Player Matchup

Bellona
Bellona
Crieg
Bellona
Level 147
God Stats
5W - 1L
1,693 SR
Queue Stats
170W - 138L
1,595 Elo+
Party 3
Sol
Sol
Skullogre
Sol
Level 125
God Stats
6W - 4L
1,579 SR
Queue Stats
484W - 496L
1,489 Elo+
Party 1
Sobek
Sobek
abranlinoso
Sobek
Level 124
God Stats
3W - 3L
1,308 SR
Queue Stats
146W - 136L
1,517 Elo+
Party 3
Janus
Janus
amaredeimus
Janus
Level 123
God Stats
4W - 9L
1,253 SR
Queue Stats
549W - 546L
1,537 Elo+
Party 1
Chernobog
Chernobog
bucciaratiii_
Chernobog
Level 66
God Stats
2W - 1L
1,502 SR
Queue Stats
91W - 115L
1,475 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,523 Elo+

VS

Team Averages
Level 100
1,521 SR
1,552 Elo+
Zhong Kui
Zhong Kui
CalamityCaller
Zhong Kui
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
DizzyQuorc
Danzaburou
Level 107
God Stats
1W - 1L
1,719 SR
Queue Stats
195W - 188L
1,522 Elo+
Solo
Tiamat
Tiamat
KillaB523
Tiamat
Level 144
God Stats
0W - 8L
977 SR
Queue Stats
905W - 946L
1,492 Elo+
Solo
Osiris
Osiris
NotAtHome
Osiris
Level 89
God Stats
0W - 1L
1,910 SR
Queue Stats
21W - 12L
1,668 Elo+
Party 2
He Bo
He Bo
Ruinous_Reaper93
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crieg
Bellona
20
8 / 2 / 11
12,193
813
18,219
23,175
29,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 4 / 12
11,049
737
20,436
13,096
7,641
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 14
11,617
774
8,867
19,340
25,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 3 / 9
11,205
747
20,601
8,239
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
bucciaratiii_
Chernobog
16
2 / 6 / 9
10,321
688
8,467
12,865
7,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CalamityCaller
Zhong Kui
17
3 / 6 / 9
10,622
708
20,810
18,749
15,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
DizzyQuorc
Danzaburou
18
3 / 4 / 8
10,667
711
16,760
13,909
7,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
KillaB523
Tiamat
17
2 / 3 / 8
9,907
660
8,025
13,215
9,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
NotAtHome
Osiris
20
7 / 3 / 6
10,929
729
12,733
28,077
34,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 4
9,689
646
8,658
12,735
6,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
22
Kills
18
18
Deaths
22
55
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CalamityCaller
Zhong Kui
3
6
9
1.25
W
Bellona
Crieg
Bellona
8
2
11
6.75
L
Danzaburou
DizzyQuorc
Danzaburou
3
4
8
1.75
L
Tiamat
KillaB523
Tiamat
2
3
8
2
L
Osiris
NotAtHome
Osiris
7
3
6
3.33
L
3
6
4
0.83
W
4
4
12
2.5
W
3
3
14
3.33
W
5
3
9
3.17
W
Chernobog
bucciaratiii_
Chernobog
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,590
Damage
66,986
76,715
Taken
86,685
74,743
Mitigated
73,873
28,654
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CalamityCaller
Zhong Kui
20,810
1,257
426
6,424
18,749
15,643
0
10,635
7,721
38,501
0
W
Bellona
Crieg
Bellona
18,219
1,281
4,215
10,550
23,175
29,065
24
12,209
10,712
0
28,623
L
Danzaburou
DizzyQuorc
Danzaburou
16,760
2,546
1,493
2,177
13,909
7,625
900
7,411
6,204
0
31,882
L
Tiamat
KillaB523
Tiamat
8,025
234
637
1,413
13,215
9,563
516
7,925
5,123
18,999
0
L
Osiris
NotAtHome
Osiris
12,733
1,361
824
9,977
28,077
34,906
180
18,398
9,116
0
21,982
L
8,658
482
83
1,239
12,735
6,136
0
5,535
6,900
21,021
0
W
20,436
6,338
1,247
3,227
13,096
7,641
1,051
6,767
6,032
39,408
0
W
8,867
117
2,742
4,997
19,340
25,643
77
8,822
9,810
12,592
0
W
20,601
1,220
73
455
8,239
4,445
628
3,149
4,937
40,818
0
W
Chernobog
bucciaratiii_
Chernobog
8,467
2,974
847
301
12,865
7,949
0
6,546
6,008
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,385
Gold Earned
51,814
188
Minions Killed
153
0
Camps Cleared
0
1,461,081
Distance Traveled
1,337,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,622
708
49
3
0
237,513
0
W
Bellona
12,193
813
31
2
0
342,667
0
L
Danzaburou
10,667
711
29
2
0
272,542
0
L
Tiamat
9,907
660
30
2
0
268,516
0
L
Osiris
10,929
729
17
1
0
310,061
0
L
He Bo
9,689
646
28
2
0
248,814
0
W
Sol
11,049
737
47
3
0
290,860
0
W
Sobek
11,617
774
11
1
0
314,507
0
W
Janus
11,205
747
60
4
0
277,669
0
W
Chernobog
10,321
688
39
3
0
235,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role