Player Matchup

Tsukuyomi
Tsukuyomi
Masters
 
Tsukuyomi
Masters
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum II
Berlín
Sol
Platinum II
Level 168
God Stats
1W - 2L
1,632 SR
Queue Stats
85W - 88L
1,785 MMR
Party 1
Mercury
Mercury
Masters
WhereYouGoiGo
Mercury
Masters
Level 108
God Stats
1W - 2L
1,469 SR
Queue Stats
189W - 185L
2,914 MMR
Solo
Surtr
Surtr
Diamond V
brunnoob
Surtr
Diamond V
Level 193
God Stats
30W - 36L
1,525 SR
Queue Stats
426W - 425L
1,980 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,525 SR
1,936 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,652 SR
2,412 MMR
Achilles
Achilles
Platinum IV
 
Achilles
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
BrodaYT
Janus
Masters
Level 157
God Stats
4W - 0L
1,903 SR
Queue Stats
89W - 66L
2,646 MMR
Solo
Anubis
Anubis
Platinum I
Tartaruga2g
Anubis
Platinum I
Level 232
God Stats
1W - 1L
1,295 SR
Queue Stats
93W - 93L
1,943 MMR
Solo
Hachiman
Hachiman
Masters
kokushibǿ
Hachiman
Masters
Level 64
God Stats
11W - 3L
1,795 SR
Queue Stats
164W - 108L
3,002 MMR
Party 2
Thor
Thor
Masters
zetinhа
Thor
Masters
Level 158
God Stats
29W - 12L
1,766 SR
Queue Stats
203W - 154L
2,967 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 2 / 1
4,323
865
5,232
5,205
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
5
0 / 0 / 0
2,975
595
196
620
145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
6
1 / 1 / 0
3,690
738
1,425
2,950
736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
5
0 / 2 / 2
3,554
711
1,181
4,548
2,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
brunnoob
Surtr
6
0 / 2 / 2
3,836
767
3,368
4,581
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
KukulkanMaman BrigitteSusanoThothAo Kuang

VS

Bans
RatatoskrThanatosTiamatAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 1 / 2
4,032
806
2,776
4,546
1,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
BrodaYT
Janus
6
2 / 1 / 1
4,153
831
2,956
3,395
1,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
8
2 / 1 / 2
4,294
859
2,147
3,518
1,352
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
kokushibǿ
Hachiman
6
0 / 1 / 1
3,706
741
1,730
2,802
720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
1 / 0 / 3
3,928
786
1,336
4,268
1,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
7
7
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
1
1.75
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Achilles
 
Achilles
2
1
2
3
L
Sol
1
1
0
1
W
Janus
BrodaYT
Janus
2
1
1
2.5
W
Anubis
2
1
2
3
L
Mercury
0
2
2
0.5
L
Surtr
brunnoob
Surtr
0
2
2
0.5
W
Hachiman
kokushibǿ
Hachiman
0
1
1
0.5
W
Thor
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
10,945
17,904
Taken
18,529
6,396
Mitigated
6,505
5,957
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,232
2,188
0
1,485
5,205
1,221
0
2,213
2,992
0
22,378
L
Morgan Le Fay
 
Morgan Le Fay
196
0
0
250
620
145
0
188
432
6,102
0
W
Achilles
 
Achilles
2,776
441
0
1,597
4,546
1,893
0
160
4,104
0
14,055
L
Sol
1,425
845
0
1,486
2,950
736
0
912
2,038
18,008
0
W
Janus
BrodaYT
Janus
2,956
757
153
950
3,395
1,211
19
1,005
2,351
16,661
0
W
Anubis
2,147
165
0
1,955
3,518
1,352
0
0
3,518
28,595
0
L
Mercury
1,181
312
0
1,242
4,548
2,218
0
1,748
2,800
0
7,548
L
Surtr
brunnoob
Surtr
3,368
1,061
0
1,494
4,581
2,076
0
42
4,256
293
17,144
W
Hachiman
kokushibǿ
Hachiman
1,730
1,236
0
1,213
2,802
720
0
454
2,348
0
22,047
W
Thor
1,336
179
0
2,234
4,268
1,329
0
196
4,037
0
22,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,378
Gold Earned
20,113
127
Minions Killed
192
0
Camps Cleared
0
539,253
Distance Traveled
557,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,323
865
35
7
0
137,410
0
L
Morgan Le Fay
2,975
595
10
2
0
45,473
0
W
Achilles
4,032
806
22
4
0
118,997
2
L
Sol
3,690
738
39
8
0
97,893
0
W
Janus
4,153
831
20
4
0
110,222
0
W
Anubis
4,294
859
62
12
0
107,874
0
L
Mercury
3,554
711
9
2
0
137,629
0
L
Surtr
3,836
767
34
7
0
120,848
0
W
Hachiman
3,706
741
44
9
0
91,125
0
W
Thor
3,928
786
44
9
0
128,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role