Player Matchup

Athena
Athena
AnonEMister
Athena
Level 119
God Stats
8W - 9L
1,546 SR
Queue Stats
53W - 56L
1,497 Elo+
Solo
Serqet
Serqet
AstraUA
Serqet
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,422 Elo+
Solo
Anubis
Anubis
GWAlex
Anubis
Level 68
God Stats
19W - 10L
1,656 SR
Queue Stats
167W - 186L
1,511 Elo+
Solo
Neith
Neith
nolomk
Neith
Level 107
God Stats
4W - 4L
1,437 SR
Queue Stats
147W - 160L
1,361 Elo+
Solo
Horus
Horus
xXKINGWIDOXx
Horus
Level 140
God Stats
2W - 1L
1,897 SR
Queue Stats
61W - 71L
1,511 Elo+
Solo
Team Averages
Level 108
1,607 SR
1,461 Elo+

VS

Team Averages
Level 103
1,532 SR
1,479 Elo+
Cernunnos
Cernunnos
Brought2U
Cernunnos
Level 120
God Stats
50W - 41L
1,619 SR
Queue Stats
407W - 388L
1,494 Elo+
Solo
Cerberus
Cerberus
Ellhoot
Cerberus
Level 156
God Stats
7W - 3L
1,818 SR
Queue Stats
513W - 505L
1,554 Elo+
Solo
Merlin
Merlin
NattyPoo923
Merlin
Level 128
God Stats
0W - 2L
1,265 SR
Queue Stats
163W - 172L
1,505 Elo+
Solo
Amaterasu
Amaterasu
ZodiacFrank
Amaterasu
Level 63
God Stats
0W - 3L
1,242 SR
Queue Stats
84W - 81L
1,445 Elo+
Solo
Thanatos
Thanatos
genji_Uchiha666
Thanatos
Level 49
God Stats
4W - 3L
1,717 SR
Queue Stats
50W - 59L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 0 / 1
5,811
528
1,709
9,103
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
AstraUA
Serqet
10
4 / 0 / 1
6,163
560
3,685
7,850
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
GWAlex
Anubis
13
5 / 2 / 2
7,949
723
9,562
8,763
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
nolomk
Neith
9
0 / 2 / 2
5,004
455
3,235
5,826
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
6,656
605
7,513
7,532
4,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brought2U
Cernunnos
12
2 / 0 / 0
6,704
609
6,322
5,244
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Ellhoot
Cerberus
9
0 / 0 / 2
5,955
541
3,586
9,102
6,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
11
1 / 5 / 1
5,989
544
4,346
8,670
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ZodiacFrank
Amaterasu
11
0 / 1 / 0
6,099
554
3,760
10,214
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
9
1 / 5 / 1
5,713
519
3,563
8,622
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
11
Kills
4
4
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
1
0
1
1.5
W
Serqet
AstraUA
Serqet
4
0
1
4.5
L
Cernunnos
Brought2U
Cernunnos
2
0
0
2
L
Cerberus
Ellhoot
Cerberus
0
0
2
1
W
Anubis
GWAlex
Anubis
5
2
2
3
L
Merlin
1
5
1
0.3
L
Amaterasu
ZodiacFrank
Amaterasu
0
1
0
0
L
Thanatos
1
5
1
0.3
W
Neith
nolomk
Neith
0
2
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,704
Damage
21,577
39,074
Taken
41,852
20,767
Mitigated
19,122
12,014
Healing
13,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,709
449
0
1,873
9,103
7,072
0
2,225
6,878
13,638
0
W
Serqet
AstraUA
Serqet
3,685
1,150
0
250
7,850
2,651
0
1,204
6,610
0
35,648
L
Cernunnos
Brought2U
Cernunnos
6,322
3,893
0
2,378
5,244
1,922
516
610
4,472
0
55,518
L
Cerberus
Ellhoot
Cerberus
3,586
504
0
4,141
9,102
6,309
0
3,645
5,457
22,277
0
W
Anubis
GWAlex
Anubis
9,562
342
0
4,872
8,763
4,517
396
3,956
4,807
77,938
0
L
Merlin
4,346
405
0
1,235
8,670
2,516
0
5,282
3,373
40,209
0
L
Amaterasu
ZodiacFrank
Amaterasu
3,760
2,014
0
3,189
10,214
5,791
0
0
9,562
0
40,953
L
Thanatos
3,563
780
0
2,889
8,622
2,584
0
1,734
6,579
0
25,656
W
Neith
nolomk
Neith
3,235
1,050
0
1,046
5,826
1,868
0
547
5,279
0
29,410
W
7,513
3,588
120
3,853
7,532
4,659
0
0
7,195
0
53,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
30,460
329
Minions Killed
340
0
Camps Cleared
0
1,121,108
Distance Traveled
1,069,852
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,811
528
15
1
0
201,299
4
W
Serqet
6,163
560
51
5
0
256,675
0
L
Cernunnos
6,704
609
111
10
0
207,728
4
L
Cerberus
5,955
541
44
4
0
224,899
4
W
Anubis
7,949
723
128
12
0
229,255
0
L
Merlin
5,989
544
72
7
0
179,090
2
L
Amaterasu
6,099
554
73
7
0
236,991
0
L
Thanatos
5,713
519
40
4
0
221,144
0
W
Neith
5,004
455
51
5
0
200,746
3
W
Horus
6,656
605
84
8
0
233,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role