Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DeadAlive66
Nu Wa
Level 157
God Stats
3W - 4L
1,529 SR
Queue Stats
15W - 22L
1,380 Elo+
Solo
Izanami
Izanami
WildingCoder3
Izanami
Level 49
God Stats
21W - 22L
1,487 SR
Queue Stats
237W - 312L
1,388 Elo+
Solo
Guan Yu
Guan Yu
bnd-th8t
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,264 Elo+
Solo
Hercules
Hercules
kIlLa KiD123
Hercules
Level 45
God Stats
0W - 3L
962 SR
Queue Stats
13W - 47L
1,229 Elo+
Party 1
Team Averages
Level 78
1,396 SR
1,352 Elo+

VS

Team Averages
Level 115
1,571 SR
1,478 Elo+
Fenrir
Fenrir
G8 MAGMA
Fenrir
Level 7
God Stats
2W - 0L
1,522 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
JC6596
Ix Chel
Level 180
God Stats
6W - 7L
1,412 SR
Queue Stats
63W - 89L
1,395 Elo+
Party 2
Chaac
Chaac
Momblaster69778
Chaac
Level 124
God Stats
7W - 3L
1,676 SR
Queue Stats
154W - 144L
1,470 Elo+
Party 2
Rama
Rama
StoneThumper
Rama
Level 110
God Stats
1W - 0L
1,579 SR
Queue Stats
15W - 11L
1,495 Elo+
Party 2
Tiamat
Tiamat
Twistedtemp0
Tiamat
Level 156
God Stats
6W - 4L
1,666 SR
Queue Stats
40W - 38L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 3 / 0
4,288
858
895
3,783
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 1
4,941
988
1,656
4,212
1,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
7
0 / 1 / 0
4,154
831
517
2,159
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
bnd-th8t
Guan Yu
8
0 / 1 / 0
4,277
855
1,351
2,773
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
kIlLa KiD123
Hercules
8
0 / 4 / 0
4,319
864
1,922
6,908
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
G8 MAGMA
Fenrir
9
1 / 1 / 3
4,884
977
931
2,766
1,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ix Chel
JC6596
Ix Chel
11
3 / 0 / 5
5,768
1,154
6,103
3,169
2,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 5
5,667
1,133
3,542
4,997
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 6
5,367
1,073
2,239
1,972
724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
12
2 / 0 / 3
5,753
1,151
3,301
3,308
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
L
1
3
1
0.5
W
Fenrir
G8 MAGMA
Fenrir
1
1
3
2.5
W
Ix Chel
JC6596
Ix Chel
3
0
5
5.5
W
4
0
5
6.5
W
2
1
6
5
W
Tiamat
2
0
3
3.5
L
Izanami
0
1
0
0
L
Guan Yu
bnd-th8t
Guan Yu
0
1
0
0
L
Hercules
kIlLa KiD123
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,341
Damage
16,116
19,835
Taken
16,212
9,592
Mitigated
8,896
1,693
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
895
674
0
0
3,783
1,417
81
1,753
2,030
0
2,487
L
1,656
562
101
163
4,212
1,498
233
2,405
1,807
11,826
0
W
Fenrir
G8 MAGMA
Fenrir
931
463
0
146
2,766
1,404
492
239
2,527
0
4,910
W
Ix Chel
JC6596
Ix Chel
6,103
920
271
1,644
3,169
2,417
1,634
355
2,739
17,890
0
W
3,542
221
0
1,218
4,997
1,963
0
611
4,232
0
11,960
W
2,239
1,651
0
0
1,972
724
1,605
226
1,746
0
11,493
W
Tiamat
3,301
518
0
800
3,308
2,388
0
225
2,922
18,796
0
L
Izanami
517
227
0
78
2,159
672
0
1,094
1,065
0
1,621
L
Guan Yu
bnd-th8t
Guan Yu
1,351
0
72
456
2,773
2,002
0
840
1,933
0
4,118
L
Hercules
kIlLa KiD123
Hercules
1,922
660
0
823
6,908
4,003
0
3,312
3,596
0
6,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,979
Gold Earned
27,439
46
Minions Killed
122
0
Camps Cleared
0
354,585
Distance Traveled
536,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,288
858
10
2
0
61,477
0
L
Nu Wa
4,941
988
17
3
0
87,895
0
W
Fenrir
4,884
977
11
2
0
112,136
0
W
Ix Chel
5,768
1,154
25
5
0
98,429
0
W
Chaac
5,667
1,133
18
4
0
130,773
0
W
Rama
5,367
1,073
29
6
0
85,748
0
W
Tiamat
5,753
1,151
39
8
0
109,680
0
L
Izanami
4,154
831
3
1
0
40,956
0
L
Guan Yu
4,277
855
6
1
0
79,340
0
L
Hercules
4,319
864
10
2
0
84,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role