Player Matchup

Morgan Le Fay
Morgan Le Fay
EveAtwood
Morgan Le Fay
Level 24
God Stats
3W - 0L
1,761 SR
Queue Stats
12W - 4L
1,609 Elo+
Party 1
Izanami
Izanami
HwTeddy
Izanami
Level 19
God Stats
22W - 23L
1,487 SR
Queue Stats
28W - 36L
1,377 Elo+
Party 3
Ao Kuang
Ao Kuang
KrarKrow
Ao Kuang
Level 85
God Stats
5W - 1L
1,748 SR
Queue Stats
45W - 24L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
QueenBelow
Jing Wei
Level 85
God Stats
4W - 2L
1,577 SR
Queue Stats
50W - 34L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
TruTH v14
Kuzenbo
Level 48
God Stats
10W - 5L
1,638 SR
Queue Stats
38W - 46L
1,397 Elo+
Party 3
Team Averages
Level 52
1,642 SR
1,487 Elo+

VS

Team Averages
Level 40
1,423 SR
1,364 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Egrok686
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,439 Elo+
Solo
Yemoja
Yemoja
Lunaticboy6478
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,384 Elo+
Solo
Kukulkan
Kukulkan
YuriBlackBr
Kukulkan
Level 6
God Stats
0W - 1L
1,136 SR
Queue Stats
3W - 12L
1,211 Elo+
Party 2
Arachne
Arachne
biavlad27
Arachne
Level 32
God Stats
1W - 2L
1,478 SR
Queue Stats
5W - 6L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EveAtwood
Morgan Le Fay
11
1 / 0 / 2
6,452
1,290
6,292
3,833
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
HwTeddy
Izanami
11
1 / 0 / 2
6,419
1,284
2,958
2,610
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
KrarKrow
Ao Kuang
12
3 / 0 / 3
7,038
1,408
8,414
6,399
3,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
QueenBelow
Jing Wei
11
1 / 2 / 3
6,488
1,298
2,095
4,898
1,991
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
TruTH v14
Kuzenbo
11
0 / 0 / 3
6,134
1,227
3,487
3,528
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

392

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 0
6,241
1,248
4,154
6,088
6,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
6,522
1,304
6,229
4,075
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 0 / 0
6,263
1,253
2,965
5,002
2,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
YuriBlackBr
Kukulkan
10
0 / 0 / 0
5,449
1,090
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
biavlad27
Arachne
10
1 / 5 / 0
5,983
1,197
4,026
9,799
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
6
Kills
2
2
Deaths
6
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
0
1
1
0.5
W
Morgan Le Fay
EveAtwood
Morgan Le Fay
1
0
2
2
W
Izanami
HwTeddy
Izanami
1
0
2
2
W
Ao Kuang
KrarKrow
Ao Kuang
3
0
3
4.5
L
0
0
0
0
W
Jing Wei
QueenBelow
Jing Wei
1
2
3
1.25
W
Kuzenbo
TruTH v14
Kuzenbo
0
0
3
1.5
L
Kukulkan
YuriBlackBr
Kukulkan
0
0
0
0
L
Arachne
biavlad27
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,246
Damage
17,374
21,268
Taken
24,964
12,105
Mitigated
15,950
3,914
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,154
514
0
213
6,088
6,261
0
4,182
1,606
5,906
0
L
6,229
101
349
108
4,075
1,689
0
2,954
1,001
29,791
0
W
Morgan Le Fay
EveAtwood
Morgan Le Fay
6,292
789
0
5
3,833
1,595
0
3,091
554
20,088
0
W
Izanami
HwTeddy
Izanami
2,958
1,846
0
846
2,610
1,009
0
1,746
864
0
13,413
W
Ao Kuang
KrarKrow
Ao Kuang
8,414
2,797
0
2,424
6,399
3,425
0
3,272
2,830
13,911
0
L
2,965
634
1,537
544
5,002
2,798
0
2,693
2,156
8,301
0
W
Jing Wei
QueenBelow
Jing Wei
2,095
2,014
0
0
4,898
1,991
0
2,908
1,918
0
13,661
W
Kuzenbo
TruTH v14
Kuzenbo
3,487
1,607
0
639
3,528
4,085
0
2,071
1,457
8,558
0
L
Kukulkan
YuriBlackBr
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
biavlad27
Arachne
4,026
3,306
276
749
9,799
5,202
0
7,365
2,008
0
7,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
30,458
121
Minions Killed
78
5
Camps Cleared
4
570,520
Distance Traveled
448,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,241
1,248
2
0
0
119,878
0
L
Ra
6,522
1,304
61
12
1
122,999
0
W
Morgan Le Fay
6,452
1,290
41
8
1
119,353
0
W
Izanami
6,419
1,284
29
6
2
114,036
0
W
Ao Kuang
7,038
1,408
14
3
2
111,701
0
L
Yemoja
6,263
1,253
7
1
0
100,713
0
W
Jing Wei
6,488
1,298
20
4
0
108,625
0
W
Kuzenbo
6,134
1,227
17
3
0
116,805
0
L
Kukulkan
5,449
1,090
0
0
0
0
0
L
Arachne
5,983
1,197
8
2
3
105,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role