Player Matchup

Ishtar
Ishtar
Flamefang98
Ishtar
Level 88
God Stats
4W - 2L
1,562 SR
Queue Stats
60W - 83L
1,252 Elo+
Party 1
Sol
Sol
MaTyBr23
Sol
Level 29
God Stats
1W - 1L
1,261 SR
Queue Stats
43W - 64L
1,252 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SuperMikeOne1
Cu Chulainn
Level 25
God Stats
2W - 2L
1,265 SR
Queue Stats
17W - 20L
1,289 Elo+
Party 1
Team Averages
Level 47
1,363 SR
1,264 Elo+

VS

Team Averages
Level 45
1,527 SR
1,182 Elo+
Nike
Nike
Alien-ne75
Nike
Level 41
God Stats
8W - 4L
1,582 SR
Queue Stats
47W - 66L
1,338 Elo+
Solo
Poseidon
Poseidon
GTGOFF0044
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,273 Elo+
Party 2
Jing Wei
Jing Wei
xxDCxBYRxx
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 19L
934 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
4 / 5 / 10
11,048
789
6,224
12,374
4,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
12 / 1 / 10
13,692
978
11,836
11,693
3,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
SuperMikeOne1
Cu Chulainn
16
10 / 3 / 12
13,183
942
18,494
23,863
30,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 4
10,170
726
6,649
15,020
9,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
GTGOFF0044
Poseidon
15
6 / 7 / 2
12,375
884
18,623
13,553
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
xxDCxBYRxx
Jing Wei
12
0 / 11 / 4
9,682
692
7,000
15,213
6,230
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
8
9
Deaths
27
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
Ishtar
4
5
10
1.8
L
Poseidon
GTGOFF0044
Poseidon
6
7
2
1
W
12
1
10
17
W
Cu Chulainn
SuperMikeOne1
Cu Chulainn
10
3
12
5.33
L
Jing Wei
xxDCxBYRxx
Jing Wei
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,554
Damage
32,272
47,930
Taken
43,786
38,007
Mitigated
20,963
7,126
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,649
412
35
946
15,020
9,245
28
5,180
9,840
0
20,669
W
Ishtar
6,224
3,414
0
477
12,374
4,082
1,092
7,200
5,174
0
24,584
L
Poseidon
GTGOFF0044
Poseidon
18,623
3,028
0
851
13,553
5,488
92
4,187
9,366
66,505
0
W
11,836
3,350
0
5,371
11,693
3,761
1,428
4,792
6,901
67,133
0
W
Cu Chulainn
SuperMikeOne1
Cu Chulainn
18,494
2,450
0
1,278
23,863
30,164
259
6,653
17,210
3,207
48,882
L
Jing Wei
xxDCxBYRxx
Jing Wei
7,000
5,789
0
757
15,213
6,230
0
4,536
10,677
0
21,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
32,227
153
Minions Killed
131
0
Camps Cleared
0
788,140
Distance Traveled
678,215
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,170
726
17
1
0
206,615
0
W
Ishtar
11,048
789
31
2
0
223,142
2
L
Poseidon
12,375
884
89
6
0
244,108
3
W
Sol
13,692
978
75
5
0
272,420
0
W
Cu Chulainn
13,183
942
47
3
0
292,578
0
L
Jing Wei
9,682
692
25
2
0
227,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role