Player Matchup

Chang'e
Chang'e
FallenArchangell
Chang'e
Level 120
God Stats
5W - 6L
1,577 SR
Queue Stats
474W - 509L
1,497 Elo+
Party 2
Ares
Ares
ShyftiOne
Ares
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,321 Elo+
Party 1
Nemesis
Nemesis
Xupala69
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,321 Elo+
Party 1
Merlin
Merlin
birua
Merlin
Level 136
God Stats
12W - 13L
1,509 SR
Queue Stats
456W - 464L
1,513 Elo+
Party 2
Serqet
Serqet
tortipapas
Serqet
Level 4
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 1
Team Averages
Level 69
1,469 SR
1,394 Elo+

VS

Team Averages
Level 84
1,511 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
About10Silver
Bastet
Level 82
God Stats
8W - 8L
1,460 SR
Queue Stats
135W - 138L
1,478 Elo+
Solo
Rama
Rama
Blankinator
Rama
Level 43
God Stats
35W - 23L
1,617 SR
Queue Stats
59W - 37L
1,552 Elo+
Solo
Izanami
Izanami
ElJuancho2000
Izanami
Level 63
God Stats
14W - 17L
1,458 SR
Queue Stats
16W - 17L
1,490 Elo+
Solo
Kukulkan
Kukulkan
xDembrace
Kukulkan
Level 78
God Stats
314W - 312L
1,522 SR
Queue Stats
347W - 362L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 3
9,042
904
3,108
5,971
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ares
15
0 / 5 / 2
9,204
920
7,407
17,391
23,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Xupala69
Nemesis
14
0 / 8 / 1
9,007
901
2,912
16,310
7,733
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
birua
Merlin
15
3 / 1 / 0
10,690
1,069
10,036
9,411
4,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
tortipapas
Serqet
14
0 / 9 / 0
8,470
847
2,435
12,152
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

141

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
8 / 0 / 15
11,496
1,150
12,590
5,324
2,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 1 / 16
11,457
1,146
16,849
7,327
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 17
10,518
1,052
12,491
8,811
3,491
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Izanami
16
4 / 1 / 8
9,637
964
6,302
4,069
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xDembrace
Kukulkan
16
1 / 0 / 15
10,559
1,056
7,280
2,200
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
3
Kills
24
24
Deaths
3
6
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
15
15.5
W
7
1
16
15
W
4
1
17
12.5
W
Izanami
4
1
8
8
L
0
1
3
1.5
L
Ares
0
5
2
0.2
L
Nemesis
Xupala69
Nemesis
0
8
1
0.06
L
Merlin
birua
Merlin
3
1
0
3
L
Serqet
tortipapas
Serqet
0
9
0
0
W
Kukulkan
xDembrace
Kukulkan
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
55,512
61,235
Taken
27,731
44,009
Mitigated
11,424
3,827
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,590
403
0
2,704
5,324
2,863
0
3,356
1,968
32,282
0
W
16,849
3,769
0
1,513
7,327
2,732
0
4,680
2,263
0
28,948
W
12,491
11,670
0
1,171
8,811
3,491
0
6,768
1,827
0
19,474
W
Izanami
6,302
4,122
303
686
4,069
1,505
0
3,622
447
0
13,440
L
3,108
53
1,600
1,754
5,971
1,978
0
1,621
4,350
13,418
0
L
Ares
7,407
300
0
0
17,391
23,524
0
6,406
10,985
24,540
0
L
Nemesis
Xupala69
Nemesis
2,912
441
0
223
16,310
7,733
0
4,204
12,106
0
12,452
L
Merlin
birua
Merlin
10,036
388
0
250
9,411
4,012
0
3,034
6,377
54,845
0
L
Serqet
tortipapas
Serqet
2,435
581
0
0
12,152
6,762
0
4,605
7,547
0
5,075
W
Kukulkan
xDembrace
Kukulkan
7,280
43
0
0
2,200
833
0
2,125
75
47,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
53,667
190
Minions Killed
216
5
Camps Cleared
9
778,192
Distance Traveled
835,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,496
1,150
49
5
1
184,627
0
W
Bastet
11,457
1,146
17
2
7
229,092
0
W
Rama
10,518
1,052
8
1
0
161,996
0
W
Izanami
9,637
964
17
2
1
88,367
0
L
Chang'e
9,042
904
26
3
3
137,673
0
L
Ares
9,204
920
25
3
0
193,864
0
L
Nemesis
9,007
901
31
3
1
165,059
0
L
Merlin
10,690
1,069
100
10
1
178,787
0
L
Serqet
8,470
847
8
1
0
102,809
0
W
Kukulkan
10,559
1,056
125
13
0
171,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role