Player Matchup

Susano
Susano
Bone_Crow
Susano
Level 65
God Stats
45W - 25L
1,597 SR
Queue Stats
106W - 92L
1,449 Elo+
Solo
Ares
Ares
Endark92
Ares
Level 129
God Stats
4W - 2L
1,603 SR
Queue Stats
39W - 34L
1,507 Elo+
Solo
Achilles
Achilles
Mortyss11
Achilles
Level 65
God Stats
7W - 7L
1,498 SR
Queue Stats
158W - 199L
1,372 Elo+
Party 1
Janus
Janus
baireizer
Janus
Level 46
God Stats
2W - 1L
1,519 SR
Queue Stats
38W - 63L
1,321 Elo+
Party 1
Anhur
Anhur
detriruke
Anhur
Level 158
God Stats
1W - 2L
1,509 SR
Queue Stats
10W - 9L
1,359 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,402 Elo+

VS

Team Averages
Level 70
1,572 SR
1,467 Elo+
Izanami
Izanami
 
Izanami
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Focdencio
Bellona
Level 113
God Stats
7W - 13L
1,397 SR
Queue Stats
204W - 212L
1,516 Elo+
Solo
Thanatos
Thanatos
LPz2
Thanatos
Level 64
God Stats
5W - 3L
1,593 SR
Queue Stats
24W - 20L
1,514 Elo+
Party 3
Raijin
Raijin
Thoxyy
Raijin
Level 61
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 3
Ymir
Ymir
saveinøri
Ymir
Level 29
God Stats
0W - 1L
1,675 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bone_Crow
Susano
12
6 / 0 / 2
6,981
635
5,215
7,858
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
8
0 / 1 / 2
4,981
453
3,271
7,088
4,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Mortyss11
Achilles
10
3 / 1 / 3
6,223
566
6,068
9,846
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
baireizer
Janus
11
2 / 1 / 0
6,261
569
4,028
5,259
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
detriruke
Anhur
11
1 / 0 / 0
6,553
596
2,468
3,052
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 0
5,591
508
1,362
5,840
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Focdencio
Bellona
6
0 / 5 / 1
4,810
437
4,393
9,032
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
LPz2
Thanatos
10
2 / 2 / 0
5,662
515
5,065
9,508
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Thoxyy
Raijin
9
0 / 4 / 2
5,339
485
3,879
7,868
2,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 0 / 0
5,301
482
1,237
4,967
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
12
Kills
3
3
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
W
Susano
Bone_Crow
Susano
6
0
2
7
W
Ares
0
1
2
1
L
Bellona
Focdencio
Bellona
0
5
1
0.1
L
Thanatos
LPz2
Thanatos
2
2
0
1
W
Achilles
Mortyss11
Achilles
3
1
3
4.5
L
Raijin
Thoxyy
Raijin
0
4
2
0.25
W
Janus
baireizer
Janus
2
1
0
2
W
Anhur
detriruke
Anhur
1
0
0
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
15,936
33,103
Taken
37,215
16,446
Mitigated
15,210
13,281
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,362
920
0
1,455
5,840
1,556
0
429
5,308
0
43,611
W
Susano
Bone_Crow
Susano
5,215
2,081
0
4,185
7,858
2,954
0
151
7,673
0
45,878
W
Ares
3,271
70
0
1,152
7,088
4,045
0
1,736
5,266
21,935
0
L
Bellona
Focdencio
Bellona
4,393
2,274
0
2,393
9,032
4,441
0
229
8,176
0
21,048
L
Thanatos
LPz2
Thanatos
5,065
1,374
0
5,075
9,508
3,293
0
1,786
7,311
0
40,069
W
Achilles
Mortyss11
Achilles
6,068
1,551
0
3,454
9,846
6,473
0
455
9,391
0
29,821
L
Raijin
Thoxyy
Raijin
3,879
402
0
776
7,868
2,543
19
3,611
3,989
32,149
0
W
Janus
baireizer
Janus
4,028
173
0
1,966
5,259
1,851
0
2,404
2,605
48,786
0
W
Anhur
detriruke
Anhur
2,468
1,604
0
2,524
3,052
1,123
692
0
3,052
0
47,840
L
1,237
294
0
427
4,967
3,377
0
420
4,373
13,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,999
Gold Earned
26,703
318
Minions Killed
254
0
Camps Cleared
0
1,101,480
Distance Traveled
1,070,713
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,591
508
89
8
0
216,057
0
W
Susano
6,981
635
65
6
0
273,069
0
W
Ares
4,981
453
28
3
0
207,219
0
L
Bellona
4,810
437
33
3
0
171,598
0
L
Thanatos
5,662
515
58
5
0
248,348
0
W
Achilles
6,223
566
50
5
0
214,021
0
L
Raijin
5,339
485
50
5
0
197,777
4
W
Janus
6,261
569
82
7
0
211,560
4
W
Anhur
6,553
596
93
8
0
195,611
2
L
Ymir
5,301
482
24
2
0
236,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role