Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Keplinga
Ullr
Level 120
God Stats
1W - 1L
1,726 SR
Queue Stats
29W - 32L
1,403 Elo+
Party 1
Apollo
Apollo
Ph6nt0m
Apollo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
TnCakes
Sun Wukong
Level 51
God Stats
1W - 1L
1,738 SR
Queue Stats
145W - 159L
1,457 Elo+
Solo
Ra
Ra
nierne
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,292 Elo+
Party 1
Team Averages
Level 75
1,593 SR
1,435 Elo+

VS

Team Averages
Level 121
1,470 SR
1,503 Elo+
Serqet
Serqet
Grendelshins
Serqet
Level 162
God Stats
13W - 12L
1,448 SR
Queue Stats
556W - 504L
1,537 Elo+
Party 2
Rama
Rama
MadMontague
Rama
Level 149
God Stats
6W - 11L
1,368 SR
Queue Stats
395W - 373L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
ViniciusJO
Ah Puch
Level 88
God Stats
25W - 10L
1,661 SR
Queue Stats
273W - 272L
1,521 Elo+
Solo
Terra
Terra
ez-bots2
Terra
Level 109
God Stats
4W - 9L
1,441 SR
Queue Stats
156W - 167L
1,413 Elo+
Solo
Mulan
Mulan
iiiVex
Mulan
Level 95
God Stats
11W - 10L
1,432 SR
Queue Stats
34W - 34L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 4
8,379
493
5,840
9,740
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ullr
12
0 / 2 / 6
7,219
425
7,540
15,548
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Ph6nt0m
Apollo
14
2 / 0 / 5
8,285
487
9,783
10,926
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TnCakes
Sun Wukong
13
3 / 3 / 0
8,603
506
9,780
15,230
13,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
13
3 / 3 / 4
8,361
492
8,983
9,655
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
3 / 5 / 3
9,381
552
4,405
13,939
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 1
8,419
495
4,912
13,153
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ViniciusJO
Ah Puch
13
2 / 2 / 1
8,547
503
15,571
10,490
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Terra
ez-bots2
Terra
11
0 / 3 / 1
7,854
462
2,423
15,623
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
iiiVex
Mulan
16
3 / 2 / 2
9,796
576
14,590
18,675
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
8
8
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
0
4
6
W
Serqet
3
5
3
0.9
L
Ullr
0
2
6
1.5
W
0
1
1
0.5
L
Apollo
Ph6nt0m
Apollo
2
0
5
4.5
L
Sun Wukong
TnCakes
Sun Wukong
3
3
0
1
W
Ah Puch
ViniciusJO
Ah Puch
2
2
1
1.25
W
Terra
ez-bots2
Terra
0
3
1
0.17
W
Mulan
iiiVex
Mulan
3
2
2
2
L
Ra
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
41,901
61,099
Taken
71,880
36,892
Mitigated
53,658
19,355
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,840
123
0
4,525
9,740
9,253
264
4,675
4,991
21,179
0
W
Serqet
4,405
458
0
787
13,939
6,885
0
958
12,981
0
74,514
L
Ullr
7,540
3,260
0
4,878
15,548
6,496
0
4,066
11,368
0
50,653
W
4,912
3,921
88
6,378
13,153
5,451
2,873
2,068
10,988
0
73,747
L
Apollo
Ph6nt0m
Apollo
9,783
6,727
0
2,483
10,926
4,006
0
2,377
7,841
0
56,421
L
Sun Wukong
TnCakes
Sun Wukong
9,780
1,802
0
4,653
15,230
13,048
0
910
12,986
0
62,217
W
Ah Puch
ViniciusJO
Ah Puch
15,571
208
0
2,681
10,490
4,462
171
4,676
5,704
77,119
0
W
Terra
ez-bots2
Terra
2,423
384
895
3,438
15,623
17,123
0
5,896
9,433
16,278
0
W
Mulan
iiiVex
Mulan
14,590
1,494
0
8,741
18,675
19,737
0
912
16,785
0
68,922
L
Ra
8,983
842
809
2,007
9,655
4,089
0
5,899
3,380
62,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,847
Gold Earned
43,997
431
Minions Killed
441
0
Camps Cleared
0
1,590,265
Distance Traveled
1,674,810
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,379
493
31
2
0
329,013
4
W
Serqet
9,381
552
110
6
0
392,649
4
L
Ullr
7,219
425
71
4
0
335,330
0
W
Rama
8,419
495
122
7
0
302,634
3
L
Apollo
8,285
487
105
6
0
332,221
0
L
Sun Wukong
8,603
506
102
6
0
269,278
0
W
Ah Puch
8,547
503
112
7
0
343,179
3
W
Terra
7,854
462
15
1
0
338,334
6
W
Mulan
9,796
576
82
5
0
298,014
2
L
Ra
8,361
492
122
7
0
324,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role