Player Matchup

Bellona
Bellona
IllusionaI
Bellona
Level 165
God Stats
2W - 0L
1,299 SR
Queue Stats
166W - 140L
1,520 Elo+
Solo
Zeus
Zeus
NiesonWyatt
Zeus
Level 143
God Stats
39W - 36L
1,495 SR
Queue Stats
944W - 956L
1,426 Elo+
Solo
Bacchus
Bacchus
Not_xCiro
Bacchus
Level 77
God Stats
7W - 8L
1,483 SR
Queue Stats
66W - 60L
1,440 Elo+
Solo
Hachiman
Hachiman
OandJoey
Hachiman
Level 129
God Stats
1W - 2L
1,125 SR
Queue Stats
60W - 108L
1,450 Elo+
Party 2
Camazotz
Camazotz
zachsmiller
Camazotz
Level 143
God Stats
2W - 2L
1,370 SR
Queue Stats
50W - 131L
1,331 Elo+
Party 2
Team Averages
Level 131
1,354 SR
1,433 Elo+

VS

Team Averages
Level 103
1,532 SR
1,460 Elo+
Mercury
Mercury
ANMDREWCAMY
Mercury
Level 149
God Stats
6W - 9L
1,594 SR
Queue Stats
423W - 399L
1,482 Elo+
Solo
Sol
Sol
CIutchTastiic
Sol
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 120L
1,518 Elo+
Solo
Cthulhu
Cthulhu
LenchoJR2
Cthulhu
Level 153
God Stats
70W - 57L
1,610 SR
Queue Stats
482W - 447L
1,532 Elo+
Party 1
Nemesis
Nemesis
PolyScrub69
Nemesis
Level 60
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Amaterasu
Amaterasu
xKing Pugx
Amaterasu
Level 89
God Stats
8W - 13L
1,425 SR
Queue Stats
270W - 265L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IllusionaI
Bellona
8
3 / 1 / 0
5,178
863
2,226
3,613
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 1
4,361
727
1,535
1,605
393
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
Not_xCiro
Bacchus
6
1 / 0 / 0
3,928
655
1,156
3,002
1,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
OandJoey
Hachiman
7
0 / 0 / 1
3,893
649
1,787
2,118
664
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Camazotz
zachsmiller
Camazotz
6
1 / 0 / 1
3,785
631
1,080
3,130
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ANMDREWCAMY
Mercury
7
0 / 1 / 0
3,745
624
804
4,632
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 0 / 0
3,573
596
1,266
1,989
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
LenchoJR2
Cthulhu
4
0 / 1 / 0
3,176
529
1,099
2,782
1,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
PolyScrub69
Nemesis
5
1 / 3 / 0
3,206
534
1,942
4,112
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
xKing Pugx
Amaterasu
6
0 / 1 / 0
3,450
575
456
4,611
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
6
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
ANMDREWCAMY
Mercury
0
1
0
0
L
0
0
0
0
W
Bellona
IllusionaI
Bellona
3
1
0
3
L
Cthulhu
LenchoJR2
Cthulhu
0
1
0
0
W
1
0
1
1.5
W
Bacchus
Not_xCiro
Bacchus
1
0
0
1
W
Hachiman
OandJoey
Hachiman
0
0
1
0.5
L
Nemesis
PolyScrub69
Nemesis
1
3
0
0.33
L
Amaterasu
xKing Pugx
Amaterasu
0
1
0
0
W
Camazotz
zachsmiller
Camazotz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,784
Damage
5,567
13,468
Taken
18,126
5,824
Mitigated
7,399
4,379
Healing
5,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ANMDREWCAMY
Mercury
804
471
0
1,469
4,632
1,821
0
370
4,262
0
22,465
L
1,266
400
0
1,007
1,989
529
0
509
1,480
18,342
0
W
Bellona
IllusionaI
Bellona
2,226
843
0
1,414
3,613
2,275
0
0
3,613
0
29,907
L
Cthulhu
LenchoJR2
Cthulhu
1,099
239
0
876
2,782
1,662
0
579
2,203
4,664
0
W
1,535
577
0
250
1,605
393
0
0
1,605
28,465
0
W
Bacchus
Not_xCiro
Bacchus
1,156
145
586
776
3,002
1,610
0
1,626
1,376
9,939
0
W
Hachiman
OandJoey
Hachiman
1,787
944
0
701
2,118
664
0
739
1,379
0
22,640
L
Nemesis
PolyScrub69
Nemesis
1,942
659
0
123
4,112
1,106
0
0
4,112
0
7,647
L
Amaterasu
xKing Pugx
Amaterasu
456
195
0
1,873
4,611
2,281
0
1,233
3,378
0
18,161
W
Camazotz
zachsmiller
Camazotz
1,080
347
0
652
3,130
882
0
0
3,130
0
16,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,145
Gold Earned
17,150
195
Minions Killed
124
0
Camps Cleared
0
616,512
Distance Traveled
561,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,745
624
45
8
0
155,672
0
L
Sol
3,573
596
36
6
0
107,420
0
W
Bellona
5,178
863
52
9
0
132,183
0
L
Cthulhu
3,176
529
7
1
0
61,258
0
W
Zeus
4,361
727
58
10
0
107,779
0
W
Bacchus
3,928
655
22
4
0
122,228
0
W
Hachiman
3,893
649
37
6
0
107,287
0
L
Nemesis
3,206
534
7
1
0
122,835
0
L
Amaterasu
3,450
575
29
5
0
114,341
0
W
Camazotz
3,785
631
26
4
0
147,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role