Player Matchup

Gilgamesh
Gilgamesh
Amaterasu7377
Gilgamesh
Level 106
God Stats
1W - 1L
1,859 SR
Queue Stats
116W - 107L
1,460 Elo+
Solo
Artemis
Artemis
BEAST_KILLA561
Artemis
Level 109
God Stats
1W - 1L
1,420 SR
Queue Stats
5W - 3L
1,593 Elo+
Solo
Kali
Kali
Mitzzbburn
Kali
Level 142
God Stats
1W - 1L
1,437 SR
Queue Stats
94W - 89L
1,459 Elo+
Solo
Anubis
Anubis
Nirvanist69
Anubis
Level 153
God Stats
0W - 1L
1,231 SR
Queue Stats
15W - 13L
1,647 Elo+
Solo
Yemoja
Yemoja
Zen_Regalia
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,334 Elo+
Solo
Team Averages
Level 115
1,489 SR
1,499 Elo+

VS

Team Averages
Level 101
1,554 SR
1,421 Elo+
Ares
Ares
A101stDivision
Ares
Level 63
God Stats
9W - 9L
1,488 SR
Queue Stats
109W - 133L
1,405 Elo+
Solo
Jormungandr
Jormungandr
BOOMERANG-PR
Jormungandr
Level 155
God Stats
14W - 4L
1,641 SR
Queue Stats
327W - 339L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Furno 0125
Morgan Le Fay
Level 126
God Stats
16W - 8L
1,664 SR
Queue Stats
313W - 311L
1,431 Elo+
Solo
Da Ji
Da Ji
I_M1ss_Th3_Rag3
Da Ji
Level 98
God Stats
5W - 4L
1,588 SR
Queue Stats
562W - 556L
1,444 Elo+
Solo
Charybdis
Charybdis
adrianmezag
Charybdis
Level 64
God Stats
12W - 9L
1,389 SR
Queue Stats
97W - 119L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amaterasu7377
Gilgamesh
11
1 / 5 / 2
6,221
566
3,992
14,789
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 1
5,012
456
8,137
7,608
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 2
5,775
525
3,637
11,130
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
12
4 / 1 / 0
6,919
629
2,993
6,266
3,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
0 / 0 / 2
5,307
482
3,576
7,461
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,830
530
2,232
9,565
5,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
BOOMERANG-PR
Jormungandr
12
4 / 3 / 2
7,496
681
9,357
8,425
7,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Furno 0125
Morgan Le Fay
12
1 / 1 / 0
7,071
643
5,072
3,596
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 1 / 3
7,072
643
4,949
10,001
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
adrianmezag
Charybdis
9
0 / 1 / 2
5,525
502
6,437
7,739
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
8
9
Deaths
7
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Gilgamesh
Amaterasu7377
Gilgamesh
1
5
2
0.4
L
0
1
1
0.5
W
Jormungandr
BOOMERANG-PR
Jormungandr
4
3
2
1.67
W
Morgan Le Fay
Furno 0125
Morgan Le Fay
1
1
0
1
W
3
1
3
4.5
L
1
2
2
1
L
Anubis
4
1
0
4
L
Yemoja
0
0
2
1
W
Charybdis
adrianmezag
Charybdis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
28,047
47,254
Taken
39,326
22,320
Mitigated
21,415
13,200
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,232
269
1,082
2,738
9,565
5,914
0
1,604
7,961
15,761
0
L
Gilgamesh
Amaterasu7377
Gilgamesh
3,992
1,035
0
2,687
14,789
8,954
0
7,684
7,105
0
38,990
L
8,137
2,981
356
1,092
7,608
2,461
0
932
6,676
0
37,503
W
Jormungandr
BOOMERANG-PR
Jormungandr
9,357
4,554
0
1,000
8,425
7,317
0
677
7,748
50,447
0
W
Morgan Le Fay
Furno 0125
Morgan Le Fay
5,072
1,162
0
1,422
3,596
1,172
1,118
1,411
2,185
45,063
0
W
4,949
1,076
0
3,920
10,001
4,007
0
708
9,293
0
45,475
L
3,637
2,305
0
1,644
11,130
3,949
0
2,963
8,023
0
38,642
L
Anubis
2,993
104
0
3,308
6,266
3,036
72
3,703
2,351
42,422
0
L
Yemoja
3,576
1,092
1,825
2,288
7,461
3,920
0
1,023
6,438
17,110
0
W
Charybdis
adrianmezag
Charybdis
6,437
4,093
0
1,852
7,739
3,005
140
2,169
5,570
0
41,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
32,994
284
Minions Killed
299
0
Camps Cleared
0
1,057,249
Distance Traveled
973,103
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,830
530
24
2
0
187,243
3
L
Gilgamesh
6,221
566
66
6
0
203,373
0
L
Artemis
5,012
456
49
4
0
202,388
5
W
Jormungandr
7,496
681
71
6
0
183,671
1
W
Morgan Le Fay
7,071
643
78
7
0
197,426
4
W
Da Ji
7,072
643
77
7
0
240,993
0
L
Kali
5,775
525
54
5
0
260,688
0
L
Anubis
6,919
629
86
8
0
217,069
2
L
Yemoja
5,307
482
29
3
0
173,731
3
W
Charybdis
5,525
502
49
4
0
163,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role