Player Matchup

Eset
Eset
Flinty7-_-
Eset
Level 56
God Stats
3W - 1L
1,611 SR
Queue Stats
120W - 166L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
Lasmer1
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
cesdelabus
Tiamat
Level 16
God Stats
3W - 4L
1,486 SR
Queue Stats
10W - 15L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
l1fe93
Heimdallr
Level 46
God Stats
18W - 12L
1,560 SR
Queue Stats
109W - 124L
1,455 Elo+
Party 3
Ravana
Ravana
new-37047179
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,484 Elo+
Solo
Team Averages
Level 40
1,531 SR
1,437 Elo+

VS

Team Averages
Level 57
1,486 SR
1,492 Elo+
Cthulhu
Cthulhu
Aesthix
Cthulhu
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,711 Elo+
Solo
Cupid
Cupid
Apsallara
Cupid
Level 25
God Stats
3W - 2L
1,474 SR
Queue Stats
11W - 6L
1,459 Elo+
Party 1
Sobek
Sobek
Bohysek
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
TheNariel
Cernunnos
Level 84
God Stats
4W - 1L
1,692 SR
Queue Stats
22W - 22L
1,396 Elo+
Party 1
Baba Yaga
Baba Yaga
itz_AgentX
Baba Yaga
Level 64
God Stats
1W - 1L
1,264 SR
Queue Stats
23W - 22L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
9,438
944
14,525
11,940
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Lasmer1
Sun Wukong
15
2 / 5 / 1
9,827
983
11,517
19,756
19,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
cesdelabus
Tiamat
15
2 / 4 / 3
9,907
991
12,043
12,428
9,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
l1fe93
Heimdallr
15
0 / 4 / 3
9,101
910
12,813
11,590
5,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
15
1 / 2 / 2
9,508
951
8,026
15,333
9,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aesthix
Cthulhu
16
5 / 0 / 14
11,023
1,102
17,697
16,730
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Apsallara
Cupid
16
4 / 2 / 15
10,624
1,062
10,978
8,840
3,932
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Bohysek
Sobek
16
1 / 1 / 17
11,002
1,100
9,513
16,533
20,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
TheNariel
Cernunnos
17
8 / 1 / 9
11,497
1,150
15,187
12,105
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
itz_AgentX
Baba Yaga
16
2 / 1 / 15
10,288
1,029
12,676
9,714
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
5
Kills
20
20
Deaths
5
12
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aesthix
Cthulhu
5
0
14
12
W
Cupid
Apsallara
Cupid
4
2
15
5.75
W
Sobek
Bohysek
Sobek
1
1
17
9.5
L
0
5
3
0.3
L
Sun Wukong
Lasmer1
Sun Wukong
2
5
1
0.5
W
Cernunnos
TheNariel
Cernunnos
8
1
9
12.5
L
Tiamat
cesdelabus
Tiamat
2
4
3
0.88
W
Baba Yaga
itz_AgentX
Baba Yaga
2
1
15
9.5
L
Heimdallr
l1fe93
Heimdallr
0
4
3
0.38
L
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,924
Damage
66,051
71,047
Taken
63,922
49,638
Mitigated
45,881
4,295
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aesthix
Cthulhu
17,697
1,130
663
3,154
16,730
11,535
0
7,171
9,559
42,526
0
W
Cupid
Apsallara
Cupid
10,978
6,205
1,013
2,396
8,840
3,932
0
4,615
4,225
0
21,687
W
Sobek
Bohysek
Sobek
9,513
871
0
3,007
16,533
20,476
0
6,964
9,569
14,549
0
L
14,525
1,227
0
119
11,940
6,090
0
7,719
4,076
35,602
0
L
Sun Wukong
Lasmer1
Sun Wukong
11,517
1,849
0
1,285
19,756
19,413
0
9,636
9,718
0
29,769
W
Cernunnos
TheNariel
Cernunnos
15,187
9,262
0
1,975
12,105
5,640
0
3,903
8,202
0
33,322
L
Tiamat
cesdelabus
Tiamat
12,043
1,237
0
1,319
12,428
9,216
0
6,876
5,273
21,317
0
W
Baba Yaga
itz_AgentX
Baba Yaga
12,676
254
0
1,246
9,714
4,298
0
3,915
5,799
27,748
0
L
Heimdallr
l1fe93
Heimdallr
12,813
8,400
0
948
11,590
5,631
0
6,096
5,196
0
25,091
L
Ravana
8,026
1,254
0
624
15,333
9,288
0
8,206
6,898
0
19,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,781
Gold Earned
54,434
166
Minions Killed
181
5
Camps Cleared
7
906,809
Distance Traveled
1,046,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,023
1,102
62
6
0
251,251
0
W
Cupid
10,624
1,062
30
3
2
188,825
0
W
Sobek
11,002
1,100
5
1
1
209,463
0
L
Eset
9,438
944
48
5
2
179,058
0
L
Sun Wukong
9,827
983
50
5
1
194,494
0
W
Cernunnos
11,497
1,150
39
4
1
192,176
0
L
Tiamat
9,907
991
11
1
0
172,603
0
W
Baba Yaga
10,288
1,029
45
5
3
204,357
0
L
Heimdallr
9,101
910
26
3
2
151,370
0
L
Ravana
9,508
951
31
3
0
209,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role