Player Matchup

Lancelot
Lancelot
Bronze III
AgnakVanderbilt
Lancelot
Bronze III
Level 89
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Malgus83
Morgan Le Fay
Bronze III
Level 115
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver III
Undoing6
King Arthur
Silver III
Level 148
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 9L
1,458 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,446 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,505 SR
1,460 MMR
Bastet
Bastet
Bronze V
 
Bastet
Bronze V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold V
kib62
Scylla
Gold V
Level 109
God Stats
18W - 26L
1,516 SR
Queue Stats
73W - 79L
1,381 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 8 / 5
10,382
692
4,968
19,331
7,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Malgus83
Morgan Le Fay
15
5 / 6 / 3
13,014
868
12,988
15,198
6,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Undoing6
King Arthur
14
4 / 6 / 6
12,388
826
15,047
21,588
30,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BacchusAchillesAnubisPoseidonChaac

VS

Bans
KuzenboKukulkanAtlasThothCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
9 / 3 / 9
13,436
896
12,023
15,617
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
 
Medusa
15
5 / 4 / 12
12,938
863
14,310
17,312
7,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
kib62
Scylla
14
6 / 3 / 13
12,703
847
21,507
11,079
4,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
10
Kills
20
20
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
9
4.5
W
Medusa
 
Medusa
5
4
12
2.75
L
Lancelot
1
8
5
0.44
L
Morgan Le Fay
Malgus83
Morgan Le Fay
5
6
3
1.08
L
King Arthur
Undoing6
King Arthur
4
6
6
1.17
W
Scylla
kib62
Scylla
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,003
Damage
47,840
56,117
Taken
44,008
44,091
Mitigated
18,245
6,350
Healing
14,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,023
2,972
0
6,804
15,617
6,848
596
4,762
10,401
0
45,465
W
Medusa
 
Medusa
14,310
7,856
0
4,848
17,312
7,256
2,308
4,276
12,578
0
54,480
L
Lancelot
4,968
621
0
1,551
19,331
7,412
338
8,062
11,269
0
26,359
L
Morgan Le Fay
Malgus83
Morgan Le Fay
12,988
917
208
2,441
15,198
6,674
826
6,290
8,908
47,599
0
L
King Arthur
Undoing6
King Arthur
15,047
1,225
0
2,150
21,588
30,005
276
7,364
14,224
0
45,768
W
Scylla
kib62
Scylla
21,507
3,449
0
2,809
11,079
4,141
842
4,428
6,360
54,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
39,077
136
Minions Killed
159
0
Camps Cleared
0
803,810
Distance Traveled
863,327
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,436
896
53
4
0
306,798
0
W
Medusa
12,938
863
51
3
0
298,285
0
L
Lancelot
10,382
692
24
2
0
300,709
0
L
Morgan Le Fay
13,014
868
66
4
0
229,677
0
L
King Arthur
12,388
826
46
3
0
273,424
0
W
Scylla
12,703
847
55
4
0
258,244
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role