Player Matchup

Izanami
Izanami
BIGHOOT75
Izanami
Level 109
God Stats
1W - 2L
1,508 SR
Queue Stats
421W - 421L
1,461 Elo+
Solo
Apollo
Apollo
ExtremeDarkSW
Apollo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,309 Elo+
Solo
Surtr
Surtr
PhsycoticElf
Surtr
Level 69
God Stats
0W - 1L
1,590 SR
Queue Stats
48W - 32L
1,516 Elo+
Solo
Tyr
Tyr
jak-ogrady21
Tyr
Level 29
God Stats
0W - 3L
1,337 SR
Queue Stats
35W - 61L
1,387 Elo+
Solo
Odin
Odin
skywalker4529
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,478 Elo+
Solo
Team Averages
Level 89
1,487 SR
1,430 Elo+

VS

Team Averages
Level 80
1,434 SR
1,486 Elo+
Achilles
Achilles
Caveman1457
Achilles
Level 78
God Stats
2W - 3L
1,355 SR
Queue Stats
182W - 250L
1,418 Elo+
Solo
Osiris
Osiris
HappyPup6577905
Osiris
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MatthewH17
Ah Muzen Cab
Level 88
God Stats
2W - 0L
1,432 SR
Queue Stats
258W - 227L
1,483 Elo+
Solo
Discordia
Discordia
QuamagiSound
Discordia
Level 22
God Stats
2W - 2L
1,146 SR
Queue Stats
44W - 51L
1,381 Elo+
Solo
Martichoras
Martichoras
Swampfox241
Martichoras
Level 126
God Stats
9W - 3L
1,739 SR
Queue Stats
564W - 379L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIGHOOT75
Izanami
15
2 / 2 / 2
7,351
817
3,878
7,135
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 2
5,854
650
1,784
5,648
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 5 / 1
6,937
771
6,889
12,848
9,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
5,981
665
3,058
10,052
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
0 / 7 / 2
6,456
717
3,854
11,442
12,318
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caveman1457
Achilles
14
5 / 2 / 10
8,512
946
4,989
9,217
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 10
8,530
948
7,220
9,137
13,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MatthewH17
Ah Muzen Cab
14
1 / 1 / 17
8,131
903
6,982
6,126
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
QuamagiSound
Discordia
14
2 / 0 / 15
8,052
895
7,954
2,099
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
Swampfox241
Martichoras
14
6 / 1 / 14
8,778
975
16,819
6,751
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
87
4
Kills
21
21
Deaths
5
10
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIGHOOT75
Izanami
2
2
2
1.5
W
Achilles
Caveman1457
Achilles
5
2
10
5
L
0
3
2
0.33
W
7
1
10
12
W
Ah Muzen Cab
MatthewH17
Ah Muzen Cab
1
1
17
9.5
L
2
5
1
0.5
W
Discordia
QuamagiSound
Discordia
2
0
15
9.5
W
Martichoras
Swampfox241
Martichoras
6
1
14
13
L
0
4
3
0.38
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
43,964
47,125
Taken
33,330
35,703
Mitigated
32,396
9,709
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIGHOOT75
Izanami
3,878
2,395
1,503
2,215
7,135
3,102
498
1,315
5,820
0
12,231
W
Achilles
Caveman1457
Achilles
4,989
302
591
765
9,217
10,766
286
58
9,159
0
7,115
L
1,784
1,021
330
490
5,648
2,275
0
1,410
4,238
0
6,133
W
7,220
2,061
2,447
2,161
9,137
13,368
706
64
9,073
0
12,435
W
Ah Muzen Cab
MatthewH17
Ah Muzen Cab
6,982
3,106
1,112
810
6,126
3,031
2,624
28
6,098
0
21,703
L
6,889
1,630
210
1,784
12,848
9,180
0
2,500
10,348
150
11,462
W
Discordia
QuamagiSound
Discordia
7,954
417
458
475
2,099
717
1,375
0
2,099
20,499
0
W
Martichoras
Swampfox241
Martichoras
16,819
7,655
339
836
6,751
4,514
1,734
0
6,751
0
36,925
L
3,058
272
386
1,571
10,052
8,828
0
1,300
8,752
0
5,507
L
3,854
336
381
839
11,442
12,318
0
1,429
10,013
0
10,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
42,003
76
Minions Killed
124
0
Camps Cleared
0
762,100
Distance Traveled
886,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,351
817
21
2
0
172,750
0
W
Achilles
8,512
946
4
0
0
187,645
0
L
Apollo
5,854
650
13
1
0
96,190
0
W
Osiris
8,530
948
15
2
0
181,883
0
W
Ah Muzen Cab
8,131
903
39
4
0
184,787
0
L
Surtr
6,937
771
12
1
0
169,148
0
W
Discordia
8,052
895
28
3
0
166,392
0
W
Martichoras
8,778
975
38
4
0
165,392
0
L
Tyr
5,981
665
6
1
0
177,926
0
L
Odin
6,456
717
24
3
0
146,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role