Player Matchup

Anhur
Anhur
Dread Sand Man
Anhur
Level 161
God Stats
6W - 14L
1,390 SR
Queue Stats
561W - 556L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
LeftCurve916
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Bastet
Bastet
ScoutMakato
Bastet
Level 85
God Stats
0W - 3L
1,184 SR
Queue Stats
311W - 306L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
hecate1112740
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,751 Elo+
Party 2
Camazotz
Camazotz
luc1d G
Camazotz
Level 81
God Stats
0W - 2L
1,444 SR
Queue Stats
42W - 33L
1,510 Elo+
Party 2
Team Averages
Level 82
1,404 SR
1,573 Elo+

VS

Team Averages
Level 117
1,494 SR
1,457 Elo+
Xing Tian
Xing Tian
MagicDuster
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,389 Elo+
Solo
Zeus
Zeus
Mermaid3774
Zeus
Level 102
God Stats
4W - 4L
1,440 SR
Queue Stats
362W - 368L
1,493 Elo+
Party 1
Terra
Terra
Ulav
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,455 Elo+
Solo
Vamana
Vamana
r0lledJU
Vamana
Level 190
God Stats
4W - 5L
1,442 SR
Queue Stats
489W - 514L
1,487 Elo+
Party 1
Sol
Sol
xxPOKINxx
Sol
Level 98
God Stats
9W - 3L
1,586 SR
Queue Stats
293W - 285L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 2
9,203
837
12,381
13,765
5,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LeftCurve916
Gilgamesh
11
0 / 4 / 6
6,809
619
5,561
15,712
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
14
0 / 4 / 5
7,009
637
9,960
12,274
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
13
1 / 4 / 4
7,712
701
3,512
16,217
12,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Camazotz
luc1d G
Camazotz
13
2 / 5 / 3
7,677
698
8,015
14,706
8,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MagicDuster
Xing Tian
16
5 / 2 / 10
9,864
897
11,144
19,661
16,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 2 / 11
9,615
874
16,365
6,735
2,305
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Ulav
Terra
14
2 / 2 / 13
9,213
838
4,916
13,936
10,976
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
r0lledJU
Vamana
17
10 / 1 / 11
10,539
958
19,312
14,690
22,064
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 13
8,379
762
12,328
7,346
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
9
Kills
23
23
Deaths
9
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
Gilgamesh
LeftCurve916
Gilgamesh
0
4
6
0.75
W
Xing Tian
MagicDuster
Xing Tian
5
2
10
5
W
4
2
11
4.75
L
Bastet
0
4
5
0.63
W
Terra
Ulav
Terra
2
2
13
4.25
L
Guan Yu
1
4
4
0.75
L
Camazotz
luc1d G
Camazotz
2
5
3
0.7
W
Vamana
r0lledJU
Vamana
10
1
11
15.5
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
64,065
72,674
Taken
62,368
45,241
Mitigated
54,956
25,381
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,381
8,585
554
3,072
13,765
5,935
0
10,382
3,177
0
27,007
L
Gilgamesh
LeftCurve916
Gilgamesh
5,561
1,051
358
1,905
15,712
12,738
0
8,454
6,688
0
11,641
W
Xing Tian
MagicDuster
Xing Tian
11,144
337
501
6,278
19,661
16,808
22
0
19,363
18,140
0
W
16,365
791
1,031
503
6,735
2,305
2,006
0
6,735
43,751
0
L
Bastet
9,960
2,030
928
1,846
12,274
5,402
0
7,436
4,692
0
15,441
W
Terra
Ulav
Terra
4,916
1,075
7,629
4,998
13,936
10,976
879
0
13,848
10,120
224
L
Guan Yu
3,512
144
5,793
5,583
16,217
12,489
0
10,903
5,000
0
5,496
L
Camazotz
luc1d G
Camazotz
8,015
2,064
374
4,968
14,706
8,677
0
7,584
6,812
0
19,083
W
Vamana
r0lledJU
Vamana
19,312
5,960
2,293
3,890
14,690
22,064
1,133
0
14,522
1,203
31,049
W
12,328
3,487
1,746
1,941
7,346
2,803
2,847
0
7,299
17,852
896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,410
Gold Earned
47,610
78
Minions Killed
121
0
Camps Cleared
0
1,050,183
Distance Traveled
1,012,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,203
837
37
3
0
179,293
0
L
Gilgamesh
6,809
619
7
1
0
181,315
0
W
Xing Tian
9,864
897
9
1
0
240,909
0
W
Zeus
9,615
874
58
5
0
177,469
0
L
Bastet
7,009
637
16
1
0
233,352
0
W
Terra
9,213
838
13
1
0
204,048
0
L
Guan Yu
7,712
701
0
0
0
234,182
0
L
Camazotz
7,677
698
18
2
0
222,041
0
W
Vamana
10,539
958
25
2
0
194,934
0
W
Sol
8,379
762
16
1
0
195,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role