Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ChaosSteveO
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,368 Elo+
Solo
Kali
Kali
PEPOXHD000625
Kali
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,329 Elo+
Solo
Loki
Loki
ShadowKRAKA
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Party 1
Nike
Nike
WPG14JONES
Nike
Level 157
God Stats
0W - 1L
1,203 SR
Queue Stats
14W - 16L
1,450 Elo+
Party 1
Team Averages
Level 99
1,441 SR
1,348 Elo+

VS

Team Averages
Level 80
1,478 SR
1,399 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DKchef9000
Thoth
Level 124
God Stats
3W - 2L
1,499 SR
Queue Stats
123W - 141L
1,366 Elo+
Party 2
Bakasura
Bakasura
Elbig26
Bakasura
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 13L
1,314 Elo+
Solo
Charybdis
Charybdis
SK0RCHO
Charybdis
Level 130
God Stats
1W - 0L
1,586 SR
Queue Stats
34W - 25L
1,472 Elo+
Solo
Charon
Charon
fishstickz74
Charon
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
0 / 0 / 0
4,276
855
0
0
0
Discordia
ChaosSteveO
Discordia
11
0 / 2 / 3
5,293
1,059
5,271
3,555
1,116
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
4,947
989
3,377
5,161
2,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 1
5,459
1,092
1,969
5,099
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 2
5,703
1,141
3,320
6,520
3,854
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 1 / 5
6,121
1,224
3,546
4,274
2,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
10
3 / 1 / 5
5,916
1,183
3,868
2,379
1,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Elbig26
Bakasura
11
2 / 1 / 6
6,064
1,213
3,812
6,540
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SK0RCHO
Charybdis
11
2 / 1 / 5
6,002
1,200
3,288
3,459
1,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
11
0 / 0 / 9
5,738
1,148
2,522
3,225
2,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
3
Kills
10
11
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Gilgamesh
 
Gilgamesh
3
1
5
5.5
L
Discordia
ChaosSteveO
Discordia
0
2
3
0.75
W
Thoth
3
1
5
5.5
W
Bakasura
Elbig26
Bakasura
2
1
6
5
L
0
3
0
0
W
Charybdis
SK0RCHO
Charybdis
2
1
5
4.5
L
2
3
1
0.83
L
1
3
2
0.67
W
Charon
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,937
Damage
17,036
20,335
Taken
19,877
10,469
Mitigated
13,041
2,088
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
 
Gilgamesh
3,546
670
588
674
4,274
2,309
38
541
3,733
0
3,974
L
Discordia
ChaosSteveO
Discordia
5,271
102
125
370
3,555
1,116
0
1,473
1,554
12,429
0
W
Thoth
3,868
173
305
89
2,379
1,024
443
834
1,545
11,098
0
W
Bakasura
Elbig26
Bakasura
3,812
2,307
500
2,217
6,540
5,346
385
1,739
4,801
0
4,070
L
3,377
1,134
0
384
5,161
2,298
0
845
3,876
88
5,233
W
Charybdis
SK0RCHO
Charybdis
3,288
1,288
225
419
3,459
1,662
592
1,475
1,984
0
7,430
L
1,969
220
0
24
5,099
3,201
0
1,924
2,784
0
4,782
L
3,320
141
471
714
6,520
3,854
0
2,148
4,080
0
8,692
W
Charon
2,522
189
262
870
3,225
2,700
132
760
2,465
7,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
29,841
30
Minions Killed
54
0
Camps Cleared
0
349,160
Distance Traveled
555,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,276
855
0
0
0
0
0
W
Gilgamesh
6,121
1,224
1
0
0
103,682
0
L
Discordia
5,293
1,059
13
3
0
88,350
0
W
Thoth
5,916
1,183
19
4
0
95,953
0
W
Bakasura
6,064
1,213
12
2
0
126,666
0
L
Kali
4,947
989
3
1
0
96,339
0
W
Charybdis
6,002
1,200
13
3
0
110,035
0
L
Loki
5,459
1,092
2
0
0
81,106
0
L
Nike
5,703
1,141
12
2
0
83,365
0
W
Charon
5,738
1,148
9
2
0
118,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role