Player Matchup

Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sanafe
Ne Zha
Level 148
God Stats
2W - 2L
1,390 SR
Queue Stats
367W - 374L
1,527 Elo+
Party 2
Horus
Horus
SiverFox24
Horus
Level 119
God Stats
2W - 4L
1,448 SR
Queue Stats
325W - 296L
1,553 Elo+
Solo
Da Ji
Da Ji
Venado
Da Ji
Level 145
God Stats
11W - 8L
1,599 SR
Queue Stats
368W - 374L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
t0XiC_Ph3wl
Cthulhu
Level 176
God Stats
2W - 0L
1,731 SR
Queue Stats
58W - 53L
1,574 Elo+
Solo
Team Averages
Level 149
1,534 SR
1,537 Elo+

VS

Team Averages
Level 84
1,474 SR
1,539 Elo+
Chiron
Chiron
CrackSmoker9000
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Achilles
Achilles
FN-BrainZ
Achilles
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,483 Elo+
Solo
Danzaburou
Danzaburou
GingerrKiing
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
GladDADA
Sylvanus
Level 166
God Stats
0W - 2L
1,370 SR
Queue Stats
68W - 79L
1,494 Elo+
Solo
Jing Wei
Jing Wei
KingSa1m0n
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 2 / 15
9,032
903
15,141
10,351
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Sanafe
Ne Zha
17
7 / 3 / 7
9,972
997
12,977
11,477
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
15
2 / 2 / 13
8,776
878
7,004
22,256
23,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Venado
Da Ji
14
4 / 3 / 9
9,321
932
6,825
10,614
7,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
t0XiC_Ph3wl
Cthulhu
16
3 / 2 / 12
9,633
963
9,693
18,712
19,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
9,668
967
17,796
11,652
4,888
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
FN-BrainZ
Achilles
17
3 / 2 / 6
9,107
911
13,783
15,207
19,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
GingerrKiing
Danzaburou
12
1 / 8 / 3
7,757
776
4,417
13,460
5,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
GladDADA
Sylvanus
14
1 / 5 / 7
8,747
875
7,626
15,287
13,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
KingSa1m0n
Jing Wei
2
0 / 0 / 0
3,040
304
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
18
Kills
11
12
Deaths
19
56
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
15
4.75
L
6
4
3
1.88
L
Achilles
FN-BrainZ
Achilles
3
2
6
3
L
Danzaburou
GingerrKiing
Danzaburou
1
8
3
0.31
L
Sylvanus
GladDADA
Sylvanus
1
5
7
0.9
L
Jing Wei
KingSa1m0n
Jing Wei
0
0
0
0
W
Ne Zha
Sanafe
Ne Zha
7
3
7
3.5
W
Horus
2
2
13
4.25
W
Da Ji
Venado
Da Ji
4
3
9
2.83
W
Cthulhu
t0XiC_Ph3wl
Cthulhu
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
43,622
73,410
Taken
55,606
63,621
Mitigated
42,753
32,192
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,141
1,469
1,203
665
10,351
5,355
2,674
826
9,109
27,715
0
L
17,796
9,959
419
2,158
11,652
4,888
840
3,709
7,644
0
38,392
L
Achilles
FN-BrainZ
Achilles
13,783
1,211
398
4,359
15,207
19,410
0
7,411
7,254
0
23,413
L
Danzaburou
GingerrKiing
Danzaburou
4,417
1,420
35
315
13,460
5,453
762
5,521
7,791
0
13,089
L
Sylvanus
GladDADA
Sylvanus
7,626
1,259
5,284
4,092
15,287
13,002
0
8,193
6,952
9,281
0
L
Jing Wei
KingSa1m0n
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Sanafe
Ne Zha
12,977
1,220
1,530
1,212
11,477
7,503
408
1,302
9,880
0
33,297
W
Horus
7,004
2,964
7,786
11,274
22,256
23,142
1,084
2,353
19,493
0
11,437
W
Da Ji
Venado
Da Ji
6,825
1,220
1,827
1,141
10,614
7,747
1,686
1,325
9,289
0
9,276
W
Cthulhu
t0XiC_Ph3wl
Cthulhu
9,693
651
2,815
2,739
18,712
19,874
811
1,820
16,673
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
38,319
128
Minions Killed
94
0
Camps Cleared
0
1,009,555
Distance Traveled
672,542
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,032
903
50
5
0
177,940
4
L
Chiron
9,668
967
49
5
0
153,019
0
L
Achilles
9,107
911
19
2
0
209,458
0
L
Danzaburou
7,757
776
20
2
0
145,719
0
L
Sylvanus
8,747
875
6
1
0
164,346
0
L
Jing Wei
3,040
304
0
0
0
0
0
W
Ne Zha
9,972
997
24
2
0
211,674
0
W
Horus
8,776
878
22
2
0
230,585
0
W
Da Ji
9,321
932
9
1
0
183,944
1
W
Cthulhu
9,633
963
23
2
0
205,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role