Player Matchup

Baron Samedi
Baron Samedi
ConfusedRavioli
Baron Samedi
Level 51
God Stats
8W - 3L
1,864 SR
Queue Stats
82W - 71L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
D34DPyro
Gilgamesh
Level 88
God Stats
3W - 4L
1,237 SR
Queue Stats
224W - 223L
1,401 Elo+
Solo
Izanami
Izanami
MogzyH
Izanami
Level 43
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 13L
1,333 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 108
God Stats
115W - 97L
1,526 SR
Queue Stats
125W - 126L
1,464 Elo+
Solo
Arachne
Arachne
shaun404
Arachne
Level 15
God Stats
3W - 6L
1,399 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 1
Team Averages
Level 61
1,484 SR
1,411 Elo+

VS

Team Averages
Level 72
1,514 SR
1,434 Elo+
Ah Puch
Ah Puch
Larri_Katula
Ah Puch
Level 65
God Stats
3W - 1L
1,443 SR
Queue Stats
126W - 141L
1,398 Elo+
Solo
Bacchus
Bacchus
Pochemufoma98
Bacchus
Level 65
God Stats
12W - 8L
1,618 SR
Queue Stats
17W - 10L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
dorisbutman
Amaterasu
Level 17
God Stats
8W - 9L
1,438 SR
Queue Stats
16W - 26L
1,348 Elo+
Party 2
Artemis
Artemis
ix0r51324
Artemis
Level 95
God Stats
7W - 3L
1,645 SR
Queue Stats
355W - 317L
1,461 Elo+
Solo
Thanatos
Thanatos
Наигар
Thanatos
Level 118
God Stats
4W - 4L
1,423 SR
Queue Stats
41W - 49L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConfusedRavioli
Baron Samedi
15
3 / 1 / 1
9,241
578
3,625
7,695
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
D34DPyro
Gilgamesh
16
5 / 3 / 0
10,045
628
17,673
16,490
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MogzyH
Izanami
13
3 / 6 / 3
8,731
546
11,201
13,347
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
plushok1
Nu Wa
13
2 / 5 / 3
7,912
495
10,530
11,647
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
shaun404
Arachne
14
3 / 2 / 4
8,314
520
8,160
13,512
6,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Larri_Katula
Ah Puch
14
2 / 4 / 0
8,809
551
8,736
9,046
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
12
4 / 2 / 4
8,283
518
6,392
14,536
15,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
dorisbutman
Amaterasu
12
0 / 3 / 3
7,073
442
5,400
18,178
16,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
ix0r51324
Artemis
14
4 / 4 / 5
8,188
512
11,223
12,090
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Наигар
Thanatos
16
7 / 3 / 2
9,373
586
11,027
15,963
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
16
Kills
17
17
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ConfusedRavioli
Baron Samedi
3
1
1
3.5
L
Gilgamesh
D34DPyro
Gilgamesh
5
3
0
1.67
W
Ah Puch
Larri_Katula
Ah Puch
2
4
0
0.5
L
Izanami
MogzyH
Izanami
3
6
3
0.75
W
Bacchus
4
2
4
3
W
Amaterasu
dorisbutman
Amaterasu
0
3
3
0.5
W
Artemis
ix0r51324
Artemis
4
4
5
1.63
L
Nu Wa
plushok1
Nu Wa
2
5
3
0.7
L
Arachne
shaun404
Arachne
3
2
4
2.5
W
Thanatos
Наигар
Thanatos
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,189
Damage
42,778
62,691
Taken
69,813
37,484
Mitigated
48,258
14,239
Healing
23,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ConfusedRavioli
Baron Samedi
3,625
0
139
1,849
7,695
4,271
0
5,535
2,160
61,143
0
L
Gilgamesh
D34DPyro
Gilgamesh
17,673
6,662
0
2,822
16,490
18,978
605
322
16,168
0
79,349
W
Ah Puch
Larri_Katula
Ah Puch
8,736
97
0
1,770
9,046
4,037
0
4,474
4,572
62,238
0
L
Izanami
MogzyH
Izanami
11,201
7,710
0
1,976
13,347
4,760
390
3,920
9,427
0
50,890
W
Bacchus
6,392
657
670
2,703
14,536
15,361
120
3,546
10,990
34,654
0
W
Amaterasu
dorisbutman
Amaterasu
5,400
2,904
0
4,683
18,178
16,697
0
576
16,609
632
31,355
W
Artemis
ix0r51324
Artemis
11,223
5,358
0
1,919
12,090
4,580
711
3,300
8,790
0
48,833
L
Nu Wa
plushok1
Nu Wa
10,530
2,528
0
1,988
11,647
2,977
727
1,792
9,855
54,547
0
L
Arachne
shaun404
Arachne
8,160
5,952
0
5,465
13,512
6,498
599
3,992
9,520
0
57,161
W
Thanatos
Наигар
Thanatos
11,027
3,344
0
12,040
15,963
7,583
0
2,259
13,303
0
83,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,243
Gold Earned
41,726
492
Minions Killed
433
0
Camps Cleared
0
1,479,617
Distance Traveled
1,556,039
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,241
578
145
9
0
306,702
2
L
Gilgamesh
10,045
628
103
6
0
254,877
0
W
Ah Puch
8,809
551
138
9
0
278,205
2
L
Izanami
8,731
546
99
6
0
286,192
0
W
Bacchus
8,283
518
54
3
0
317,678
5
W
Amaterasu
7,073
442
56
4
0
331,662
0
W
Artemis
8,188
512
67
4
0
300,288
0
L
Nu Wa
7,912
495
64
4
0
290,828
0
L
Arachne
8,314
520
81
5
0
341,018
0
W
Thanatos
9,373
586
118
7
0
328,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role