Player Matchup

Shiva
Shiva
IblazeDahaze
Shiva
Level 120
God Stats
7W - 1L
1,633 SR
Queue Stats
170W - 208L
1,480 Elo+
Solo
Tyr
Tyr
MagicDuster
Tyr
Level 107
God Stats
2W - 1L
1,281 SR
Queue Stats
12W - 20L
1,385 Elo+
Solo
Danzaburou
Danzaburou
TheShadou
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 69L
1,598 Elo+
Solo
Discordia
Discordia
rodriigoooo
Discordia
Level 47
God Stats
3W - 1L
1,737 SR
Queue Stats
106W - 146L
1,403 Elo+
Solo
Raijin
Raijin
shaneJEZ
Raijin
Level 128
God Stats
2W - 2L
1,407 SR
Queue Stats
163W - 145L
1,411 Elo+
Solo
Team Averages
Level 93
1,512 SR
1,456 Elo+

VS

Team Averages
Level 111
1,453 SR
1,530 Elo+
Tiamat
Tiamat
CF_Donkey_Kong
Tiamat
Level 127
God Stats
5W - 4L
1,605 SR
Queue Stats
871W - 923L
1,502 Elo+
Party 1
Janus
Janus
HiFi CloudZ
Janus
Level 112
God Stats
1W - 6L
1,252 SR
Queue Stats
314W - 313L
1,567 Elo+
Solo
Anubis
Anubis
johancito19
Anubis
Level 67
God Stats
1W - 2L
1,549 SR
Queue Stats
21W - 18L
1,556 Elo+
Solo
Jing Wei
Jing Wei
moka_412
Jing Wei
Level 131
God Stats
7W - 14L
1,357 SR
Queue Stats
681W - 702L
1,502 Elo+
Party 1
Ares
Ares
sJRush
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 112L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 12
10,757
768
11,896
13,962
17,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 4 / 14
10,972
784
14,221
22,616
21,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Danzaburou
TheShadou
Danzaburou
18
5 / 1 / 14
10,925
780
14,741
9,588
5,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
rodriigoooo
Discordia
15
1 / 5 / 6
9,723
695
18,320
10,351
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
shaneJEZ
Raijin
19
6 / 2 / 11
11,626
830
14,208
10,836
5,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 10
9,749
696
10,683
23,104
19,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 4 / 7
9,133
652
13,714
10,663
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
18
4 / 3 / 8
10,020
716
9,186
13,593
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
moka_412
Jing Wei
16
3 / 5 / 6
9,618
687
9,217
13,107
7,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
sJRush
Ares
14
1 / 6 / 10
9,166
655
6,598
18,187
21,336
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
23
Kills
14
14
Deaths
23
57
Assists
41
Player
Kills
Deaths
Assists
KDA
L
3
5
10
1.6
L
3
4
7
1.63
W
5
2
12
5.5
W
6
4
14
3.25
W
Danzaburou
TheShadou
Danzaburou
5
1
14
12
L
Anubis
4
3
8
2.67
L
Jing Wei
moka_412
Jing Wei
3
5
6
1.2
W
Discordia
rodriigoooo
Discordia
1
5
6
0.8
L
Ares
sJRush
Ares
1
6
10
1
W
Raijin
shaneJEZ
Raijin
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,386
Damage
49,398
67,353
Taken
78,654
53,851
Mitigated
62,463
25,818
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,683
521
2,023
8,432
23,104
19,739
0
10,489
12,378
26,403
0
L
13,714
145
1,819
2,167
10,663
5,459
0
5,175
5,432
30,625
0
W
11,896
418
2,457
3,334
13,962
17,305
310
9,174
4,538
0
18,988
W
14,221
835
947
7,170
22,616
21,072
461
8,692
13,747
0
19,340
W
Danzaburou
TheShadou
Danzaburou
14,741
4,856
2,246
3,455
9,588
5,119
2,305
6,628
2,898
0
36,643
L
Anubis
9,186
406
2,001
4,986
13,593
8,733
0
4,965
8,444
25,948
0
L
Jing Wei
moka_412
Jing Wei
9,217
5,596
1,709
1,277
13,107
7,196
0
5,474
7,475
0
19,763
W
Discordia
rodriigoooo
Discordia
18,320
425
2,524
1,124
10,351
5,052
64
8,501
1,694
38,972
0
L
Ares
sJRush
Ares
6,598
40
1,321
2,165
18,187
21,336
0
6,425
11,258
8,332
0
W
Raijin
shaneJEZ
Raijin
14,208
479
683
1,878
10,836
5,303
1,256
6,367
4,295
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
47,686
166
Minions Killed
157
0
Camps Cleared
0
1,445,553
Distance Traveled
1,299,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,749
696
23
2
0
274,108
0
L
Janus
9,133
652
69
5
0
245,156
0
W
Shiva
10,757
768
19
1
0
300,172
0
W
Tyr
10,972
784
10
1
0
296,335
0
W
Danzaburou
10,925
780
47
3
0
293,868
0
L
Anubis
10,020
716
40
3
0
261,063
0
L
Jing Wei
9,618
687
23
2
0
255,871
0
W
Discordia
9,723
695
49
4
0
265,260
0
L
Ares
9,166
655
2
0
0
262,854
0
W
Raijin
11,626
830
41
3
0
289,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role