Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DANN99
Ra
Level 162
God Stats
7W - 0L
1,637 SR
Queue Stats
242W - 239L
1,456 Elo+
Party 1
Bellona
Bellona
RALEJO09
Bellona
Level 123
God Stats
9W - 7L
1,561 SR
Queue Stats
143W - 119L
1,521 Elo+
Party 1
Loki
Loki
Raggis
Loki
Level 117
God Stats
6W - 1L
1,557 SR
Queue Stats
28W - 24L
1,504 Elo+
Party 1
Izanami
Izanami
newblacklisten
Izanami
Level 29
God Stats
4W - 1L
1,636 SR
Queue Stats
49W - 51L
1,453 Elo+
Party 1
Team Averages
Level 107
1,578 SR
1,487 Elo+

VS

Team Averages
Level 129
1,543 SR
1,503 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Gainked
Ne Zha
Level 125
God Stats
0W - 2L
1,411 SR
Queue Stats
28W - 31L
1,498 Elo+
Solo
Horus
Horus
Gentraon
Horus
Level 87
God Stats
1W - 1L
1,837 SR
Queue Stats
66W - 50L
1,521 Elo+
Solo
Skadi
Skadi
Kiba12Fold
Skadi
Level 146
God Stats
3W - 3L
1,660 SR
Queue Stats
313W - 302L
1,561 Elo+
Solo
Chronos
Chronos
Musou_Prince
Chronos
Level 127
God Stats
3W - 10L
1,304 SR
Queue Stats
177W - 203L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 1 / 2
6,420
642
5,300
9,927
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
12
2 / 0 / 4
6,869
687
6,038
6,346
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RALEJO09
Bellona
11
0 / 0 / 0
6,191
619
2,040
9,106
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Raggis
Loki
9
2 / 2 / 2
5,401
540
5,953
8,044
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 4
6,317
632
4,158
4,230
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 1 / 0
6,387
639
6,134
6,480
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
Gainked
Ne Zha
10
1 / 2 / 1
5,569
557
4,919
9,606
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Gentraon
Horus
8
1 / 1 / 1
5,226
523
2,853
10,707
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
11
1 / 3 / 1
5,934
593
4,660
7,666
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Musou_Prince
Chronos
10
0 / 2 / 0
5,408
541
3,408
5,394
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
2
5
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Ra
2
0
4
4
L
Ne Zha
Gainked
Ne Zha
1
2
1
0.75
L
Horus
Gentraon
Horus
1
1
1
1.5
L
Skadi
1
3
1
0.5
L
Chronos
Musou_Prince
Chronos
0
2
0
0
W
Bellona
RALEJO09
Bellona
0
0
0
0
W
Loki
Raggis
Loki
2
2
2
1.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,489
Damage
21,974
37,653
Taken
39,853
17,121
Mitigated
20,204
11,790
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,300
1,141
0
1,194
9,927
3,291
0
88
9,839
47,196
1,938
L
Sun Wukong
 
Sun Wukong
6,134
923
0
3,128
6,480
3,901
0
0
6,480
0
53,651
W
Ra
6,038
482
334
3,159
6,346
2,234
0
256
6,050
61,662
0
L
Ne Zha
Gainked
Ne Zha
4,919
1,890
0
1,660
9,606
4,025
0
3,572
6,034
0
44,244
L
Horus
Gentraon
Horus
2,853
1,581
603
3,906
10,707
8,086
0
3,838
6,781
0
11,130
L
Skadi
4,660
1,801
0
755
7,666
2,732
0
3,770
3,826
0
51,731
L
Chronos
Musou_Prince
Chronos
3,408
516
0
1,888
5,394
1,460
0
0
5,394
38,378
0
W
Bellona
RALEJO09
Bellona
2,040
731
0
2,849
9,106
7,794
0
0
8,241
0
44,549
W
Loki
Raggis
Loki
5,953
1,135
0
2,175
8,044
2,273
277
1,301
6,569
0
24,713
W
4,158
2,893
0
2,079
4,230
1,529
919
1,321
2,681
0
54,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
28,524
407
Minions Killed
352
0
Camps Cleared
0
1,061,167
Distance Traveled
1,076,565
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,420
642
79
8
0
240,751
0
L
Sun Wukong
6,387
639
98
10
0
217,525
2
W
Ra
6,869
687
114
11
0
213,018
1
L
Ne Zha
5,569
557
58
6
0
241,055
2
L
Horus
5,226
523
11
1
0
217,040
5
L
Skadi
5,934
593
98
10
0
196,074
0
L
Chronos
5,408
541
87
9
0
204,871
0
W
Bellona
6,191
619
97
10
0
188,778
0
W
Loki
5,401
540
24
2
0
213,490
1
W
Izanami
6,317
632
93
9
0
205,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role