Player Matchup

Jormungandr
Jormungandr
Baasje
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,530 Elo+
Solo
Ix Chel
Ix Chel
Manhack
Ix Chel
Level 79
God Stats
2W - 2L
1,643 SR
Queue Stats
47W - 50L
1,515 Elo+
Solo
Susano
Susano
RaMMpaGeTheKing
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,720 Elo+
Solo
Rama
Rama
Sprite01
Rama
Level 60
God Stats
65W - 61L
1,480 SR
Queue Stats
183W - 210L
1,426 Elo+
Solo
Anubis
Anubis
qKDL
Anubis
Level 34
God Stats
4W - 7L
1,519 SR
Queue Stats
9W - 21L
1,295 Elo+
Solo
Team Averages
Level 57
1,528 SR
1,497 Elo+

VS

Team Averages
Level 45
1,479 SR
1,477 Elo+
Ymir
Ymir
Hitman_Tom1993
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,333 Elo+
Solo
Freya
Freya
KaiZoKuO_AkaGaMi
Freya
Level 48
God Stats
5W - 3L
1,589 SR
Queue Stats
37W - 35L
1,464 Elo+
Party 1
Artemis
Artemis
KingRainford
Artemis
Level 17
God Stats
3W - 3L
1,392 SR
Queue Stats
44W - 28L
1,575 Elo+
Party 2
Susano
Susano
l--HABIB--l
Susano
Level 27
God Stats
1W - 2L
1,124 SR
Queue Stats
14W - 14L
1,495 Elo+
Party 1
Zeus
Zeus
oJLCo
Zeus
Level 75
God Stats
2W - 0L
1,789 SR
Queue Stats
54W - 44L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Baasje
Jormungandr
14
2 / 4 / 4
8,704
1,088
8,919
15,755
16,249
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
Manhack
Ix Chel
15
5 / 2 / 4
10,035
1,254
13,532
11,754
4,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 3
8,636
1,080
7,540
12,288
5,365
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
12
0 / 0 / 0
6,956
870
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
qKDL
Anubis
15
3 / 7 / 6
9,882
1,235
12,676
13,924
7,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

231

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
9,731
1,216
5,613
13,076
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 3 / 7
9,769
1,221
15,607
12,768
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
KingRainford
Artemis
14
2 / 1 / 9
8,756
1,095
7,411
6,928
2,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
15
4 / 2 / 6
9,254
1,157
4,598
7,680
3,130
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
oJLCo
Zeus
15
5 / 3 / 7
9,731
1,216
17,235
5,728
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
19
19
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Baasje
Jormungandr
2
4
4
1
W
2
3
10
2.33
W
6
3
7
3.17
W
Artemis
KingRainford
Artemis
2
1
9
6.5
L
Ix Chel
Manhack
Ix Chel
5
2
4
3.5
L
2
6
3
0.58
L
Rama
0
0
0
0
W
Susano
4
2
6
3.5
W
Zeus
oJLCo
Zeus
5
3
7
2.83
L
Anubis
qKDL
Anubis
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,667
Damage
50,464
53,721
Taken
46,180
34,530
Mitigated
23,209
3,331
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Baasje
Jormungandr
8,919
1,718
0
0
15,755
16,249
0
10,524
5,231
24,105
1,299
W
5,613
1,128
0
1,027
13,076
11,485
0
10,638
2,438
19,905
0
W
15,607
5,387
0
1,384
12,768
4,092
0
7,108
5,660
26,574
0
W
Artemis
KingRainford
Artemis
7,411
2,414
189
669
6,928
2,554
0
5,539
1,389
0
16,696
L
Ix Chel
Manhack
Ix Chel
13,532
2,963
1,147
761
11,754
4,937
0
9,229
2,525
28,263
0
L
7,540
1,335
0
304
12,288
5,365
0
9,013
3,275
0
18,085
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Susano
4,598
1,571
0
0
7,680
3,130
0
6,292
1,388
0
14,781
W
Zeus
oJLCo
Zeus
17,235
878
0
0
5,728
1,948
0
4,251
1,477
33,381
0
L
Anubis
qKDL
Anubis
12,676
0
0
1,119
13,924
7,979
0
9,689
4,235
32,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
47,241
137
Minions Killed
143
5
Camps Cleared
6
593,718
Distance Traveled
729,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,704
1,088
32
4
0
138,726
0
W
Ymir
9,731
1,216
31
4
0
139,217
0
W
Freya
9,769
1,221
21
3
1
151,349
0
W
Artemis
8,756
1,095
22
3
1
139,727
0
L
Ix Chel
10,035
1,254
38
5
1
160,792
0
L
Susano
8,636
1,080
18
2
3
153,086
0
L
Rama
6,956
870
0
0
0
0
0
W
Susano
9,254
1,157
17
2
2
165,742
0
W
Zeus
9,731
1,216
52
7
2
133,621
0
L
Anubis
9,882
1,235
49
6
1
141,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role