Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Alexia051212
Janus
Level 105
God Stats
10W - 3L
1,759 SR
Queue Stats
116W - 117L
1,501 Elo+
Party 3
Jing Wei
Jing Wei
Le Fifou2050
Jing Wei
Level 125
God Stats
1W - 3L
1,390 SR
Queue Stats
201W - 215L
1,434 Elo+
Party 3
Khepri
Khepri
ToNiO2214
Khepri
Level 103
God Stats
50W - 51L
1,537 SR
Queue Stats
104W - 97L
1,503 Elo+
Party 3
Odin
Odin
raven142
Odin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Team Averages
Level 104
1,537 SR
1,480 Elo+

VS

Team Averages
Level 81
1,446 SR
1,465 Elo+
Bellona
Bellona
D1g1talFatal
Bellona
Level 142
God Stats
1W - 1L
1,267 SR
Queue Stats
42W - 34L
1,565 Elo+
Party 2
Arachne
Arachne
MainTrueDies
Arachne
Level 29
God Stats
2W - 1L
1,672 SR
Queue Stats
13W - 21L
1,441 Elo+
Party 1
Martichoras
Martichoras
Mayrink15
Martichoras
Level 88
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 36L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
P3YuiMain
Kukulkan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,379 Elo+
Party 2
Ymir
Ymir
YummyFappleJuice
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 2 / 0
10,084
593
11,339
17,724
9,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 2
8,156
480
4,953
3,576
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Le Fifou2050
Jing Wei
13
0 / 3 / 1
8,032
472
3,332
10,985
4,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
ToNiO2214
Khepri
12
1 / 1 / 2
7,843
461
2,483
7,492
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
10
0 / 6 / 3
6,684
393
5,266
12,232
12,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
D1g1talFatal
Bellona
16
8 / 2 / 0
10,819
636
13,538
19,739
20,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
MainTrueDies
Arachne
13
3 / 1 / 4
8,483
499
6,501
12,541
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
Mayrink15
Martichoras
14
1 / 2 / 1
8,658
509
6,676
8,582
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
P3YuiMain
Kukulkan
13
0 / 1 / 1
8,368
492
3,038
4,558
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 3
8,672
510
3,190
9,628
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
12
12
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
0
3
L
0
0
2
1
W
Bellona
D1g1talFatal
Bellona
8
2
0
4
L
Jing Wei
Le Fifou2050
Jing Wei
0
3
1
0.17
W
Arachne
MainTrueDies
Arachne
3
1
4
5
W
Martichoras
Mayrink15
Martichoras
1
2
1
0.75
W
Kukulkan
P3YuiMain
Kukulkan
0
1
1
0.5
L
Khepri
ToNiO2214
Khepri
1
1
2
2
W
0
1
3
1.5
L
Odin
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,373
Damage
32,943
52,009
Taken
55,048
35,661
Mitigated
39,553
12,444
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,339
3,798
0
8,376
17,724
9,241
47
835
16,889
0
105,295
L
4,953
352
0
831
3,576
1,512
0
1,177
2,399
67,551
0
W
Bellona
D1g1talFatal
Bellona
13,538
8,093
0
10,052
19,739
20,165
659
1,807
17,887
0
86,602
L
Jing Wei
Le Fifou2050
Jing Wei
3,332
2,213
0
2,565
10,985
4,109
1,113
1,257
9,728
0
57,699
W
Arachne
MainTrueDies
Arachne
6,501
5,431
0
3,303
12,541
4,684
0
1,151
11,288
0
63,349
W
Martichoras
Mayrink15
Martichoras
6,676
2,852
0
3,007
8,582
3,856
0
833
7,749
0
71,877
W
Kukulkan
P3YuiMain
Kukulkan
3,038
96
0
750
4,558
1,753
0
2,312
2,052
61,487
0
L
Khepri
ToNiO2214
Khepri
2,483
203
0
672
7,492
8,673
0
1,669
5,823
28,470
0
W
3,190
774
0
1,885
9,628
9,095
58
1,748
7,802
24,353
0
L
Odin
5,266
1,958
0
0
12,232
12,126
0
1,290
10,942
0
26,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
45,000
474
Minions Killed
470
0
Camps Cleared
0
1,616,232
Distance Traveled
1,619,076
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,084
593
163
10
0
365,562
0
L
Janus
8,156
480
116
7
0
319,287
3
W
Bellona
10,819
636
106
6
0
355,262
1
L
Jing Wei
8,032
472
111
7
0
308,429
7
W
Arachne
8,483
499
85
5
0
351,562
0
W
Martichoras
8,658
509
122
7
0
286,496
0
W
Kukulkan
8,368
492
130
8
0
300,418
0
L
Khepri
7,843
461
32
2
0
341,396
1
W
Ymir
8,672
510
27
2
0
325,338
6
L
Odin
6,684
393
52
3
0
281,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role