Player Matchup

Ymir
Ymir
CMDRCODY
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Jevawi
Ah Puch
Level 159
God Stats
9W - 12L
1,570 SR
Queue Stats
253W - 207L
1,600 Elo+
Party 1
Lancelot
Lancelot
NiceTryBrahh
Lancelot
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,551 Elo+
Party 4
Tyr
Tyr
ShadowManafest
Tyr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,665 Elo+
Party 4
Medusa
Medusa
Svampbo
Medusa
Level 39
God Stats
2W - 3L
1,720 SR
Queue Stats
24W - 13L
1,678 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,599 Elo+

VS

Team Averages
Level 109
1,605 SR
1,554 Elo+
Kukulkan
Kukulkan
Marv420
Kukulkan
Level 117
God Stats
2W - 2L
1,507 SR
Queue Stats
132W - 113L
1,539 Elo+
Solo
Mulan
Mulan
Shinnsei
Mulan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,543 Elo+
Party 3
Apollo
Apollo
Zombb__
Apollo
Level 136
God Stats
18W - 23L
1,489 SR
Queue Stats
644W - 622L
1,517 Elo+
Party 2
Kuzenbo
Kuzenbo
arnautovic275
Kuzenbo
Level 91
God Stats
5W - 1L
1,822 SR
Queue Stats
302W - 277L
1,508 Elo+
Party 2
Da Ji
Da Ji
xKokushibo
Da Ji
Level 99
God Stats
2W - 0L
1,708 SR
Queue Stats
16W - 9L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 0
5,012
501
1,018
6,381
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Jevawi
Ah Puch
11
1 / 2 / 0
6,144
614
4,615
5,401
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
NiceTryBrahh
Lancelot
10
2 / 1 / 0
5,731
573
2,531
6,644
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 1
5,350
535
3,327
8,712
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Svampbo
Medusa
8
0 / 1 / 0
4,838
484
4,404
5,554
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Marv420
Kukulkan
12
1 / 1 / 0
6,632
663
2,690
6,490
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Shinnsei
Mulan
12
3 / 1 / 2
7,393
739
5,629
7,866
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Zombb__
Apollo
11
3 / 1 / 0
5,936
594
5,464
6,495
2,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
9
0 / 0 / 3
5,885
589
2,931
5,434
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
11
3 / 2 / 1
6,154
615
3,754
7,554
2,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
10
10
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
L
Ah Puch
Jevawi
Ah Puch
1
2
0
0.5
W
Kukulkan
Marv420
Kukulkan
1
1
0
1
L
Lancelot
NiceTryBrahh
Lancelot
2
1
0
2
L
1
4
1
0.38
W
Mulan
Shinnsei
Mulan
3
1
2
4
L
Medusa
Svampbo
Medusa
0
1
0
0
W
Apollo
Zombb__
Apollo
3
1
0
3
W
Kuzenbo
0
0
3
1.5
W
Da Ji
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
20,468
32,692
Taken
33,839
16,873
Mitigated
18,445
6,779
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,018
164
0
811
6,381
4,195
0
1,666
4,715
9,190
0
L
Ah Puch
Jevawi
Ah Puch
4,615
60
0
1,700
5,401
2,005
0
2,253
3,148
54,943
0
W
Kukulkan
Marv420
Kukulkan
2,690
229
0
1,958
6,490
2,541
56
4,287
2,203
54,188
0
L
Lancelot
NiceTryBrahh
Lancelot
2,531
370
0
996
6,644
2,416
0
501
6,143
0
37,481
L
3,327
282
0
1,956
8,712
6,538
0
0
8,712
0
25,812
W
Mulan
Shinnsei
Mulan
5,629
750
0
2,362
7,866
5,476
0
0
7,866
0
52,152
L
Medusa
Svampbo
Medusa
4,404
1,493
0
1,316
5,554
1,719
0
1,201
4,353
0
40,621
W
Apollo
Zombb__
Apollo
5,464
3,503
0
3,243
6,495
2,436
45
352
6,143
0
59,609
W
Kuzenbo
2,931
1,561
160
1,901
5,434
5,100
183
666
4,768
9,190
0
W
Da Ji
3,754
767
0
750
7,554
2,892
0
328
7,226
0
42,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
32,000
305
Minions Killed
388
0
Camps Cleared
0
1,086,581
Distance Traveled
1,048,594
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,012
501
23
2
0
209,084
0
L
Ah Puch
6,144
614
99
10
0
196,207
3
W
Kukulkan
6,632
663
107
11
0
208,495
0
L
Lancelot
5,731
573
68
7
0
256,071
2
L
Tyr
5,350
535
44
4
0
202,862
0
W
Mulan
7,393
739
98
10
0
200,598
0
L
Medusa
4,838
484
71
7
0
222,357
0
W
Apollo
5,936
594
98
10
0
196,523
1
W
Kuzenbo
5,885
589
22
2
0
197,000
0
W
Da Ji
6,154
615
63
6
0
245,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role