Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
Accustomed
Morgan Le Fay
Masters
Level 63
God Stats
5W - 0L
2,089 SR
Queue Stats
51W - 11L
3,194 MMR
Solo
Sobek
Sobek
Diamond III
Newskill3
Sobek
Diamond III
Level 168
God Stats
1W - 2L
1,563 SR
Queue Stats
111W - 91L
2,310 MMR
Solo
Nemesis
Nemesis
Masters
ッAdッ
Nemesis
Masters
Level 105
God Stats
4W - 5L
1,667 SR
Queue Stats
204W - 216L
2,448 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,773 SR
2,651 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,581 SR
2,721 MMR
Baron Samedi
Baron Samedi
Masters
H3LD3NS
Baron Samedi
Masters
Level 195
God Stats
0W - 1L
1,587 SR
Queue Stats
18W - 16L
3,103 MMR
Solo
Set
Set
Masters
IVALERIOI
Set
Masters
Level 153
God Stats
5W - 3L
1,693 SR
Queue Stats
223W - 229L
2,760 MMR
Solo
Terra
Terra
Diamond III
NonmiumSY
Terra
Diamond III
Level 153
God Stats
2W - 2L
1,462 SR
Queue Stats
197W - 199L
2,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Accustomed
Morgan Le Fay
14
5 / 0 / 5
10,236
931
15,602
6,454
2,752
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Newskill3
Sobek
10
2 / 2 / 8
8,716
792
7,009
13,514
13,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
ッAdッ
Nemesis
13
5 / 1 / 7
9,557
869
13,269
12,229
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KuzenboAphroditeNe ZhaAchillesThoth

VS

Bans
PersephoneCabrakanAh Muzen CabCharonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H3LD3NS
Baron Samedi
10
2 / 5 / 1
7,901
718
9,792
10,206
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
8,241
749
7,392
13,819
11,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
NonmiumSY
Terra
9
0 / 4 / 2
7,326
666
7,900
15,915
12,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
12
Kills
3
3
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Accustomed
Morgan Le Fay
5
0
5
7.5
L
Baron Samedi
H3LD3NS
Baron Samedi
2
5
1
0.5
L
1
3
2
0.67
W
Sobek
Newskill3
Sobek
2
2
8
3
L
Terra
NonmiumSY
Terra
0
4
2
0.25
W
Nemesis
ッAdッ
Nemesis
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,880
Damage
25,084
32,197
Taken
39,940
25,854
Mitigated
30,566
12,574
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Accustomed
Morgan Le Fay
15,602
1,982
0
2,674
6,454
2,752
918
2,093
4,278
76,194
0
L
Baron Samedi
H3LD3NS
Baron Samedi
9,792
1,096
1,383
2,687
10,206
6,411
0
6,389
3,245
31,909
0
L
7,392
2,309
0
2,017
13,819
11,204
0
7,177
6,016
0
31,661
W
Sobek
Newskill3
Sobek
7,009
760
0
3,452
13,514
13,571
13
7,853
5,315
12,915
0
L
Terra
NonmiumSY
Terra
7,900
647
418
2,484
15,915
12,951
0
8,202
6,731
15,865
330
W
Nemesis
ッAdッ
Nemesis
13,269
5,074
0
6,448
12,229
9,531
571
6,629
5,088
0
27,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,509
Gold Earned
23,468
140
Minions Killed
109
0
Camps Cleared
0
717,468
Distance Traveled
626,037
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,236
931
103
9
0
232,357
2
L
Baron Samedi
7,901
718
41
4
0
189,404
0
L
Set
8,241
749
51
5
0
203,276
0
W
Sobek
8,716
792
11
1
0
233,534
0
L
Terra
7,326
666
17
2
0
233,357
5
W
Nemesis
9,557
869
26
2
0
251,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role