Player Matchup

Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
Anphuny
Cliodhna
Diamond IV
Level 271
God Stats
3W - 0L
1,735 SR
Queue Stats
44W - 11L
2,378 MMR
Party 1
Hel
Hel
Platinum IV
KumiIa
Hel
Platinum IV
Level 182
God Stats
1W - 0L
1,644 SR
Queue Stats
26W - 6L
1,977 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 217
1,626 SR
1,952 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,495 SR
1,781 MMR
Kuzenbo
Kuzenbo
Diamond V
Druskii400
Kuzenbo
Diamond V
Level 183
God Stats
14W - 15L
1,548 SR
Queue Stats
307W - 403L
2,065 MMR
Solo
Izanami
Izanami
Gold III
griezmannjr
Izanami
Gold III
Level 143
God Stats
2W - 4L
1,557 SR
Queue Stats
29W - 38L
1,381 MMR
Solo
Discordia
Discordia
Platinum II
magocasti10gol2
Discordia
Platinum II
Level 122
God Stats
6W - 13L
1,381 SR
Queue Stats
167W - 235L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 6
7,605
845
5,193
12,735
10,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Anphuny
Cliodhna
10
4 / 3 / 1
8,122
902
5,420
10,064
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
KumiIa
Hel
10
2 / 2 / 2
7,576
842
3,447
8,381
3,407
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bans
KukulkanThothZeusAchillesRa

VS

Bans
Ne ZhaChaacPersephoneOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Druskii400
Kuzenbo
7
0 / 1 / 4
6,346
705
1,917
4,432
3,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
griezmannjr
Izanami
7
1 / 4 / 1
6,503
723
3,345
6,034
1,727
Discordia
magocasti10gol2
Discordia
13
6 / 1 / 1
8,788
976
10,517
5,349
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
6
Kills
7
7
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
6
1.5
W
Cliodhna
Anphuny
Cliodhna
4
3
1
1.5
L
Kuzenbo
Druskii400
Kuzenbo
0
1
4
2
W
Hel
KumiIa
Hel
2
2
2
1.5
L
Izanami
griezmannjr
Izanami
1
4
1
0.38
L
Discordia
magocasti10gol2
Discordia
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,060
Damage
15,779
31,180
Taken
15,815
17,689
Mitigated
6,358
10,167
Healing
2,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,193
1,988
0
2,454
12,735
10,520
602
4,809
7,746
0
22,450
W
Cliodhna
Anphuny
Cliodhna
5,420
294
0
987
10,064
3,762
965
3,213
6,703
0
31,448
L
Kuzenbo
Druskii400
Kuzenbo
1,917
877
0
1,268
4,432
3,112
0
922
3,314
3,139
0
W
Hel
KumiIa
Hel
3,447
79
2,893
3,833
8,381
3,407
365
4,480
3,901
31,240
0
L
Izanami
griezmannjr
Izanami
3,345
2,257
0
617
6,034
1,727
0
867
5,053
0
17,314
L
Discordia
magocasti10gol2
Discordia
10,517
334
0
250
5,349
1,519
0
1,910
3,273
39,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,303
Gold Earned
21,637
114
Minions Killed
66
0
Camps Cleared
0
540,178
Distance Traveled
350,719
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,605
845
22
2
0
179,691
0
W
Cliodhna
8,122
902
36
4
0
182,520
0
L
Kuzenbo
6,346
705
2
0
0
87,462
0
W
Hel
7,576
842
56
6
0
177,967
0
L
Izanami
6,503
723
23
3
0
101,947
0
L
Discordia
8,788
976
41
5
0
161,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role