Player Matchup

Thor
Thor
APOSTOLIC0 326
Thor
Level 24
God Stats
0W - 1L
1,194 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
CalmTea84479616
Nox
Level 108
God Stats
0W - 1L
1,324 SR
Queue Stats
43W - 27L
1,539 Elo+
Party 2
Guan Yu
Guan Yu
Ivandakelly
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Solo
Anhur
Anhur
Levi-Ackerman740
Anhur
Level 48
God Stats
4W - 4L
1,703 SR
Queue Stats
178W - 198L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
VisitorFromPluto
Danzaburou
Level 86
God Stats
3W - 1L
1,762 SR
Queue Stats
121W - 127L
1,463 Elo+
Party 3
Team Averages
Level 57
1,497 SR
1,434 Elo+

VS

Team Averages
Level 85
1,597 SR
1,481 Elo+
Bacchus
Bacchus
Cubsfan_282
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 178L
1,432 Elo+
Solo
Charon
Charon
L3GiTXAZZ
Charon
Level 113
God Stats
1W - 0L
1,569 SR
Queue Stats
84W - 67L
1,495 Elo+
Party 1
Guan Yu
Guan Yu
MELMAC SURVIVOR
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,573 Elo+
Party 1
Chaac
Chaac
Nomad7826
Chaac
Level 119
God Stats
4W - 1L
1,698 SR
Queue Stats
64W - 72L
1,473 Elo+
Solo
Sol
Sol
OD0YLExRULEZ
Sol
Level 123
God Stats
2W - 0L
1,719 SR
Queue Stats
58W - 66L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
8,360
643
6,435
16,363
6,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 4 / 4
9,769
751
20,930
10,122
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
Ivandakelly
Guan Yu
16
2 / 7 / 8
9,635
741
5,192
20,048
22,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 8 / 9
9,001
692
10,618
15,154
6,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
VisitorFromPluto
Danzaburou
17
5 / 4 / 5
10,282
791
18,038
13,701
6,644
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cubsfan_282
Bacchus
17
5 / 2 / 24
10,776
829
11,522
17,946
19,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon
L3GiTXAZZ
Charon
17
5 / 3 / 16
10,958
843
16,168
10,975
5,845
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 4 / 19
10,414
801
9,005
19,396
14,468
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Nomad7826
Chaac
19
13 / 4 / 13
12,330
948
15,852
21,062
30,647
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 0 / 15
11,320
871
14,302
13,281
5,286
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
12
Kills
33
33
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
3
4
4
1.25
W
Bacchus
Cubsfan_282
Bacchus
5
2
24
8.5
L
Guan Yu
Ivandakelly
Guan Yu
2
7
8
0.86
W
Charon
L3GiTXAZZ
Charon
5
3
16
4.33
L
1
8
9
0.69
W
4
4
19
3.38
W
Chaac
Nomad7826
Chaac
13
4
13
4.88
W
6
0
15
13.5
L
Danzaburou
VisitorFromPluto
Danzaburou
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,213
Damage
66,849
75,388
Taken
82,660
46,924
Mitigated
75,898
17,326
Healing
42,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
779
375
293
16,363
6,526
0
10,517
5,846
0
9,132
L
20,930
562
1,366
972
10,122
5,056
0
6,440
3,682
43,578
0
W
Bacchus
Cubsfan_282
Bacchus
11,522
674
2,097
6,072
17,946
19,652
880
4,631
13,315
15,185
803
L
Guan Yu
Ivandakelly
Guan Yu
5,192
1,528
3,161
3,371
20,048
22,297
162
8,279
11,769
422
9,180
W
Charon
L3GiTXAZZ
Charon
16,168
326
1,011
485
10,975
5,845
1,148
3,741
7,234
34,298
0
L
10,618
6,079
738
1,488
15,154
6,401
0
8,695
6,459
0
18,065
W
9,005
1,175
10,717
7,112
19,396
14,468
1,394
4,280
15,116
0
13,827
W
Chaac
Nomad7826
Chaac
15,852
852
1,162
5,936
21,062
30,647
689
2,422
18,640
217
35,414
W
14,302
3,158
2,541
5,505
13,281
5,286
2,750
5,968
7,313
34,773
0
L
Danzaburou
VisitorFromPluto
Danzaburou
18,038
8,161
1,649
3,913
13,701
6,644
790
7,475
6,226
0
36,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,047
Gold Earned
55,798
119
Minions Killed
160
0
Camps Cleared
0
1,173,783
Distance Traveled
1,327,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,360
643
7
1
0
206,481
0
L
Nox
9,769
751
50
4
0
252,683
0
W
Bacchus
10,776
829
7
1
0
266,333
0
L
Guan Yu
9,635
741
3
0
0
230,980
0
W
Charon
10,958
843
43
3
0
251,496
0
L
Anhur
9,001
692
20
2
0
238,824
0
W
Guan Yu
10,414
801
14
1
0
288,402
0
W
Chaac
12,330
948
48
4
0
256,555
0
W
Sol
11,320
871
48
4
0
265,164
0
L
Danzaburou
10,282
791
39
3
0
244,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role