Player Matchup

Erlang Shen
Erlang Shen
Jhonnysins32
Erlang Shen
Level 124
God Stats
43W - 34L
1,550 SR
Queue Stats
623W - 614L
1,434 Elo+
Party 2
Horus
Horus
Kaiser8596
Horus
Level 62
God Stats
18W - 20L
1,440 SR
Queue Stats
100W - 109L
1,401 Elo+
Party 2
Freya
Freya
King_Helios876
Freya
Level 57
God Stats
4W - 1L
1,696 SR
Queue Stats
86W - 81L
1,475 Elo+
Solo
Anubis
Anubis
OzzyMan6657
Anubis
Level 125
God Stats
3W - 5L
1,424 SR
Queue Stats
141W - 146L
1,502 Elo+
Party 1
Arachne
Arachne
PrincePokefang
Arachne
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 215L
1,446 Elo+
Party 1
Team Averages
Level 87
1,522 SR
1,452 Elo+

VS

Team Averages
Level 91
1,463 SR
1,469 Elo+
Loki
Loki
FreeSwaggyVee
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,719 Elo+
Party 3
Medusa
Medusa
Nightmist_64
Medusa
Level 144
God Stats
0W - 2L
1,264 SR
Queue Stats
99W - 99L
1,403 Elo+
Solo
Nu Wa
Nu Wa
darkevil02100
Nu Wa
Level 154
God Stats
114W - 78L
1,556 SR
Queue Stats
258W - 233L
1,414 Elo+
Solo
Kukulkan
Kukulkan
melfez2
Kukulkan
Level 40
God Stats
4W - 4L
1,473 SR
Queue Stats
26W - 42L
1,320 Elo+
Solo
Geb
Geb
therealtomric
Geb
Level 115
God Stats
9W - 13L
1,522 SR
Queue Stats
111W - 101L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jhonnysins32
Erlang Shen
17
4 / 1 / 4
11,883
625
8,526
19,388
19,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
13
2 / 5 / 2
9,889
520
4,639
18,866
9,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 3
8,865
467
8,836
14,315
5,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
16
2 / 0 / 2
10,488
552
10,473
11,203
5,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 1 / 3
9,944
523
6,449
17,766
6,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
9,354
492
8,909
13,963
5,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
12
1 / 2 / 3
7,479
394
6,408
10,944
4,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
8,008
421
10,477
5,517
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
melfez2
Kukulkan
15
3 / 5 / 0
9,134
481
9,619
11,289
4,940
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 4
7,961
419
10,169
14,750
14,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
12
Kills
10
10
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Erlang Shen
Jhonnysins32
Erlang Shen
4
1
4
6
W
Horus
2
5
2
0.6
W
1
3
3
0.83
L
Medusa
1
2
3
1.25
W
Anubis
2
0
2
3
W
3
1
3
4.5
L
0
2
2
0.5
L
Kukulkan
melfez2
Kukulkan
3
5
0
0.6
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,923
Damage
45,582
81,538
Taken
56,463
46,393
Mitigated
30,803
37,402
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,909
1,668
0
6,141
13,963
5,847
0
2,472
11,435
0
96,701
W
Erlang Shen
Jhonnysins32
Erlang Shen
8,526
4,187
0
7,678
19,388
19,321
344
6,321
13,067
0
92,960
W
Horus
4,639
2,298
4,246
5,818
18,866
9,737
276
7,335
11,531
0
39,394
W
8,836
3,030
0
5,778
14,315
5,574
975
4,828
9,487
56,661
3,013
L
Medusa
6,408
2,673
0
1,805
10,944
4,134
0
2,910
7,924
0
38,625
W
Anubis
10,473
453
0
7,402
11,203
5,491
0
8,214
2,989
108,448
0
W
6,449
3,641
0
6,480
17,766
6,270
906
5,043
12,723
0
59,446
L
10,477
5,799
119
1,766
5,517
1,416
324
4,101
1,416
59,599
0
L
Kukulkan
melfez2
Kukulkan
9,619
450
0
3,232
11,289
4,940
0
1,573
9,057
71,744
0
L
10,169
499
0
4,106
14,750
14,466
0
8,122
6,525
33,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
41,936
516
Minions Killed
486
0
Camps Cleared
0
1,868,439
Distance Traveled
1,660,412
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,354
492
157
8
0
361,334
0
W
Erlang Shen
11,883
625
147
8
0
401,673
0
W
Horus
9,889
520
57
3
0
365,574
2
W
Freya
8,865
467
87
5
0
328,439
2
L
Medusa
7,479
394
65
3
0
330,473
0
W
Anubis
10,488
552
155
8
0
334,881
0
W
Arachne
9,944
523
70
4
0
437,872
5
L
Nu Wa
8,008
421
111
6
0
270,475
0
L
Kukulkan
9,134
481
103
5
0
328,600
0
L
Geb
7,961
419
50
3
0
369,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role