Player Matchup

Chronos
Chronos
DiggL347
Chronos
Level 148
God Stats
0W - 1L
1,459 SR
Queue Stats
57W - 51L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
Paul51
Ix Chel
Level 157
God Stats
6W - 5L
1,560 SR
Queue Stats
61W - 53L
1,531 Elo+
Party 1
Chiron
Chiron
Stuzi
Chiron
Level 87
God Stats
1W - 2L
1,638 SR
Queue Stats
40W - 39L
1,503 Elo+
Party 1
Mulan
Mulan
firebam
Mulan
Level 125
God Stats
6W - 3L
1,669 SR
Queue Stats
45W - 36L
1,568 Elo+
Party 1
Nemesis
Nemesis
mad-dealer123
Nemesis
Level 149
God Stats
36W - 55L
1,462 SR
Queue Stats
470W - 488L
1,449 Elo+
Solo
Team Averages
Level 133
1,558 SR
1,515 Elo+

VS

Team Averages
Level 124
1,392 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DieselTrimmer
Sun Wukong
Level 127
God Stats
9W - 5L
1,527 SR
Queue Stats
67W - 66L
1,501 Elo+
Party 2
Eset
Eset
Guaglio-Bello
Eset
Level 127
God Stats
4W - 2L
1,187 SR
Queue Stats
148W - 139L
1,451 Elo+
Solo
Aphrodite
Aphrodite
TheMightySquig
Aphrodite
Level 88
God Stats
12W - 11L
1,528 SR
Queue Stats
15W - 13L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
eeveeme2
Danzaburou
Level 124
God Stats
1W - 4L
1,217 SR
Queue Stats
61W - 60L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DiggL347
Chronos
16
2 / 3 / 1
9,328
848
12,325
12,525
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ix Chel
Paul51
Ix Chel
15
2 / 5 / 3
8,713
792
11,376
10,903
6,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Stuzi
Chiron
15
1 / 1 / 4
8,660
787
6,787
8,411
4,082
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
firebam
Mulan
15
4 / 2 / 3
8,615
783
11,219
15,497
19,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
12
0 / 0 / 1
7,411
674
1,274
3,211
1,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
2 / 2 / 6
9,441
858
15,246
16,588
7,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
DieselTrimmer
Sun Wukong
16
5 / 0 / 4
9,385
853
12,613
16,963
19,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 0
6,887
626
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
TheMightySquig
Aphrodite
14
0 / 6 / 6
8,122
738
4,503
10,795
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
eeveeme2
Danzaburou
17
4 / 1 / 4
9,848
895
8,424
9,653
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
9
Kills
11
11
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
6
2.5
W
Sun Wukong
DieselTrimmer
Sun Wukong
5
0
4
7
L
Chronos
DiggL347
Chronos
2
3
1
0.83
W
0
0
0
0
L
Ix Chel
Paul51
Ix Chel
2
5
3
0.7
L
Chiron
Stuzi
Chiron
1
1
4
3
W
Aphrodite
TheMightySquig
Aphrodite
0
6
6
0.5
W
Danzaburou
eeveeme2
Danzaburou
4
1
4
6
L
Mulan
firebam
Mulan
4
2
3
2.75
L
Nemesis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
40,786
50,547
Taken
53,999
38,440
Mitigated
37,550
7,666
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
15,246
10,149
0
4,089
16,588
7,599
2,323
6,839
9,388
0
47,805
W
Sun Wukong
DieselTrimmer
Sun Wukong
12,613
1,898
0
1,386
16,963
19,834
282
5,895
10,796
0
28,777
L
Chronos
DiggL347
Chronos
12,325
3,403
0
1,444
12,525
6,877
1,225
1,810
10,715
41,822
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
Paul51
Ix Chel
11,376
1,605
288
1,851
10,903
6,178
54
1,157
9,746
37,472
0
L
Chiron
Stuzi
Chiron
6,787
3,074
291
1,501
8,411
4,082
957
198
8,213
0
29,266
W
Aphrodite
TheMightySquig
Aphrodite
4,503
814
4,262
2,675
10,795
5,523
286
6,216
4,400
13,324
0
W
Danzaburou
eeveeme2
Danzaburou
8,424
3,775
0
2,689
9,653
4,594
628
4,751
4,785
0
41,244
L
Mulan
firebam
Mulan
11,219
1,428
0
1,642
15,497
19,322
0
1,338
14,159
0
20,439
L
Nemesis
1,274
618
0
649
3,211
1,981
0
0
3,211
0
6,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
43,683
216
Minions Killed
209
0
Camps Cleared
0
889,161
Distance Traveled
896,266
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,441
858
77
7
0
234,863
0
W
Sun Wukong
9,385
853
43
4
0
257,465
0
L
Chronos
9,328
848
85
8
0
203,388
0
W
Eset
6,887
626
0
0
0
0
0
L
Ix Chel
8,713
792
43
4
0
186,813
3
L
Chiron
8,660
787
57
5
0
215,327
2
W
Aphrodite
8,122
738
28
3
0
198,536
0
W
Danzaburou
9,848
895
61
6
0
205,402
0
L
Mulan
8,615
783
21
2
0
218,561
2
L
Nemesis
7,411
674
10
1
0
65,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role