Player Matchup

Bellona
Bellona
Mohh2r
Bellona
Level 29
God Stats
5W - 6L
1,593 SR
Queue Stats
105W - 90L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
nYuS_KoNg
Baron Samedi
Level 57
God Stats
2W - 1L
1,770 SR
Queue Stats
68W - 73L
1,374 Elo+
Party 1
Cabrakan
Cabrakan
ych-m
Cabrakan
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 217L
1,473 Elo+
Party 1
Team Averages
Level 73
1,621 SR
1,446 Elo+

VS

Team Averages
Level 107
1,457 SR
1,449 Elo+
Chang'e
Chang'e
Sumeraji
Chang'e
Level 106
God Stats
2W - 1L
1,379 SR
Queue Stats
13W - 13L
1,467 Elo+
Solo
Serqet
Serqet
XvoltzX
Serqet
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
giza64
Cthulhu
Level 110
God Stats
13W - 9L
1,492 SR
Queue Stats
92W - 95L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mohh2r
Bellona
13
4 / 3 / 1
10,201
680
10,877
23,069
24,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
nYuS_KoNg
Baron Samedi
12
1 / 6 / 4
9,926
662
10,920
12,312
6,378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
ych-m
Cabrakan
12
0 / 4 / 4
9,515
634
9,975
19,333
22,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Sumeraji
Chang'e
15
4 / 0 / 9
11,527
768
21,332
13,090
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
XvoltzX
Serqet
14
7 / 3 / 5
11,702
780
12,175
11,578
6,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
giza64
Cthulhu
14
2 / 2 / 11
10,672
711
14,595
15,175
15,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
13
13
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
Mohh2r
Bellona
4
3
1
1.5
W
Chang'e
Sumeraji
Chang'e
4
0
9
8.5
W
Serqet
XvoltzX
Serqet
7
3
5
3.17
W
Cthulhu
giza64
Cthulhu
2
2
11
3.75
L
Baron Samedi
nYuS_KoNg
Baron Samedi
1
6
4
0.5
L
Cabrakan
ych-m
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,772
Damage
48,102
54,714
Taken
39,843
52,975
Mitigated
27,467
10,162
Healing
11,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Mohh2r
Bellona
10,877
2,528
0
4,624
23,069
24,312
0
14,129
7,586
0
36,314
W
Chang'e
Sumeraji
Chang'e
21,332
2,219
4,140
5,757
13,090
5,739
1,256
6,675
5,809
56,618
0
W
Serqet
XvoltzX
Serqet
12,175
2,222
0
492
11,578
6,234
140
5,493
5,279
0
24,338
W
Cthulhu
giza64
Cthulhu
14,595
344
1,061
428
15,175
15,494
407
8,031
6,390
48,802
1,217
L
Baron Samedi
nYuS_KoNg
Baron Samedi
10,920
1,539
2,012
901
12,312
6,378
0
7,065
5,086
43,844
0
L
Cabrakan
ych-m
Cabrakan
9,975
1,197
0
2,625
19,333
22,285
0
12,398
6,223
26,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
33,901
136
Minions Killed
150
0
Camps Cleared
0
786,271
Distance Traveled
792,622
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,201
680
54
4
0
308,199
1
W
Chang'e
11,527
768
75
5
0
261,666
0
W
Serqet
11,702
780
25
2
0
257,114
0
W
Cthulhu
10,672
711
50
3
0
273,842
0
L
Baron Samedi
9,926
662
46
3
0
228,510
0
L
Cabrakan
9,515
634
36
2
0
249,562
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role