Player Matchup

Baba Yaga
Baba Yaga
FIRULA1S
Baba Yaga
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
KoH Zoro
Jing Wei
Level 27
God Stats
3W - 3L
1,495 SR
Queue Stats
15W - 28L
1,376 Elo+
Party 1
Achilles
Achilles
SpittingBear
Achilles
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,598 Elo+
Party 4
Charon
Charon
Suprise-Adopter
Charon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,598 Elo+
Party 4
Ravana
Ravana
The Holy BIC
Ravana
Level 144
God Stats
1W - 2L
1,548 SR
Queue Stats
251W - 255L
1,479 Elo+
Solo
Team Averages
Level 112
1,509 SR
1,501 Elo+

VS

Team Averages
Level 130
1,492 SR
1,493 Elo+
Arachne
Arachne
Armangedon
Arachne
Level 183
God Stats
2W - 0L
1,699 SR
Queue Stats
343W - 304L
1,563 Elo+
Party 2
Merlin
Merlin
Cal Yentay
Merlin
Level 176
God Stats
2W - 3L
1,327 SR
Queue Stats
295W - 269L
1,524 Elo+
Party 2
Odin
Odin
Dysphoria17
Odin
Level 76
God Stats
1W - 1L
1,301 SR
Queue Stats
184W - 199L
1,445 Elo+
Party 3
Baron Samedi
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
Level 150
God Stats
8W - 6L
1,558 SR
Queue Stats
433W - 430L
1,521 Elo+
Solo
Medusa
Medusa
Kemyclu
Medusa
Level 64
God Stats
6W - 4L
1,575 SR
Queue Stats
52W - 58L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FIRULA1S
Baba Yaga
10
0 / 5 / 0
5,327
381
7,999
10,227
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KoH Zoro
Jing Wei
11
1 / 3 / 0
5,859
419
1,297
7,790
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
SpittingBear
Achilles
13
3 / 1 / 1
7,725
552
6,814
8,712
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 1
6,788
485
3,912
7,881
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
11
3 / 4 / 2
7,314
522
5,880
9,111
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Armangedon
Arachne
14
9 / 2 / 2
8,580
613
7,443
14,182
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Cal Yentay
Merlin
13
0 / 1 / 3
7,881
563
4,907
5,574
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
6,654
475
2,104
9,855
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
G-KILLAZ-W4L
Baron Samedi
12
2 / 0 / 10
7,895
564
6,647
8,200
6,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Kemyclu
Medusa
13
3 / 1 / 8
7,648
546
7,890
9,123
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
14
14
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Armangedon
Arachne
9
2
2
5
W
Merlin
Cal Yentay
Merlin
0
1
3
1.5
W
0
3
0
0
L
Baba Yaga
FIRULA1S
Baba Yaga
0
5
0
0
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
2
0
10
7
W
Medusa
Kemyclu
Medusa
3
1
8
7
L
Jing Wei
KoH Zoro
Jing Wei
1
3
0
0.33
L
Achilles
SpittingBear
Achilles
3
1
1
3.5
L
0
1
1
0.5
L
Ravana
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,902
Damage
28,991
43,721
Taken
46,934
25,163
Mitigated
23,450
8,569
Healing
19,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Armangedon
Arachne
7,443
4,432
0
7,147
14,182
6,873
56
1,857
12,287
0
61,916
W
Merlin
Cal Yentay
Merlin
4,907
75
0
1,669
5,574
2,048
0
2,069
3,457
67,096
0
W
2,104
795
0
3,191
9,855
3,956
0
0
9,182
0
30,861
L
Baba Yaga
FIRULA1S
Baba Yaga
7,999
212
177
2,125
10,227
4,106
0
2,071
8,156
43,332
0
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
6,647
711
1,104
3,378
8,200
6,873
210
3,891
4,309
32,073
0
W
Medusa
Kemyclu
Medusa
7,890
3,392
0
3,321
9,123
3,700
415
4,213
4,861
0
49,581
L
Jing Wei
KoH Zoro
Jing Wei
1,297
650
0
1,886
7,790
2,892
0
2,002
5,788
0
22,730
L
Achilles
SpittingBear
Achilles
6,814
2,343
0
2,359
8,712
9,898
0
496
8,216
0
45,940
L
3,912
149
0
1,297
7,881
3,793
0
4,511
3,370
48,722
0
L
Ravana
5,880
1,649
0
725
9,111
4,474
0
2,474
6,637
0
59,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,013
Gold Earned
38,658
360
Minions Killed
364
0
Camps Cleared
0
1,264,962
Distance Traveled
1,376,253
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,580
613
82
6
0
313,371
0
W
Merlin
7,881
563
113
8
0
264,912
2
W
Odin
6,654
475
50
4
0
272,244
0
L
Baba Yaga
5,327
381
56
4
0
255,933
0
W
Baron Samedi
7,895
564
41
3
0
244,463
6
W
Medusa
7,648
546
78
6
0
281,263
0
L
Jing Wei
5,859
419
46
3
0
229,517
0
L
Achilles
7,725
552
82
6
0
264,150
3
L
Charon
6,788
485
87
6
0
243,789
0
L
Ravana
7,314
522
89
6
0
271,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role