Player Matchup

Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alvaratti
Fenrir
Level 10
God Stats
2W - 6L
1,329 SR
Queue Stats
7W - 23L
1,247 Elo+
Party 2
Achilles
Achilles
Bloth_Hunter_
Achilles
Level 65
God Stats
1W - 1L
1,509 SR
Queue Stats
36W - 46L
1,435 Elo+
Solo
Cerberus
Cerberus
Noobhouse9
Cerberus
Level 76
God Stats
2W - 3L
1,499 SR
Queue Stats
65W - 69L
1,537 Elo+
Party 2
Persephone
Persephone
QueenMynx
Persephone
Level 107
God Stats
0W - 1L
1,192 SR
Queue Stats
63W - 64L
1,456 Elo+
Party 2
Team Averages
Level 76
1,406 SR
1,435 Elo+

VS

Team Averages
Level 119
1,459 SR
1,519 Elo+
Cupid
Cupid
 
Cupid
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BrzlineFynst
Kuzenbo
Level 185
God Stats
118W - 131L
1,536 SR
Queue Stats
1,526W - 1,566L
1,513 Elo+
Solo
Nu Wa
Nu Wa
KenIrwin
Nu Wa
Level 137
God Stats
2W - 1L
1,435 SR
Queue Stats
25W - 37L
1,448 Elo+
Solo
Bacchus
Bacchus
Kevinthekida
Bacchus
Level 147
God Stats
2W - 9L
1,252 SR
Queue Stats
281W - 284L
1,512 Elo+
Solo
Hercules
Hercules
nameove
Hercules
Level 61
God Stats
5W - 2L
1,574 SR
Queue Stats
99W - 50L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 0 / 1
6,784
1,357
8,096
6,691
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Alvaratti
Fenrir
11
1 / 3 / 1
6,230
1,246
6,383
7,120
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Bloth_Hunter_
Achilles
9
0 / 0 / 0
3,817
763
0
299
168
Cerberus
Noobhouse9
Cerberus
11
0 / 2 / 4
6,372
1,274
5,291
8,933
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
QueenMynx
Persephone
11
0 / 1 / 2
6,618
1,324
2,602
2,664
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

349

VS

Team 2 Tickets

373

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 2 / 2
6,941
1,388
5,057
4,448
1,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BrzlineFynst
Kuzenbo
11
1 / 0 / 4
6,140
1,228
2,609
5,165
6,473
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
KenIrwin
Nu Wa
11
0 / 2 / 4
6,102
1,220
4,840
4,222
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Kevinthekida
Bacchus
11
0 / 0 / 3
6,473
1,295
2,859
4,872
5,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hercules
nameove
Hercules
11
3 / 0 / 3
6,967
1,393
6,908
5,403
5,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
6
6
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
0
1
3.5
W
Cupid
 
Cupid
2
2
2
1.5
L
Fenrir
Alvaratti
Fenrir
1
3
1
0.5
L
Achilles
Bloth_Hunter_
Achilles
0
0
0
0
W
Kuzenbo
BrzlineFynst
Kuzenbo
1
0
4
3
W
Nu Wa
KenIrwin
Nu Wa
0
2
4
1
W
Bacchus
Kevinthekida
Bacchus
0
0
3
1.5
L
Cerberus
Noobhouse9
Cerberus
0
2
4
1
L
Persephone
QueenMynx
Persephone
0
1
2
1
W
Hercules
nameove
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
22,273
25,707
Taken
24,110
18,537
Mitigated
20,134
2,566
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,096
1,274
0
0
6,691
5,653
0
2,624
3,842
0
19,432
W
Cupid
 
Cupid
5,057
3,427
34
772
4,448
1,375
0
1,811
2,475
0
21,308
L
Fenrir
Alvaratti
Fenrir
6,383
1,446
0
589
7,120
4,366
0
2,727
4,248
0
11,348
L
Achilles
Bloth_Hunter_
Achilles
0
0
0
0
299
168
0
299
0
0
0
W
Kuzenbo
BrzlineFynst
Kuzenbo
2,609
1,036
0
0
5,165
6,473
0
2,109
3,021
5,193
0
W
Nu Wa
KenIrwin
Nu Wa
4,840
1,125
0
0
4,222
1,503
0
941
3,239
19,200
0
W
Bacchus
Kevinthekida
Bacchus
2,859
155
0
796
4,872
5,602
0
1,200
3,523
8,388
0
L
Cerberus
Noobhouse9
Cerberus
5,291
325
0
1,507
8,933
7,391
0
3,394
5,423
12,972
0
L
Persephone
QueenMynx
Persephone
2,602
34
0
470
2,664
959
0
1,264
1,321
22,088
0
W
Hercules
nameove
Hercules
6,908
2,167
0
1,482
5,403
5,181
0
1,832
3,438
0
12,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,821
Gold Earned
32,623
103
Minions Killed
111
3
Camps Cleared
6
461,258
Distance Traveled
590,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,784
1,357
23
5
0
116,361
0
W
Cupid
6,941
1,388
47
9
4
109,075
0
L
Fenrir
6,230
1,246
9
2
0
118,043
0
L
Achilles
3,817
763
0
0
0
0
0
W
Kuzenbo
6,140
1,228
0
0
0
126,161
0
W
Nu Wa
6,102
1,220
35
7
1
105,698
0
W
Bacchus
6,473
1,295
9
2
0
118,089
0
L
Cerberus
6,372
1,274
19
4
2
113,383
0
L
Persephone
6,618
1,324
52
10
1
113,471
0
W
Hercules
6,967
1,393
20
4
1
131,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role