Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EuKzGM
Guan Yu
Level 101
God Stats
2W - 0L
1,717 SR
Queue Stats
30W - 27L
1,525 Elo+
Solo
Surtr
Surtr
LinKiNN
Surtr
Level 149
God Stats
3W - 2L
1,570 SR
Queue Stats
765W - 477L
1,613 Elo+
Solo
Merlin
Merlin
cristianght
Merlin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
m1rr4
Zhong Kui
Level 181
God Stats
7W - 1L
1,670 SR
Queue Stats
269W - 278L
1,412 Elo+
Solo
Team Averages
Level 149
1,591 SR
1,524 Elo+

VS

Team Averages
Level 145
1,511 SR
1,494 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
F6L0m
Maman Brigitte
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,489 Elo+
Party 1
Horus
Horus
S4M3
Horus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 1
Tyr
Tyr
XxSmaasher-
Tyr
Level 154
God Stats
5W - 6L
1,557 SR
Queue Stats
338W - 328L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 1 / 5
7,906
1,129
8,097
4,270
2,236
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
EuKzGM
Guan Yu
13
1 / 2 / 10
7,483
1,069
5,244
9,663
9,324
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
LinKiNN
Surtr
14
6 / 2 / 6
8,124
1,161
8,757
12,909
9,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
11
0 / 2 / 9
6,942
992
5,850
5,566
2,335
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
m1rr4
Zhong Kui
13
2 / 1 / 10
7,596
1,085
9,012
5,520
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 1 / 3
7,868
1,124
6,913
10,772
10,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
 
Thoth
10
0 / 3 / 5
5,829
833
5,663
5,917
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
F6L0m
Maman Brigitte
11
1 / 6 / 3
6,008
858
4,496
9,674
4,032
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
S4M3
Horus
12
2 / 4 / 4
6,497
928
4,535
10,203
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 4
5,976
854
4,493
3,527
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
13
Kills
8
8
Deaths
14
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
5
6.5
L
Cthulhu
 
Cthulhu
4
1
3
5.5
L
Thoth
 
Thoth
0
3
5
0.83
W
Guan Yu
EuKzGM
Guan Yu
1
2
10
3
L
Maman Brigitte
F6L0m
Maman Brigitte
1
6
3
0.42
W
Surtr
LinKiNN
Surtr
6
2
6
4.5
L
Horus
S4M3
Horus
2
4
4
1
L
1
0
4
3
W
Merlin
0
2
9
2.25
W
Zhong Kui
m1rr4
Zhong Kui
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
26,100
37,928
Taken
40,093
27,915
Mitigated
26,676
16,417
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,097
2,374
523
273
4,270
2,236
2,367
3,172
1,098
0
20,286
L
Cthulhu
 
Cthulhu
6,913
252
2,247
2,338
10,772
10,407
0
3,970
6,088
17,327
0
L
Thoth
 
Thoth
5,663
107
412
829
5,917
2,306
0
1,920
3,601
13,536
0
W
Guan Yu
EuKzGM
Guan Yu
5,244
609
4,196
3,753
9,663
9,324
253
3,286
6,377
0
8,664
L
Maman Brigitte
F6L0m
Maman Brigitte
4,496
53
1,609
874
9,674
4,032
31
2,487
6,780
9,561
0
W
Surtr
LinKiNN
Surtr
8,757
2,551
347
3,893
12,909
9,727
466
5,160
7,749
489
10,569
L
Horus
S4M3
Horus
4,535
2,322
782
1,113
10,203
7,299
0
4,702
4,959
0
11,359
L
4,493
76
586
556
3,527
2,632
0
1,568
1,795
1,106
6,303
W
Merlin
5,850
389
734
1,343
5,566
2,335
238
3,506
2,060
10,291
0
W
Zhong Kui
m1rr4
Zhong Kui
9,012
1,714
255
1,100
5,520
4,293
1,356
2,994
2,526
20,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,051
Gold Earned
32,178
90
Minions Killed
73
0
Camps Cleared
0
770,620
Distance Traveled
718,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,906
1,129
36
5
0
146,603
0
L
Cthulhu
7,868
1,124
21
3
0
143,993
0
L
Thoth
5,829
833
18
3
0
139,832
0
W
Guan Yu
7,483
1,069
4
1
0
167,469
0
L
Maman Brigitte
6,008
858
11
2
0
170,847
0
W
Surtr
8,124
1,161
9
1
0
161,665
0
L
Horus
6,497
928
17
2
0
140,404
0
L
Tyr
5,976
854
6
1
0
123,355
0
W
Merlin
6,942
992
6
1
0
159,481
0
W
Zhong Kui
7,596
1,085
35
5
0
135,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role