Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
JARLLL
Eset
Level 122
God Stats
3W - 4L
1,489 SR
Queue Stats
222W - 194L
1,553 Elo+
Solo
Fafnir
Fafnir
Runeshape
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,567 Elo+
Party 2
Ne Zha
Ne Zha
TheKingSnitch
Ne Zha
Level 148
God Stats
0W - 2L
1,541 SR
Queue Stats
50W - 55L
1,507 Elo+
Party 2
Team Averages
Level 120
1,506 SR
1,525 Elo+

VS

Team Averages
Level 146
1,598 SR
1,546 Elo+
Loki
Loki
LimpWeiner
Loki
Level 118
God Stats
5W - 3L
1,669 SR
Queue Stats
369W - 328L
1,530 Elo+
Solo
Neith
Neith
Necrovedix
Neith
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,513 Elo+
Solo
Eset
Eset
Tlazocahmati
Eset
Level 153
God Stats
15W - 2L
1,940 SR
Queue Stats
413W - 371L
1,588 Elo+
Solo
Cabrakan
Cabrakan
YoDaddyNewCar
Cabrakan
Level 127
God Stats
1W - 0L
1,285 SR
Queue Stats
23W - 21L
1,564 Elo+
Party 1
Chernobog
Chernobog
marakarp
Chernobog
Level 178
God Stats
3W - 0L
1,595 SR
Queue Stats
41W - 41L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
7 / 4 / 5
9,850
895
11,260
13,261
8,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
 
Anubis
15
2 / 5 / 7
8,755
796
9,118
11,350
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Eset
JARLLL
Eset
14
2 / 5 / 7
8,354
759
13,439
9,764
5,006
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Runeshape
Fafnir
14
1 / 4 / 9
8,656
787
4,273
17,042
25,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 5 / 6
8,028
730
13,014
10,224
7,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 12
10,252
932
10,950
12,628
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
2 / 3 / 19
9,018
820
12,662
12,317
5,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 17
10,526
957
12,490
13,637
12,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
YoDaddyNewCar
Cabrakan
15
3 / 4 / 11
8,776
798
5,440
12,916
17,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
marakarp
Chernobog
16
6 / 3 / 13
9,756
887
13,987
11,837
6,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
95
14
Kills
23
23
Deaths
16
34
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
7
4
5
2.38
L
Anubis
 
Anubis
2
5
7
1.1
L
Eset
JARLLL
Eset
2
5
7
1.1
W
8
3
12
4.67
W
Neith
2
3
19
3.83
L
Fafnir
Runeshape
Fafnir
1
4
9
1.38
L
2
5
6
1
W
4
3
17
4.17
W
Cabrakan
YoDaddyNewCar
Cabrakan
3
4
11
2.13
W
Chernobog
marakarp
Chernobog
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,104
Damage
55,529
61,641
Taken
63,335
53,187
Mitigated
57,178
13,532
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,260
1,414
373
3,157
13,261
8,689
1,122
3,267
9,994
18,428
0
L
Anubis
 
Anubis
9,118
176
222
1,506
11,350
6,748
0
2,777
8,573
26,641
0
L
Eset
JARLLL
Eset
13,439
1,016
777
543
9,764
5,006
366
3,004
6,760
25,637
0
W
10,950
1,633
722
801
12,628
14,988
234
6,577
6,051
0
27,890
W
Neith
12,662
4,585
995
4,011
12,317
5,900
2,005
6,375
5,942
0
24,435
L
Fafnir
Runeshape
Fafnir
4,273
1,215
1,605
4,018
17,042
25,736
0
5,051
11,991
8,443
0
L
13,014
1,416
349
982
10,224
7,008
0
3,831
6,393
0
23,019
W
12,490
1,402
2,399
4,328
13,637
12,216
518
7,628
6,009
21,881
0
W
Cabrakan
YoDaddyNewCar
Cabrakan
5,440
697
412
878
12,916
17,921
238
8,933
3,983
6,729
0
W
Chernobog
marakarp
Chernobog
13,987
8,632
2,415
3,059
11,837
6,153
3,167
8,577
3,260
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
48,328
119
Minions Killed
135
0
Camps Cleared
0
966,379
Distance Traveled
997,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,850
895
26
2
0
198,724
0
L
Anubis
8,755
796
30
3
0
189,916
0
L
Eset
8,354
759
36
3
0
179,008
0
W
Loki
10,252
932
23
2
0
231,302
0
W
Neith
9,018
820
30
3
0
209,283
0
L
Fafnir
8,656
787
10
1
0
202,188
0
L
Ne Zha
8,028
730
17
2
0
196,543
0
W
Eset
10,526
957
27
2
0
199,090
0
W
Cabrakan
8,776
798
6
1
0
191,148
0
W
Chernobog
9,756
887
49
4
0
166,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role