Player Matchup

King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
ChuyMontana
Awilix
Masters
Level 158
God Stats
21W - 19L
1,620 SR
Queue Stats
489W - 477L
2,654 MMR
Solo
Anhur
Anhur
Masters
TAINZYYY
Anhur
Masters
Level 169
God Stats
23W - 16L
1,663 SR
Queue Stats
270W - 223L
2,951 MMR
Solo
Sobek
Sobek
Masters
WarTheDemented
Sobek
Masters
Level 123
God Stats
3W - 4L
1,567 SR
Queue Stats
556W - 539L
2,665 MMR
Solo
Raijin
Raijin
Masters
dudemanbro429
Raijin
Masters
Level 156
God Stats
3W - 1L
1,964 SR
Queue Stats
75W - 32L
2,895 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,663 SR
2,533 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 177
1,617 SR
2,276 MMR
Nike
Nike
Masters
 
Nike
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Arnufis
Thanatos
Masters
Level 163
God Stats
4W - 3L
1,563 SR
Queue Stats
92W - 74L
2,827 MMR
Party 1
Janus
Janus
Masters
Delclink
Janus
Masters
Level 106
God Stats
13W - 8L
1,690 SR
Queue Stats
327W - 282L
2,823 MMR
Party 1
Ishtar
Ishtar
Masters
Jaires
Ishtar
Masters
Level 211
God Stats
2W - 0L
1,833 SR
Queue Stats
62W - 47L
2,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 4 / 1
5,522
552
3,007
14,636
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
10
2 / 5 / 1
5,786
579
4,066
10,542
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
TAINZYYY
Anhur
10
0 / 2 / 0
5,594
559
3,632
8,431
1,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 2
5,187
519
2,359
9,102
6,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 0
6,538
654
5,829
7,369
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesThorKukulkan

VS

Bans
The MorriganMaman BrigitteAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 2 / 2
7,418
742
11,332
8,537
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
 
Fenrir
9
0 / 0 / 2
5,693
569
1,687
8,469
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Thanatos
Arnufis
Thanatos
12
7 / 1 / 5
7,357
736
10,513
11,756
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Delclink
Janus
14
5 / 0 / 2
7,819
782
5,666
5,980
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Jaires
Ishtar
12
3 / 0 / 0
7,293
729
6,979
3,983
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
17
17
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
Nike
 
Nike
2
2
2
1.5
W
Fenrir
 
Fenrir
0
0
2
1
W
Thanatos
Arnufis
Thanatos
7
1
5
9.5
L
Awilix
2
5
1
0.5
W
Janus
Delclink
Janus
5
0
2
6
W
Ishtar
Jaires
Ishtar
3
0
0
3
L
Anhur
TAINZYYY
Anhur
0
2
0
0
L
0
2
2
0.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,893
Damage
36,177
50,080
Taken
38,725
19,369
Mitigated
16,814
10,487
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,007
349
0
4,028
14,636
6,184
0
638
13,193
0
36,125
W
Nike
 
Nike
11,332
1,612
0
2,846
8,537
5,114
211
495
7,621
0
64,612
W
Fenrir
 
Fenrir
1,687
686
0
2,345
8,469
3,701
0
2,048
6,421
0
21,902
W
Thanatos
Arnufis
Thanatos
10,513
3,562
0
11,532
11,756
4,277
0
1,319
10,398
0
45,687
L
Awilix
4,066
1,615
0
425
10,542
2,597
0
1,086
9,314
0
36,562
W
Janus
Delclink
Janus
5,666
310
0
487
5,980
2,373
0
3,939
2,041
69,649
0
W
Ishtar
Jaires
Ishtar
6,979
5,348
0
2,133
3,983
1,349
532
387
3,596
0
67,842
L
Anhur
TAINZYYY
Anhur
3,632
3,013
0
2,339
8,431
1,887
0
0
8,431
0
42,842
L
2,359
313
0
2,863
9,102
6,546
0
338
8,699
10,149
0
L
5,829
1,042
0
832
7,369
2,155
0
3,383
3,799
56,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
35,580
328
Minions Killed
451
0
Camps Cleared
0
1,046,421
Distance Traveled
1,186,072
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,522
552
66
7
0
196,517
2
W
Nike
7,418
742
102
10
0
209,184
3
W
Fenrir
5,693
569
40
4
0
233,742
4
W
Thanatos
7,357
736
65
7
0
270,363
0
L
Awilix
5,786
579
53
5
0
235,276
0
W
Janus
7,819
782
122
12
0
265,275
2
W
Ishtar
7,293
729
122
12
0
207,508
0
L
Anhur
5,594
559
91
9
0
193,846
1
L
Sobek
5,187
519
9
1
0
228,022
2
L
Raijin
6,538
654
109
11
0
192,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role