - 30L
1,364 Elo+
Solo
Sol
Sol
infinite-rose34
Sol
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 25L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImabauuSZ
Neith
11
4 / 1 / 3
6,732
612
8,709
6,763
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Reltnezz
Ah Puch
11
1 / 1 / 2
6,738
613
7,334
7,408
2,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
6 / 1 / 3
7,134
649
6,483
7,948
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 1
6,646
604
3,391
4,469
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 7
6,463
588
3,730
9,731
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,494
499
4,158
9,609
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Rang3Rwt
Hachiman
8
0 / 4 / 1
5,143
468
3,361
6,977
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 0
6,134
558
5,495
12,073
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
8
0 / 3 / 2
5,320
484
1,666
9,819
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,470
588
4,487
7,413
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
ImabauuSZ
Neith
4
1
3
5.5
L
0
2
1
0.25
L
Hachiman
Rang3Rwt
Hachiman
0
4
1
0.13
W
Ah Puch
Reltnezz
Ah Puch
1
1
2
2
W
6
1
3
7.5
L
3
4
0
0.75
W
1
0
1
1.5
L
Ganesha
0
3
2
0.33
L
1
1
0
1
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,647
Damage
19,167
36,319
Taken
45,891
17,504
Mitigated
22,575
10,885
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ImabauuSZ
Neith
8,709
3,204
0
1,413
6,763
2,419
702
1,718
5,045
0
49,491
L
4,158
796
0
3,065
9,609
6,345
0
5,872
3,737
0
26,317
L
Hachiman
Rang3Rwt
Hachiman
3,361
2,245
0
1,439
6,977
2,121
0
248
6,729
0
27,238
W
Ah Puch
Reltnezz
Ah Puch
7,334
661
0
4,411
7,408
2,614
0
827
6,581
41,878
0
W
6,483
3,834
0
500
7,948
2,934
0
2,360
5,588
0
50,516
L
5,495
1,948
0
2,744
12,073
4,776
0
2,204
9,869
44,340
0
W
3,391
935
324
2,419
4,469
1,771
54
1,875
2,594
50,248
0
L
Ganesha
1,666
127
0
1,980
9,819
6,095
0
3,468
6,278
13,108
0
L
4,487
1,482
0
3,747
7,413
3,238
0
2,590
4,823
53,037
8,724
W
3,730
1,059
0
1,818
9,731
7,766
112
4,654
5,077
19,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
28,561
353
Minions Killed
288
0
Camps Cleared
0
1,159,473
Distance Traveled
1,022,889
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,732
612
78
7
0
214,148
0
L
Tyr
5,494
499
65
6
0
206,116
0
L
Hachiman
5,143
468
59
5
0
179,902
0
W
Ah Puch
6,738
613
76
7
0
196,733
0
W
Mercury
7,134
649
74
7
0
283,630
0
L
Ao Kuang
6,134
558
61
6
0
229,497
0
W
Ra
6,646
604
100
9
0
232,215
0
L
Ganesha
5,320
484
4
0
0
215,997
2
L
Sol
6,470
588
99
9
0
191,377
0
W
Ymir
6,463
588
25
2
0
232,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role