Player Matchup

Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Der_Juri_0312
Baron Samedi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,596 Elo+
Solo
Thanatos
Thanatos
Killkod
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
kershOn
Izanami
Level 65
God Stats
64W - 63L
1,537 SR
Queue Stats
98W - 102L
1,509 Elo+
Solo
Bellona
Bellona
sycotico
Bellona
Level 39
God Stats
0W - 1L
1,753 SR
Queue Stats
16W - 20L
1,418 Elo+
Solo
Team Averages
Level 58
1,558 SR
1,505 Elo+

VS

Team Averages
Level 73
1,494 SR
1,468 Elo+
Gilgamesh
Gilgamesh
ProBlindGamer
Gilgamesh
Level 66
God Stats
3W - 3L
1,514 SR
Queue Stats
196W - 204L
1,423 Elo+
Solo
Chernobog
Chernobog
alextron124
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,555 Elo+
Party 1
Hades
Hades
maderiin01
Hades
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,429 Elo+
Solo
Pele
Pele
oskivero1
Pele
Level 26
God Stats
2W - 2L
1,459 SR
Queue Stats
26W - 37L
1,498 Elo+
Party 1
Geb
Geb
rizqdo-b
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 2 / 3
6,740
518
5,257
11,956
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Der_Juri_0312
Baron Samedi
11
2 / 6 / 2
6,320
486
6,156
10,212
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Killkod
Thanatos
10
1 / 3 / 1
6,156
474
3,095
10,636
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
kershOn
Izanami
12
3 / 6 / 1
7,605
585
9,822
9,914
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
sycotico
Bellona
10
0 / 2 / 0
6,232
479
5,984
12,766
12,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ProBlindGamer
Gilgamesh
13
3 / 0 / 1
8,005
616
6,955
10,405
4,731
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
alextron124
Chernobog
12
5 / 4 / 3
7,457
574
10,393
9,739
2,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
6 / 0 / 3
8,366
644
11,554
8,716
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
3 / 1 / 4
7,508
578
5,955
8,860
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 3 / 8
6,922
532
3,584
13,848
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
19
19
Deaths
8
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
2
3
1.75
L
Baron Samedi
Der_Juri_0312
Baron Samedi
2
6
2
0.5
L
Thanatos
Killkod
Thanatos
1
3
1
0.5
W
Gilgamesh
ProBlindGamer
Gilgamesh
3
0
1
3.5
W
Chernobog
alextron124
Chernobog
5
4
3
1.63
L
Izanami
kershOn
Izanami
3
6
1
0.58
W
Hades
6
0
3
7.5
W
Pele
3
1
4
5
W
2
3
8
2
L
Bellona
sycotico
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,314
Damage
38,441
55,484
Taken
51,568
36,903
Mitigated
25,194
15,806
Healing
11,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,257
1,827
0
3,447
11,956
11,463
0
3,636
8,320
17,430
0
L
Baron Samedi
Der_Juri_0312
Baron Samedi
6,156
878
438
1,775
10,212
5,271
0
7,086
3,126
35,621
0
L
Thanatos
Killkod
Thanatos
3,095
826
0
4,572
10,636
3,693
0
1,500
9,136
0
35,914
W
Gilgamesh
ProBlindGamer
Gilgamesh
6,955
2,716
0
701
10,405
4,731
1,086
434
9,971
0
57,881
W
Chernobog
alextron124
Chernobog
10,393
7,758
0
2,475
9,739
2,924
706
1,504
8,235
0
53,001
L
Izanami
kershOn
Izanami
9,822
7,187
0
1,835
9,914
3,594
945
1,911
8,003
0
69,048
W
Hades
11,554
672
367
5,580
8,716
4,849
0
5,065
3,651
66,914
0
W
Pele
5,955
1,805
0
975
8,860
3,285
0
1,211
7,649
0
65,781
W
3,584
678
0
1,804
13,848
9,405
342
3,199
10,649
18,277
0
L
Bellona
sycotico
Bellona
5,984
2,439
0
3,739
12,766
12,882
0
1,005
11,761
0
40,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
38,258
309
Minions Killed
385
0
Camps Cleared
0
1,247,265
Distance Traveled
1,415,425
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,740
518
16
1
0
259,090
0
L
Baron Samedi
6,320
486
62
5
0
240,351
1
L
Thanatos
6,156
474
52
4
0
278,796
0
W
Gilgamesh
8,005
616
82
6
0
289,539
3
W
Chernobog
7,457
574
70
5
0
250,020
0
L
Izanami
7,605
585
120
9
0
215,278
0
W
Hades
8,366
644
120
9
0
264,526
0
W
Pele
7,508
578
87
7
0
330,198
0
W
Geb
6,922
532
26
2
0
281,142
0
L
Bellona
6,232
479
59
5
0
253,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role