Player Matchup

Horus
Horus
Andyiar
Horus
Level 86
God Stats
2W - 0L
1,692 SR
Queue Stats
29W - 32L
1,340 Elo+
Solo
Xing Tian
Xing Tian
Antiworld
Xing Tian
Level 183
God Stats
3W - 6L
1,293 SR
Queue Stats
331W - 341L
1,399 Elo+
Solo
Janus
Janus
GazaLies
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,882 Elo+
Party 1
Xbalanque
Xbalanque
dumbetch
Xbalanque
Level 16
God Stats
2W - 0L
1,697 SR
Queue Stats
9W - 5L
1,882 Elo+
Party 1
Serqet
Serqet
va3va3va3va3
Serqet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,702 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,641 Elo+

VS

Team Averages
Level 58
1,607 SR
1,541 Elo+
Xbalanque
Xbalanque
SnikkelCamembert
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,639 Elo+
Solo
Chang'e
Chang'e
Womashungoso
Chang'e
Level 29
God Stats
3W - 2L
1,460 SR
Queue Stats
105W - 104L
1,525 Elo+
Solo
Nu Wa
Nu Wa
Yoruichi-Jenny
Nu Wa
Level 116
God Stats
3W - 4L
1,571 SR
Queue Stats
187W - 209L
1,465 Elo+
Party 2
Susano
Susano
aDogSaysWoof
Susano
Level 27
God Stats
2W - 1L
1,810 SR
Queue Stats
47W - 30L
1,605 Elo+
Solo
Scylla
Scylla
bredbred91
Scylla
Level 104
God Stats
9W - 5L
1,693 SR
Queue Stats
184W - 203L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Andyiar
Horus
15
0 / 4 / 11
9,500
679
4,153
19,889
21,388
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Antiworld
Xing Tian
15
1 / 4 / 4
9,175
655
2,506
11,015
12,965
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
GazaLies
Janus
20
12 / 5 / 10
13,936
995
28,634
13,412
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
dumbetch
Xbalanque
20
9 / 4 / 10
12,503
893
18,475
13,732
6,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
16
5 / 5 / 10
10,522
752
13,068
18,455
22,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
3 / 8 / 12
9,915
708
16,980
18,679
7,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Womashungoso
Chang'e
15
2 / 2 / 7
9,453
675
5,323
8,851
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 5 / 13
10,700
764
9,324
15,131
5,801
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
3 / 4 / 14
10,351
739
15,463
19,278
14,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
bredbred91
Scylla
19
9 / 8 / 7
11,966
855
10,000
17,360
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
73
27
Kills
20
22
Deaths
27
45
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Horus
Andyiar
Horus
0
4
11
1.38
W
Xing Tian
Antiworld
Xing Tian
1
4
4
0.75
W
Janus
GazaLies
Janus
12
5
10
3.4
L
Xbalanque
3
8
12
1.13
L
Chang'e
Womashungoso
Chang'e
2
2
7
2.75
L
3
5
13
1.9
L
Susano
3
4
14
2.5
L
Scylla
bredbred91
Scylla
9
8
7
1.56
W
Xbalanque
dumbetch
Xbalanque
9
4
10
3.5
W
Serqet
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,836
Damage
57,090
76,503
Taken
79,299
70,097
Mitigated
38,174
19,981
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Andyiar
Horus
4,153
2,010
3,577
4,176
19,889
21,388
700
7,978
11,911
61
6,804
W
Xing Tian
Antiworld
Xing Tian
2,506
102
400
561
11,015
12,965
28
3,280
7,735
10,132
0
W
Janus
GazaLies
Janus
28,634
1,088
1,526
2,110
13,412
6,650
4,072
4,717
8,695
63,828
0
L
Xbalanque
16,980
6,183
0
2,040
18,679
7,362
1,064
9,880
8,326
0
31,152
L
Chang'e
Womashungoso
Chang'e
5,323
334
10,635
4,071
8,851
3,589
323
2,051
6,737
13,203
0
L
9,324
3,214
738
1,373
15,131
5,801
89
6,398
8,344
27,191
0
L
Susano
15,463
1,124
1,255
1,810
19,278
14,920
123
4,764
13,611
0
24,296
L
Scylla
bredbred91
Scylla
10,000
461
685
1,051
17,360
6,502
93
8,108
8,907
17,965
0
W
Xbalanque
dumbetch
Xbalanque
18,475
8,848
0
2,113
13,732
6,926
3,555
3,623
10,109
0
49,244
W
Serqet
13,068
1,896
1,527
3,991
18,455
22,168
161
5,049
13,406
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
52,385
172
Minions Killed
124
0
Camps Cleared
0
1,337,289
Distance Traveled
1,143,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,500
679
5
0
0
264,445
0
W
Xing Tian
9,175
655
7
1
0
231,486
0
W
Janus
13,936
995
91
7
0
275,334
0
L
Xbalanque
9,915
708
35
3
0
222,280
0
L
Chang'e
9,453
675
17
1
0
164,220
0
L
Nu Wa
10,700
764
38
3
0
238,006
0
L
Susano
10,351
739
14
1
0
288,899
0
L
Scylla
11,966
855
20
1
0
230,345
0
W
Xbalanque
12,503
893
66
5
0
263,006
0
W
Serqet
10,522
752
3
0
0
303,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role