Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Pantteri46
Hercules
Level 66
God Stats
12W - 18L
1,437 SR
Queue Stats
149W - 139L
1,523 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SetoJama4
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,482 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
maderiin01
Aphrodite
Level 59
God Stats
1W - 1L
1,278 SR
Queue Stats
30W - 37L
1,402 Elo+
Solo
Serqet
Serqet
parasmies
Serqet
Level 129
God Stats
21W - 5L
1,796 SR
Queue Stats
179W - 170L
1,556 Elo+
Party 2
Team Averages
Level 112
1,499 SR
1,482 Elo+

VS

Team Averages
Level 94
1,636 SR
1,466 Elo+
Chang'e
Chang'e
FO5SA
Chang'e
Level 125
God Stats
12W - 9L
1,824 SR
Queue Stats
158W - 145L
1,468 Elo+
Party 3
Olorun
Olorun
Stamz3
Olorun
Level 105
God Stats
4W - 3L
1,766 SR
Queue Stats
124W - 109L
1,453 Elo+
Party 3
Achilles
Achilles
c6e is sad
Achilles
Level 95
God Stats
2W - 4L
1,471 SR
Queue Stats
152W - 134L
1,486 Elo+
Party 3
Thanatos
Thanatos
g0d0fValor
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,458 Elo+
Solo
Khepri
Khepri
tyx dgx
Khepri
Level 106
God Stats
1W - 3L
1,620 SR
Queue Stats
200W - 186L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 0 / 2
5,796
580
6,323
5,529
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Pantteri46
Hercules
9
1 / 1 / 0
5,784
578
3,599
8,125
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SetoJama4
Morgan Le Fay
11
1 / 0 / 3
6,246
625
6,286
5,718
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
maderiin01
Aphrodite
10
2 / 0 / 3
5,983
598
4,551
6,499
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
parasmies
Serqet
11
5 / 0 / 0
6,295
630
4,284
7,546
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FO5SA
Chang'e
10
0 / 4 / 0
5,504
550
2,392
8,281
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Stamz3
Olorun
6
0 / 3 / 0
4,239
424
4,353
6,050
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
c6e is sad
Achilles
11
1 / 1 / 0
5,854
585
5,825
8,343
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
g0d0fValor
Thanatos
7
0 / 2 / 0
4,284
428
1,983
8,062
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
tyx dgx
Khepri
7
0 / 1 / 0
4,940
494
2,367
8,587
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
2
3
L
Chang'e
FO5SA
Chang'e
0
4
0
0
W
Hercules
Pantteri46
Hercules
1
1
0
1
W
Morgan Le Fay
SetoJama4
Morgan Le Fay
1
0
3
2.5
L
Olorun
Stamz3
Olorun
0
3
0
0
L
Achilles
c6e is sad
Achilles
1
1
0
1
L
Thanatos
g0d0fValor
Thanatos
0
2
0
0
W
Aphrodite
maderiin01
Aphrodite
2
0
3
3.5
W
Serqet
parasmies
Serqet
5
0
0
5
L
Khepri
tyx dgx
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,043
Damage
16,920
33,417
Taken
39,323
16,534
Mitigated
21,064
16,878
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,323
3,596
0
1,245
5,529
2,253
0
2,461
3,068
0
31,999
L
Chang'e
FO5SA
Chang'e
2,392
103
40
1,632
8,281
3,248
0
5,793
2,488
40,727
0
W
Hercules
Pantteri46
Hercules
3,599
995
0
2,137
8,125
5,702
0
0
7,368
0
31,366
W
Morgan Le Fay
SetoJama4
Morgan Le Fay
6,286
1,057
0
2,026
5,718
2,110
0
2,141
3,577
50,980
0
L
Olorun
Stamz3
Olorun
4,353
1,066
300
1,379
6,050
2,146
0
1,979
3,911
28,414
0
L
Achilles
c6e is sad
Achilles
5,825
876
0
1,788
8,343
6,821
0
0
7,483
0
40,195
L
Thanatos
g0d0fValor
Thanatos
1,983
227
0
4,184
8,062
2,522
0
810
7,252
0
25,566
W
Aphrodite
maderiin01
Aphrodite
4,551
1,004
2,225
4,889
6,499
3,349
0
3,667
2,832
29,209
0
W
Serqet
parasmies
Serqet
4,284
834
0
4,356
7,546
3,120
0
843
6,703
0
45,587
L
Khepri
tyx dgx
Khepri
2,367
412
0
1,900
8,587
6,327
0
2,255
6,332
16,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
24,821
323
Minions Killed
239
0
Camps Cleared
0
970,654
Distance Traveled
906,371
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,796
580
51
5
0
178,653
2
L
Chang'e
5,504
550
66
7
0
176,903
0
W
Hercules
5,784
578
48
5
0
167,901
2
W
Morgan Le Fay
6,246
625
96
10
0
189,375
0
L
Olorun
4,239
424
40
4
0
151,721
0
L
Achilles
5,854
585
67
7
0
193,027
0
L
Thanatos
4,284
428
37
4
0
194,519
0
W
Aphrodite
5,983
598
51
5
0
188,200
2
W
Serqet
6,295
630
77
8
0
246,525
0
L
Khepri
4,940
494
29
3
0
190,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role