Player Matchup

Cerberus
Cerberus
Don-Tonne
Cerberus
Level 85
God Stats
1W - 2L
1,515 SR
Queue Stats
17W - 21L
1,364 Elo+
Solo
Izanami
Izanami
Eziokk
Izanami
Level 81
God Stats
0W - 1L
1,703 SR
Queue Stats
80W - 92L
1,468 Elo+
Party 2
Pele
Pele
Venfaul
Pele
Level 38
God Stats
9W - 9L
1,462 SR
Queue Stats
15W - 21L
1,371 Elo+
Party 2
Team Averages
Level 68
1,560 SR
1,401 Elo+

VS

Team Averages
Level 71
1,447 SR
1,431 Elo+
Cupid
Cupid
DeathFire01
Cupid
Level 67
God Stats
1W - 0L
1,309 SR
Queue Stats
7W - 3L
1,663 Elo+
Party 1
Maui
Maui
GameAndWar
Maui
Level 81
God Stats
2W - 0L
1,436 SR
Queue Stats
6W - 8L
1,276 Elo+
Party 1
Kukulkan
Kukulkan
wesleykiller13
Kukulkan
Level 66
God Stats
8W - 1L
1,597 SR
Queue Stats
18W - 12L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Don-Tonne
Cerberus
11
1 / 2 / 3
7,894
718
3,579
11,631
11,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Eziokk
Izanami
10
1 / 6 / 2
7,660
696
5,164
10,865
4,787
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Venfaul
Pele
10
3 / 6 / 2
8,086
735
8,352
13,594
6,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 7
9,725
884
11,185
9,604
3,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 10
8,955
814
4,917
6,792
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
13
4 / 1 / 9
9,833
894
15,015
4,651
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Cerberus
Don-Tonne
Cerberus
1
2
3
1.25
L
Izanami
Eziokk
Izanami
1
6
2
0.33
W
3
2
10
4
L
Pele
Venfaul
Pele
3
6
2
0.67
W
Kukulkan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,095
Damage
31,117
36,090
Taken
21,047
22,409
Mitigated
12,343
7,085
Healing
6,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,185
8,356
1,330
3,769
9,604
3,473
1,002
1,163
8,441
0
32,551
L
Cerberus
Don-Tonne
Cerberus
3,579
227
0
2,700
11,631
11,373
0
6,647
4,984
15,732
0
L
Izanami
Eziokk
Izanami
5,164
3,841
0
1,907
10,865
4,787
0
6,540
4,325
0
34,291
W
4,917
944
0
729
6,792
7,041
232
1,663
5,129
9,955
2,024
L
Pele
Venfaul
Pele
8,352
1,663
0
2,478
13,594
6,249
0
6,885
6,709
0
28,858
W
Kukulkan
15,015
1,662
0
972
4,651
1,829
414
1,238
3,413
55,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
28,513
116
Minions Killed
126
0
Camps Cleared
0
544,339
Distance Traveled
587,366
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,725
884
38
3
0
191,548
3
L
Cerberus
7,894
718
36
3
0
193,537
3
L
Izanami
7,660
696
49
4
0
176,817
0
W
Maui
8,955
814
10
1
0
201,754
5
L
Pele
8,086
735
31
3
0
173,985
2
W
Kukulkan
9,833
894
78
7
0
194,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role