Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BhaalSpawn1
Janus
Level 128
God Stats
13W - 4L
1,711 SR
Queue Stats
104W - 98L
1,524 Elo+
Solo
Danzaburou
Danzaburou
JAJASALUDOS30
Danzaburou
Level 146
God Stats
6W - 6L
1,414 SR
Queue Stats
358W - 354L
1,496 Elo+
Solo
Da Ji
Da Ji
Smetchj67
Da Ji
Level 157
God Stats
1W - 3L
1,503 SR
Queue Stats
244W - 236L
1,413 Elo+
Solo
Sylvanus
Sylvanus
alonebydefault
Sylvanus
Level 126
God Stats
6W - 7L
1,436 SR
Queue Stats
117W - 110L
1,449 Elo+
Solo
Team Averages
Level 132
1,513 SR
1,476 Elo+

VS

Team Averages
Level 112
1,443 SR
1,483 Elo+
Bakasura
Bakasura
Adawgdaboss
Bakasura
Level 140
God Stats
1W - 6L
1,321 SR
Queue Stats
70W - 108L
1,449 Elo+
Solo
Martichoras
Martichoras
Bongory
Martichoras
Level 67
God Stats
1W - 4L
1,442 SR
Queue Stats
215W - 180L
1,493 Elo+
Solo
Surtr
Surtr
DuDuWater
Surtr
Level 132
God Stats
5W - 5L
1,619 SR
Queue Stats
19W - 30L
1,420 Elo+
Solo
Thoth
Thoth
ProtecG
Thoth
Level 87
God Stats
6W - 14L
1,364 SR
Queue Stats
229W - 229L
1,446 Elo+
Solo
Khepri
Khepri
Shattered_Panda
Khepri
Level 133
God Stats
1W - 2L
1,469 SR
Queue Stats
35W - 21L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 3 / 5
7,368
614
7,769
12,157
9,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 0 / 1
8,823
735
6,391
6,025
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JAJASALUDOS30
Danzaburou
12
1 / 0 / 2
7,223
602
5,779
5,813
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Smetchj67
Da Ji
12
6 / 3 / 3
7,822
652
9,289
10,996
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
10
1 / 0 / 1
6,488
541
2,844
8,174
6,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adawgdaboss
Bakasura
10
1 / 3 / 0
5,975
498
3,554
11,659
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Martichoras
Bongory
Martichoras
9
0 / 2 / 0
5,653
471
4,395
8,122
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
DuDuWater
Surtr
10
5 / 5 / 0
6,684
557
10,451
13,970
11,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
ProtecG
Thoth
11
0 / 6 / 0
5,887
491
4,201
8,171
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,537
461
1,789
4,956
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
6
6
Deaths
17
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
5
1.5
L
Bakasura
Adawgdaboss
Bakasura
1
3
0
0.33
W
6
0
1
6.5
L
Martichoras
Bongory
Martichoras
0
2
0
0
L
Surtr
DuDuWater
Surtr
5
5
0
1
W
Danzaburou
JAJASALUDOS30
Danzaburou
1
0
2
2
L
Thoth
ProtecG
Thoth
0
6
0
0
L
0
1
0
0
W
Da Ji
Smetchj67
Da Ji
6
3
3
2.5
W
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,072
Damage
24,390
43,165
Taken
46,878
24,761
Mitigated
24,473
13,739
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,769
1,663
0
2,244
12,157
9,099
391
496
11,012
1,109
46,271
L
Bakasura
Adawgdaboss
Bakasura
3,554
2,522
0
1,324
11,659
4,244
0
1,227
10,360
0
35,756
W
6,391
90
85
1,959
6,025
2,418
0
3,116
2,909
78,179
0
L
Martichoras
Bongory
Martichoras
4,395
1,483
0
1,163
8,122
2,898
0
1,295
6,827
0
44,491
L
Surtr
DuDuWater
Surtr
10,451
4,924
0
3,917
13,970
11,172
0
1,334
12,618
983
37,433
W
Danzaburou
JAJASALUDOS30
Danzaburou
5,779
2,674
0
2,864
5,813
2,434
874
348
5,465
0
55,104
L
Thoth
ProtecG
Thoth
4,201
47
0
375
8,171
2,818
0
4,038
3,929
41,644
0
L
1,789
83
0
1,861
4,956
3,341
0
1,175
3,781
18,931
0
W
Da Ji
Smetchj67
Da Ji
9,289
3,410
0
1,222
10,996
4,456
0
433
10,059
0
48,081
W
Sylvanus
2,844
973
1,355
4,010
8,174
6,354
119
2,260
5,839
19,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
29,736
403
Minions Killed
304
0
Camps Cleared
0
1,155,841
Distance Traveled
1,167,308
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,368
614
78
7
0
214,100
1
L
Bakasura
5,975
498
67
6
0
279,262
4
W
Janus
8,823
735
139
12
0
250,738
2
L
Martichoras
5,653
471
87
7
0
219,418
0
L
Surtr
6,684
557
42
4
0
220,571
0
W
Danzaburou
7,223
602
99
8
0
229,260
1
L
Thoth
5,887
491
72
6
0
217,900
3
L
Khepri
5,537
461
36
3
0
230,157
0
W
Da Ji
7,822
652
65
5
0
245,642
0
W
Sylvanus
6,488
541
22
2
0
216,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role