Player Matchup

Ymir
Ymir
Binwalk
Ymir
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,818 Elo+
Party 2
Nu Wa
Nu Wa
BorealFurnace
Nu Wa
Level 187
God Stats
24W - 20L
1,537 SR
Queue Stats
361W - 347L
1,523 Elo+
Solo
Arachne
Arachne
PRUETT2
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,620 Elo+
Party 2
Artio
Artio
Scar_28TwT
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zachattack668
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,570 Elo+
Party 2
Team Averages
Level 126
1,507 SR
1,601 Elo+

VS

Team Averages
Level 101
1,558 SR
1,529 Elo+
Artemis
Artemis
Alucard71714
Artemis
Level 107
God Stats
1W - 1L
1,740 SR
Queue Stats
7W - 6L
1,565 Elo+
Solo
Fenrir
Fenrir
Injectoh
Fenrir
Level 26
God Stats
3W - 1L
1,577 SR
Queue Stats
44W - 30L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Skayzer23
Kukulkan
Level 142
God Stats
2W - 1L
1,449 SR
Queue Stats
73W - 68L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skippa17
Tsukuyomi
Level 64
God Stats
6W - 6L
1,510 SR
Queue Stats
178W - 166L
1,515 Elo+
Party 1
Ymir
Ymir
Xavienn
Ymir
Level 165
God Stats
5W - 5L
1,516 SR
Queue Stats
146W - 126L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Binwalk
Ymir
12
1 / 2 / 4
8,647
432
4,359
16,550
21,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 5 / 3
8,731
437
13,987
12,798
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PRUETT2
Arachne
15
8 / 6 / 2
10,050
503
17,403
27,697
15,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
15
0 / 5 / 1
8,921
446
5,269
23,200
17,089
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Zachattack668
Ah Muzen Cab
13
1 / 5 / 2
8,633
432
6,227
12,325
5,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alucard71714
Artemis
16
3 / 3 / 8
11,404
570
14,978
15,231
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Injectoh
Fenrir
15
1 / 2 / 13
11,161
558
7,644
19,378
20,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Skayzer23
Kukulkan
18
4 / 1 / 5
12,189
609
16,671
9,945
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Skippa17
Tsukuyomi
19
6 / 3 / 6
12,504
625
15,007
14,599
7,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Xavienn
Ymir
18
9 / 1 / 4
13,508
675
14,861
25,712
23,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
23
23
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
Alucard71714
Artemis
3
3
8
2.33
L
Ymir
Binwalk
Ymir
1
2
4
1.5
L
0
5
3
0.3
W
Fenrir
Injectoh
Fenrir
1
2
13
3.75
L
Arachne
PRUETT2
Arachne
8
6
2
1.5
L
Artio
0
5
1
0.1
W
Kukulkan
Skayzer23
Kukulkan
4
1
5
6.5
W
Tsukuyomi
Skippa17
Tsukuyomi
6
3
6
3
W
Ymir
Xavienn
Ymir
9
1
4
11
L
Ah Muzen Cab
Zachattack668
Ah Muzen Cab
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,245
Damage
69,161
92,570
Taken
84,865
64,059
Mitigated
62,354
16,386
Healing
31,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Alucard71714
Artemis
14,978
6,786
0
4,600
15,231
6,146
4,233
4,345
10,867
0
89,506
L
Ymir
Binwalk
Ymir
4,359
376
0
1,994
16,550
21,219
0
4,688
11,650
28,983
0
L
13,987
1,737
0
500
12,798
4,958
0
3,375
9,244
81,870
0
W
Fenrir
Injectoh
Fenrir
7,644
2,083
0
5,008
19,378
20,893
534
6,402
12,867
0
29,675
L
Arachne
PRUETT2
Arachne
17,403
9,973
0
7,604
27,697
15,314
0
7,616
19,832
0
73,323
L
Artio
5,269
578
100
5,548
23,200
17,089
0
10,337
12,277
65,465
0
W
Kukulkan
Skayzer23
Kukulkan
16,671
1,317
0
2,295
9,945
4,529
983
3,543
6,402
136,411
0
W
Tsukuyomi
Skippa17
Tsukuyomi
15,007
3,123
0
8,816
14,599
7,251
541
3,993
10,535
0
107,337
W
Ymir
Xavienn
Ymir
14,861
3,929
0
10,955
25,712
23,535
219
7,410
18,119
88,693
0
L
Ah Muzen Cab
Zachattack668
Ah Muzen Cab
6,227
1,648
0
640
12,325
5,479
0
4,161
8,035
0
61,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
60,766
448
Minions Killed
666
0
Camps Cleared
0
1,863,313
Distance Traveled
2,092,208
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,404
570
141
7
0
364,092
3
L
Ymir
8,647
432
17
1
0
388,918
4
L
Nu Wa
8,731
437
123
6
0
375,820
5
W
Fenrir
11,161
558
28
1
0
453,657
11
L
Arachne
10,050
503
96
5
0
447,227
0
L
Artio
8,921
446
90
5
0
366,923
0
W
Kukulkan
12,189
609
212
11
0
439,725
4
W
Tsukuyomi
12,504
625
138
7
0
465,040
1
W
Ymir
13,508
675
147
7
0
369,694
0
L
Ah Muzen Cab
8,633
432
122
6
0
284,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role