Player Matchup

Persephone
Persephone
Chimkenx56
Persephone
Level 28
God Stats
0W - 2L
1,273 SR
Queue Stats
16W - 37L
1,317 Elo+
Solo
Odin
Odin
CptLackin
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
KingKenny777
Bacchus
Level 69
God Stats
0W - 1L
1,471 SR
Queue Stats
87W - 122L
1,405 Elo+
Solo
Hera
Hera
SgtTacoPants3
Hera
Level 139
God Stats
1W - 2L
1,466 SR
Queue Stats
97W - 93L
1,450 Elo+
Solo
Mulan
Mulan
gushtaspa
Mulan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 40L
1,511 Elo+
Solo
Team Averages
Level 66
1,442 SR
1,436 Elo+

VS

Team Averages
Level 42
1,416 SR
1,449 Elo+
Persephone
Persephone
Beefcakezzz_
Persephone
Level 47
God Stats
4W - 1L
1,688 SR
Queue Stats
148W - 158L
1,423 Elo+
Solo
Cthulhu
Cthulhu
FuLLkeR
Cthulhu
Level 65
God Stats
2W - 3L
1,350 SR
Queue Stats
216W - 245L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
WiLdChAoS05
Kuzenbo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,423 Elo+
Solo
Vulcan
Vulcan
altijd-Ready-Tog
Vulcan
Level 23
God Stats
1W - 1L
1,273 SR
Queue Stats
37W - 54L
1,392 Elo+
Solo
Medusa
Medusa
soysimp135
Medusa
Level 27
God Stats
1W - 0L
1,270 SR
Queue Stats
15W - 4L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chimkenx56
Persephone
14
2 / 6 / 5
8,176
818
6,051
10,736
4,095
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
14
3 / 6 / 6
8,365
837
8,109
11,648
12,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
KingKenny777
Bacchus
12
2 / 5 / 6
7,445
745
6,538
8,937
11,390
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 6
8,819
882
12,973
6,454
2,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
gushtaspa
Mulan
12
1 / 7 / 4
7,698
770
9,235
14,284
10,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Beefcakezzz_
Persephone
16
5 / 2 / 15
9,172
917
10,165
8,487
4,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
FuLLkeR
Cthulhu
15
4 / 2 / 18
9,458
946
4,755
14,527
13,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
WiLdChAoS05
Kuzenbo
14
5 / 3 / 11
9,291
929
3,600
10,836
16,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 1 / 16
9,217
922
11,986
7,411
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
soysimp135
Medusa
15
9 / 4 / 10
9,510
951
12,288
11,301
5,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
11
Kills
27
26
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Persephone
Beefcakezzz_
Persephone
5
2
15
6.25
L
Persephone
Chimkenx56
Persephone
2
6
5
0.75
L
Odin
3
6
6
1
W
Cthulhu
FuLLkeR
Cthulhu
4
2
18
6.5
L
Bacchus
KingKenny777
Bacchus
2
5
6
1
L
3
2
6
3
W
Kuzenbo
WiLdChAoS05
Kuzenbo
5
3
11
3.5
W
4
1
16
12
L
Mulan
gushtaspa
Mulan
1
7
4
0.43
W
Medusa
soysimp135
Medusa
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
42,794
52,059
Taken
52,562
41,283
Mitigated
43,587
5,410
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Beefcakezzz_
Persephone
10,165
1,351
875
2,959
8,487
4,036
1,649
5,416
3,061
26,408
0
L
Persephone
Chimkenx56
Persephone
6,051
444
0
543
10,736
4,095
0
5,750
4,812
12,899
0
L
Odin
8,109
1,920
334
927
11,648
12,484
0
7,692
3,956
3,512
12,919
W
Cthulhu
FuLLkeR
Cthulhu
4,755
173
3,531
4,207
14,527
13,999
200
6,384
8,143
12,746
0
L
Bacchus
KingKenny777
Bacchus
6,538
701
433
622
8,937
11,390
15
5,133
3,804
12,967
0
L
12,973
3,971
348
905
6,454
2,751
473
3,107
3,347
31,174
0
W
Kuzenbo
WiLdChAoS05
Kuzenbo
3,600
1,705
2,069
1,529
10,836
16,697
113
5,228
5,608
6,353
0
W
11,986
8,293
1,566
2,802
7,411
3,498
126
4,945
2,466
23,237
0
L
Mulan
gushtaspa
Mulan
9,235
656
269
1,029
14,284
10,563
295
8,759
5,525
0
14,711
W
Medusa
soysimp135
Medusa
12,288
5,909
365
2,591
11,301
5,357
1,772
5,652
5,649
0
20,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
46,648
92
Minions Killed
103
0
Camps Cleared
0
892,992
Distance Traveled
970,243
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,172
917
33
3
0
169,001
0
L
Persephone
8,176
818
19
2
0
210,597
0
L
Odin
8,365
837
8
1
0
178,198
0
W
Cthulhu
9,458
946
10
1
0
222,760
0
L
Bacchus
7,445
745
10
1
0
144,595
0
L
Hera
8,819
882
39
4
0
190,301
2
W
Kuzenbo
9,291
929
3
0
0
168,577
0
W
Vulcan
9,217
922
32
3
0
224,635
0
L
Mulan
7,698
770
16
2
0
169,301
0
W
Medusa
9,510
951
25
3
0
185,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role