Player Matchup

Apollo
Apollo
Fin41ly1999
Apollo
Level 151
God Stats
8W - 8L
1,535 SR
Queue Stats
127W - 147L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
GameyMage668311
Nu Wa
Level 143
God Stats
5W - 4L
1,592 SR
Queue Stats
300W - 320L
1,483 Elo+
Party 2
Thanatos
Thanatos
Hans8546
Thanatos
Level 112
God Stats
8W - 10L
1,588 SR
Queue Stats
205W - 210L
1,500 Elo+
Party 2
Surtr
Surtr
Red4ye
Surtr
Level 159
God Stats
11W - 6L
1,585 SR
Queue Stats
313W - 326L
1,457 Elo+
Party 2
Ymir
Ymir
XxLEGENDxWOLFxX
Ymir
Level 117
God Stats
2W - 1L
1,784 SR
Queue Stats
31W - 48L
1,448 Elo+
Party 2
Team Averages
Level 136
1,617 SR
1,469 Elo+

VS

Team Averages
Level 134
1,509 SR
1,583 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ChunkyHamid
Sun Wukong
Level 111
God Stats
9W - 5L
1,650 SR
Queue Stats
110W - 115L
1,481 Elo+
Party 3
Tiamat
Tiamat
JLowe987
Tiamat
Level 136
God Stats
2W - 2L
1,706 SR
Queue Stats
146W - 153L
1,498 Elo+
Party 3
Ishtar
Ishtar
KyrohBTW
Ishtar
Level 106
God Stats
4W - 6L
1,370 SR
Queue Stats
129W - 131L
1,507 Elo+
Party 3
Fenrir
Fenrir
anthonylea14
Fenrir
Level 170
God Stats
0W - 1L
1,317 SR
Queue Stats
5W - 1L
1,927 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
3 / 1 / 1
8,660
666
6,525
8,294
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 3 / 3
9,364
720
13,910
5,993
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Hans8546
Thanatos
15
4 / 4 / 11
8,697
669
9,850
13,789
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Red4ye
Surtr
15
3 / 2 / 5
9,334
718
9,041
11,199
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 5
7,686
591
2,529
11,588
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 4 / 4
7,114
547
4,731
17,006
13,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ChunkyHamid
Sun Wukong
13
1 / 3 / 1
7,197
554
4,116
9,685
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
JLowe987
Tiamat
12
1 / 5 / 4
7,198
554
4,425
11,366
4,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
KyrohBTW
Ishtar
13
1 / 2 / 2
7,181
552
5,770
9,059
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
12
5 / 8 / 2
7,491
576
7,919
15,942
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
22
Kills
10
10
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
4
1
L
Sun Wukong
ChunkyHamid
Sun Wukong
1
3
1
0.5
W
Apollo
3
1
1
3.5
W
9
3
3
3.5
W
Thanatos
Hans8546
Thanatos
4
4
11
2.38
L
Tiamat
JLowe987
Tiamat
1
5
4
0.6
L
Ishtar
KyrohBTW
Ishtar
1
2
2
1
W
Surtr
Red4ye
Surtr
3
2
5
2.75
W
3
0
5
5.5
L
Fenrir
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,855
Damage
26,961
50,863
Taken
63,058
28,458
Mitigated
33,845
20,550
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,731
1,017
0
3,071
17,006
13,535
0
5,012
11,994
17,319
0
L
Sun Wukong
ChunkyHamid
Sun Wukong
4,116
318
0
2,626
9,685
6,456
0
1,235
8,450
0
50,070
W
Apollo
6,525
4,369
0
3,790
8,294
3,389
2,935
601
7,644
0
67,124
W
13,910
2,359
0
491
5,993
2,367
480
3,182
2,811
70,792
0
W
Thanatos
Hans8546
Thanatos
9,850
3,845
0
8,956
13,789
5,608
421
3,296
10,493
0
69,975
L
Tiamat
JLowe987
Tiamat
4,425
312
0
2,890
11,366
4,887
10
4,748
6,618
44,763
0
L
Ishtar
KyrohBTW
Ishtar
5,770
3,153
0
2,132
9,059
3,028
0
1,618
7,441
0
57,013
W
Surtr
Red4ye
Surtr
9,041
2,759
0
4,496
11,199
8,470
45
582
10,033
1,931
68,229
W
2,529
573
0
2,817
11,588
8,624
201
1,495
10,042
17,861
0
L
Fenrir
7,919
3,056
0
2,029
15,942
5,939
0
4,352
11,590
0
55,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
36,181
479
Minions Killed
366
0
Camps Cleared
0
1,355,849
Distance Traveled
1,335,425
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,114
547
13
1
0
276,501
3
L
Sun Wukong
7,197
554
88
7
0
279,422
0
W
Apollo
8,660
666
114
9
0
265,609
0
W
Nu Wa
9,364
720
115
9
0
242,927
2
W
Thanatos
8,697
669
105
8
0
325,340
0
L
Tiamat
7,198
554
83
6
0
255,003
1
L
Ishtar
7,181
552
102
8
0
268,664
7
W
Surtr
9,334
718
119
9
0
264,590
0
W
Ymir
7,686
591
26
2
0
257,383
3
L
Fenrir
7,491
576
80
6
0
255,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role