Player Matchup

Sobek
Sobek
HeckYouMan
Sobek
Level 129
God Stats
20W - 14L
1,624 SR
Queue Stats
243W - 213L
1,532 Elo+
Party 3
Tyr
Tyr
Killa_Queen02
Tyr
Level 117
God Stats
4W - 8L
1,374 SR
Queue Stats
201W - 209L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
Solo_Lobo04
Hun Batz
Level 129
God Stats
10W - 6L
1,566 SR
Queue Stats
621W - 636L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
TheDemiGodOW
Nu Wa
Level 144
God Stats
16W - 5L
1,735 SR
Queue Stats
431W - 465L
1,484 Elo+
Party 1
Charybdis
Charybdis
TipToeTrex
Charybdis
Level 134
God Stats
12W - 10L
1,534 SR
Queue Stats
435W - 371L
1,583 Elo+
Party 3
Team Averages
Level 131
1,567 SR
1,514 Elo+

VS

Team Averages
Level 146
1,535 SR
1,515 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Adrianoboe
Scylla
Level 157
God Stats
4W - 4L
1,565 SR
Queue Stats
400W - 379L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
BDOG1015
Sylvanus
Level 127
God Stats
2W - 2L
1,484 SR
Queue Stats
128W - 115L
1,495 Elo+
Solo
Martichoras
Martichoras
Iveranty
Martichoras
Level 159
God Stats
4W - 6L
1,625 SR
Queue Stats
223W - 208L
1,537 Elo+
Party 2
Arachne
Arachne
PaperCast16
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
4 / 0 / 4
9,118
536
9,440
12,657
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 2
9,648
568
11,577
14,786
15,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Solo_Lobo04
Hun Batz
16
7 / 1 / 1
9,394
553
8,404
9,592
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 2 / 4
8,835
520
9,394
8,019
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TipToeTrex
Charybdis
15
1 / 6 / 4
8,835
520
9,329
15,537
6,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
0 / 3 / 0
8,547
503
11,897
16,169
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Adrianoboe
Scylla
14
1 / 4 / 1
8,211
483
6,217
8,405
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
BDOG1015
Sylvanus
12
2 / 3 / 4
7,607
447
6,357
17,835
15,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Iveranty
Martichoras
14
4 / 4 / 2
8,690
511
10,268
13,296
6,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
PaperCast16
Arachne
11
1 / 1 / 0
6,807
400
2,981
10,603
3,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
0
0
L
Scylla
Adrianoboe
Scylla
1
4
1
0.38
L
Sylvanus
BDOG1015
Sylvanus
2
3
4
1.33
W
Sobek
4
0
4
6
L
Martichoras
Iveranty
Martichoras
4
4
2
1.25
W
3
0
2
4
L
Arachne
PaperCast16
Arachne
1
1
0
1
W
Hun Batz
Solo_Lobo04
Hun Batz
7
1
1
7.5
W
0
2
4
1
W
Charybdis
TipToeTrex
Charybdis
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
37,720
60,591
Taken
66,308
43,025
Mitigated
35,949
20,072
Healing
19,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,897
2,395
153
6,678
16,169
7,230
0
1,361
14,808
72,146
357
L
Scylla
Adrianoboe
Scylla
6,217
709
0
655
8,405
2,949
23
3,369
5,036
76,670
0
L
Sylvanus
BDOG1015
Sylvanus
6,357
1,556
601
5,663
17,835
15,593
0
7,866
9,969
33,069
15,588
W
Sobek
9,440
1,444
0
5,438
12,657
13,620
0
4,536
8,121
37,888
782
L
Martichoras
Iveranty
Martichoras
10,268
3,538
0
2,944
13,296
6,392
0
3,385
9,911
0
62,940
W
11,577
1,397
0
8,005
14,786
15,664
399
9,032
5,754
0
72,280
L
Arachne
PaperCast16
Arachne
2,981
2,258
0
3,170
10,603
3,785
0
2,071
8,532
0
50,754
W
Hun Batz
Solo_Lobo04
Hun Batz
8,404
2,292
0
743
9,592
4,100
0
2,932
6,660
0
72,902
W
9,394
1,992
0
956
8,019
3,267
328
5,759
2,260
72,311
0
W
Charybdis
TipToeTrex
Charybdis
9,329
4,986
0
4,930
15,537
6,374
848
1,790
13,747
0
83,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,830
Gold Earned
39,862
528
Minions Killed
478
0
Camps Cleared
0
1,623,897
Distance Traveled
1,532,899
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,547
503
119
7
0
324,334
0
L
Scylla
8,211
483
126
7
0
319,220
0
L
Sylvanus
7,607
447
58
3
0
314,481
4
W
Sobek
9,118
536
48
3
0
330,380
0
L
Martichoras
8,690
511
95
6
0
287,846
2
W
Tyr
9,648
568
113
7
0
358,905
0
L
Arachne
6,807
400
80
5
0
287,018
0
W
Hun Batz
9,394
553
89
5
0
343,463
0
W
Nu Wa
8,835
520
139
8
0
297,917
3
W
Charybdis
8,835
520
139
8
0
293,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role